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Destiny and Multiplicative Design (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, April 07, 2017, 03:59 (2575 days ago) @ Kahzgul

Diablo 2 was not how you described it. Formulas for weapons in the horadric cube were very expensive, and it took forever to get materials. Most of the time it was only good for upgrading gems and potions. Runes were rare. If you wanted to upgrade weapons or do rune words you had to grind a lot.

Upgrading guns in a game that has no end like Destiny is a bad idea, because you'll eventually have to grind for materials since they are infinite. Weapon upgrades only belong in games that are finite in duration and in resources, since then it becomes a play style or strategic choice only.

In my opinion having an end is the best thing Des2ny can do.


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