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Obviously me, and many, many others

by Leisandir @, Virginia, USA, Wednesday, February 27, 2013, 17:21 (4069 days ago) @ Cody Miller

Oversimplification. If the ratio of time played to content unlocked isn't balanced in the right way, then the convenience of purchasing an unlock might not have anything to do with how fun a game is or isn't. You get tired of even the best game; if it takes a few hours a day more than you feel like playing in order to unlock your gear, then the option of purchasing it becomes more appealing.

I don't like microtransactions in the least bit - but your argument is flawed.


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