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Xbox Team 2 Strategy (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Wednesday, October 19, 2016, 15:15 (2744 days ago) @ DiscipleN2k

Vosik: Phase 1
Not much of a change here. We stuck with one runner and one add killer on each side and two in the middle. Easy peasy.

Vosik: Phase 2
We aimed for 6 simultaneous throws and didn't have too much trouble with that. Captains weren't too much of an issue either. Adds ate our lunch, though. In the end, our strategy was "smash head into wall repeatedly for 3 hours, then give up."

-Disciple

We had a single callout for each side. The further-back Charge holder would keep an eye on his partner and call out when both had the Charge.
We did learn that you can hold on to some charges for extra damage on the boss once enough took his shield down, though that ultimately proved risky, and almost wiped us:

But yeh, you don't need every bomb thrown, so play it safe if you need to and definitely kill those Captains first).


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