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Minor Borderlands 2 spoils... (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Saturday, April 15, 2017, 02:59 (2561 days ago) @ Korny

And how much has changed is not limited to the passage of time in game, but possibly even the advances in their own development. Old playspaces as larger, contiguous playspaces.


One of the great examples of this is MGS4, when you go back to Shadow Moses, and you can visit much larger portions of the map without a loading screen or navigation limitations...


And guess what? The first three chapters were the best parts of the game. Shadow Moses revisited was when it started to go downhill.


And what does your picky opinion have to do with the fact that areas from the previous entries in a game can be greatly improved from a technological standpoint, while being presented in a different context?

I'm not arguing against that. I am arguing over including them in the first place. It's almost always better to go with new than to revisit or retread.


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