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This is why I preferred Etheric Light. (Destiny)

by Kermit @, Raleigh, NC, Thursday, June 23, 2016, 16:17 (2863 days ago) @ CruelLEGACEY

Infusion is cool, but wouldn't be necessary if Exotic/Raid level drops were at max attack/defense values.


I despised etheric light. Rarely got any of it.


I think HoW should have included more ways to get Etheric Light, but I think the concept and the way it functioned as a reward/consumable item were both great.


Yeah, if I remember correctly, Trials players were awash with it. Other players not so much.


A trip to the lighthouse would net 3 Etheric light... given it was a fair bit easier to get to the lighthouse back then, I would usually get 3-6 pieces each week from Trials alone. Then there were the potential 6 you could get from PoE every week, although Skolas was such a nightmare that I rarely bothered with that myself. Another 6 pieces every Iron Banner, and the occasional drop from the nightfalls. I still have a dozen or so pieces of Etheric Light in my vault, and I probably used close to 70 pieces infusing all my year 1 guns and armor up to the max level.

So yes, Trials made a huge difference. Between that and Iron Banner, Etheric Light was far more available to the hardcore PvP players than anyone else, which is a shame.

Back then didn't play much Iron Banner either. I beat Skolas twice--once per platform. You can see how I lacked etheric light. I got it so rarely that when I did get it, I was paralyzed trying to decide what to spend it on.

I think Kahzgul's approach goes a long way towards solving the exotic shards problem now.


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