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Obviously me, and many, many others

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, March 01, 2013, 13:43 (4073 days ago) @ Claude Errera

If the game designers did their jobs to make the game as fun as possible, nobody would need to do this.


This, right here, is where you're going wrong. You're talking about 'fun' as an absolute.

It's not an absolute. There's no such thing as universal fun.

If I edited my post to say "as fun as they know how", then the point still stands. The point is that developers have an idea of what they know lots of people won't find fun, yet put it in the game anyway.

If you don't think this stuff is designed to be unpleasant, then that is naive. The only way it gets sold is if enough people find getting whatever it is in game unappealing.


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