Skulls (Destiny)

by electricpirate @, Wednesday, July 30, 2014, 10:50 (3529 days ago) @ Xenos

One thing he confirms, and the beta kind of mentioned, is a skull like system for missions. That should be interesting for those nightfall missions. It sounds like they pulled a lot from what worked and what didn't in Halo Reach challenges, so I'm pumped to see.

One thing I was hoping to hear about was some crazy ass high level public events. I think the actual gameplay in public events is a ton of fun, so I'd love to see some work as high level content.

There's also an interesting piece about how we get to high level gear. It sounds like Bungie is pursuing both a path through random acquisition (Cryptarchs, drops) and a path where you can get exactly what you want eventually (Vanguard tokens, crucible tokes, OTHER THINGS) I"m curious to see how that will pan out.


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