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Why do people love Vanquish so much? (Gaming)

by Korny @, Dalton, Ga. US. Earth, Sol System, Saturday, May 27, 2017, 15:12 (2498 days ago) @ Cody Miller

The tools at your disposal require and extreme amount of mastery, but once you do you can lay waste to everything. If you play it like a typical 3rd person shooter you squander all that. But if you refused to play Halo with any other weapons, does that make the game bad?

Here is an expert playing the Hardest challenge mode. This mode take most people 15+ minutes. Notice how he is always moving, switching weapons, and hardly ever in cover:

And here is an expert playing Gears on the hardest difficulty setting. Note how he goes large chunks without actually engaging enemies or taking cover. By your logic, the fact that he's playing on a harder difficulty means that this should be impossible, no? "Game ruined", as you said, even though he's playing on the hardest difficulty.

People fell back to the Gears type passive play because it was what they were used to, and did not explore the truly wonderful systems that were in fact in place. It's pretty amazing we can have completely opposite views of this game, with you calling it shallow and me calling it deep.

I wouldn't call having an extra mechanic "deep", especially when the game doesn't realy do anything that requires you to use it to succeed.
"But if you master the game!" You shouldn't have to master a game to have fun. Any game can be more fun if you master it, so it's a crap argument. If you Master Titanfall, you can reach insane speeds without losing control of your actions. Will most players reach this level of mastery? No. Is the game still fun without mastering mechanics such as this? Yes.

Vanquish is crap (and the painfully generic aesthetics are crap too, which by your logic makes it a bad game). Maybe it CAN be fun "if you master the mechanics", but if the game doesn't compel you to use them , then that's the game being bad at implementing them.


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