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Minor anecdote on "through wall" shots (Destiny)

by Kahzgul, Tuesday, December 06, 2016, 21:46 (2668 days ago) @ ZackDark

I've definitely got a lot of them during the free weekend on Titanfall 2... It actually felt even more infuriating than in Destiny, for some reason.

Really? I've played a ton and never had it happen once. Weird.


PS: the weapon ready thing is both a balance and a framerate thing. TF2 is 60fps, no? Every movement is crispier in 60fps.

Yes, of course 60 fps makes a difference, but Destiny's weapon readiness problem is that there are seconds where your gun looks ready and you can ADS with it, but it isn't actually ready and it won't fire if you pull the trigger. The game needs to give you a visual cue that engagement is not a good idea right now because your gun isn't ready. If switching weapons takes five years, that's fine as long as there's a matching 5 year long animation. Why does switching weapons take three seconds but the animation is only 1.5 seconds long? That's where the problem lies. You can really see it when you do something like blink. They intentionally added a delay to weapon readiness there for balance purposes, but they didn't alter the animation at all. Your gun still looks ready even though it isn't.


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