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Forsaken's the most bug-riddled release ever for Bungie... (Destiny)

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Friday, September 28, 2018, 14:48 (2225 days ago) @ cheapLEY

It's the DE-esque direction that I was hoping for and bashing Bungie for not embracing, and I'm really hoping people don't start crapping all over them for this (though to be fair, Bungie has only started to earn that freedom to make mistakes with Forsaken).


I hope they really take a page out of DE’s playbook and embrace their “mistake” with that six person strike. Look at the community reaction and lean into that stuff. Expand on what you’re doing. Give us what we’ve asked for for four damn years now. No one cares about reserving public space for randos, do whatever you have to do to give us more than three person fireteams.

It seems to me they want to, but tech won't let them unless they get really clever with the back-end. It's a numbers game. Far less people play raids, so they can make raids as we know them to be. That's the current hypothesis of mine anyway.


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