Yeah, definitely. (Destiny)

by CruelLEGACEY ⌂ @, Toronto, Saturday, April 15, 2017, 15:13 (42 days ago) @ Funkmon

I don't like it. I much prefer the PVP at launch, but the crucible does seem much more fair, isn't a special fest, most of the guns are balanced. I think Bungie is doing the right things for their game, even though it makes me like the game less.

One could definitely argue that a perfectly 'balanced' games is a worse game than one with imbalance. If 'fair' means shifting the focus to primaries and sharpshooting, then it definitely makes the game worse in my opinion.

My big problem with the game as it goes on is that it's slowly removing variety from its guns and gameplay. All the guns are the same, it's getting slower, et cetera. I hate this. However, there are fewer and fewer people complaining online about it.

On the other hand, if you are a maniac and order pizza with olives, I'll bitch about it, but maybe 80% of the people will like it, some will like it a lot. If you just order a cheese pizza, a couple people will be like "WTF," but shut up and eat it, it's inoffensive and lame.

Or with cars:

Destiny came out as a Lamborghini Countach. Loud, impractical, you can't see out of the rear window, designed with a ruler. Destiny is going out as Porsche. Still energetic, still fun, but more practical, less offensive, but also far fewer posters on teenage boy walls.

After playing a decent amount of Iron Banner this week, my feeling is that the emphasis has moved away from "the guns" and towards the fundamentals of aiming & shooting, movement, map control, etc. Those elements have always been important in the crucible, obviously. But I'm seeing fewer cases of "don't go to that hallway because there are 3 snipers covering it" or "they have 4 Thorns so I guess we should just quit now". Yes, the weapons themselves do feel more homogenized. And while I agree that's bad for PvE, I think it actually makes PvP way better.

The changes to special ammo are interesting. I think they've found a clumsy and problematic solution to the issue of crazy-dominant secondary weapons... but it is still a net positive. Special ammo is readily available, but it's just kind of a pain to keep looking for a crate and waiting for it to pop. So when I do go out of my way to grab some, I feel pressure to really make the most of it. As I said, it's not ideal, but I do think the crucible plays much better now than it did a year ago.

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