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Sequels are a bit of a different situation. (Gaming)

by CruelLEGACEY ⌂ @, Toronto, Thursday, April 13, 2017, 14:39 (10 days ago) @ Cody Miller

"6 year dev cycle".

They got to take their time with this game, and it shows in every single way. When Neil Druckmann is saying "how did you make a game that looks this good!?" you've done something right :)


Meanwhile Des2ny is coming a mere 3 years after its predecessor.

Not to diminish the insane amount of work that goes into any AAA videogame, but sequels are usually built off work done for the previous game in many ways. They usually inherit much of the visual design, gameplay elements, world-building, etc. Much of the tech behind the game is already established. All of this stuff obviously gets tweaked or updated, but the team rarely needs to rebuild any of this stuff from scratch.

To be clear, I'm sure there are people at Bungie who would love to have more time to work on Des2ny, but 3 years is not a totally unreasonable amount of time to create a sequel.


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