Avatar

Can confirm, 100% success rate. (Destiny)

by unoudid @, Somewhere over the rainbow, Wednesday, February 10, 2016, 15:45 (2968 days ago) @ ProbablyLast

In all fairness, people dying before the first orb phase, getting lagged out or dying right after the first orb wasn't helping anything last night. We were having a lot of issues with sloppy gameplay no matter where we placed the bubble or stood. Our timing on things sucked.

One of the major issues with DPS on the Golg challenge is simply people moving.

- People moving before dropping the first orb. This causes Golg to focus on them which causes timing issues for everyone. You waste tons of time getting his distraction because he has ADHD and looks at people when he catches a glance of someone else.

- If everyone stands on the bridge then you lose 4-5 seconds of potential damage just running across Golg to the puddle and getting set. Not to mention trying to run through a bubble to get the damage buff.

- If you place the bubble in the left tunnel and dip back and forth for WoL this causes you to lose potential shots on Golg. People ducking back in there also can cause other people to miss just by bumping them or walking in front of their shots. Having to reload due to other people making you miss your shots just kills the DPS Flow.

The beauty of dropping the bubble up top with 4 people hiding behind the pillar is that you have 4 people being able to do max damage pretty much the entire time. they are able to drop right in the pit w/ WoL and a tether and can sit there shooting constantly. When WoL and Tether runs out simply shoot another tether if available or just concentrate on hitting your crits every time as quickly as you can. The more you move in this fight the more time you waste and the more likely you are to screw someone else up.


Complete thread:

 RSS Feed of thread