Avatar

Finally finished listening (Destiny)

by Kermit @, Raleigh, NC, Thursday, May 25, 2017, 20:12 (2526 days ago) @ cheapLEY

Strikes are great, but they don't have any aspect of mystery to them. The cauldrons and ruins of Horizon are all about mystery - and, more importantly, pulling back the curtain. Destiny needs more of that.


Okay, I can see that. I think it could be neat, but it seems like it goes against Bungie's philosophy with Destiny. Everything is designed to be replayable, and that doesn't seem like it really would be. I wouldn't be opposed to it being something like that--I'm just not sure it fits.

Everything hasn't been replayable. Most quests you could do only once per character, what about something smaller? I've been to the first ruin in H:ZD, and that was more evocative than all of what was in the game world of Destiny. Maybe that's a little bit of an overstatement but not much. I want the depth that you had to work for (the Grimoire) and hints at the that depth closer the surface.


Complete thread:

 RSS Feed of thread