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More Osiris News from Eurogamer (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Wednesday, November 01, 2017, 08:47 (2369 days ago) @ ManKitten

https://www.reddit.com/r/DestinyTheGame/comments/79x4w4/eurogamer_new_details_for_osiris_dlc_power_level/

http://www.eurogamer.net/articles/2017-10-30-our-first-look-at-destiny-2-expansion-curse-of-osiris

  • level raised from 20 to 25
  • power raised to 330 (presumably 335 with mods)
  • Morena Baccarin from Firefly is Osiris' ghost
  • Brother Vance returns
  • New mercury patrol zone


I'm betting that a "new raid activity" is a six-player activity that can't justifiably be called a new raid. If tied in with the story, perhaps a revival or expansion of VoG? Or maybe a six-player activity that gets us to the Lighthouse?


I saw a Youtube video last night (I think it was from MoreConsole) that mentioned that Mercury may possibly be procedural generated.

Anyone else heard this? I thought that was odd because didn't one of the Bungie devs knock No Man's Sky and mention how PG environments lacked the ability to create a truly excited space (or something like that.)

But also, how would a multiplayer sandbox PG world work?

Is there any merit to this comment or another source mentioning it?

It feels to me like it would be a major change to Destiny's systems to do a procedural generated patrol space. The Infinite Forest is described as

Infinite Forest - "a simulated reality in the middle of time, controlled by the Vex" - Mercury's new patrol zone.

I think the key words there are "patrol zone."

There's other stuff to consider for a patrol zone now in D2 as well. How would procedural generation work with the new map, for instance? Maybe it's not impossible, but it feels to me like someone read too much into "controlled by the Vex" and ran with some hopeful but unfounded speculation.


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