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The ending failed to do the reapers justice (Destiny)

by Durandal, Wednesday, February 10, 2016, 10:52 (2969 days ago) @ narcogen

The reapers were defeated because of a cut scene, a deus ex machina. The monstrosities presented in ME1 and 2 are horrifying creatures of near supernatural power that farm sentient life in the universe as part of their life cycle. The idea that mankind is nothing more then livestock awaiting the slaughter, just as all life before them is a powerful plot point.

Up to ME3, humanity has bought some breathing room. You delay the invasion by defeating Sovereign, you further delay it when you defeat the collectors. While individually powerful, the Reaper's plan in part relies on surprise and domination of easy interstellar travel and communication. Without those things they can be fought. You've proved they are mortal, still bound by physics in the prior series.

ME3 pissed everyone off because you have in theory united the forces of the galaxy (paragon) or forged humanity into a shield (renegade) in preparation for this conflict. They add in this mysterious weapon that has been passed down by the generations of races before you, each iteration improving it before succumbing. Humanity is the Dune "supreme being", fulfilling a darwinian struggle against the implacable machine foe.

Except a wizard did it. The computer just kind of says "oh, everything everyone's done up to this point is part of my plan. I will now allow you to press an easy button to select one of my 3 chosen paths. Oh, and those paths really only differ in the color people glow at the end."

ME1 and 2 had spot on endings. ME3's is a joke, a last ditch attempt to be artsy and hip because they felt they had written themselves into a cliche corner. Shepard might as well have asked Tali to reverse the polarity of the Citadel's deflector dish. That's why people hated it.


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