Avatar

Don't force new characters to play first mission/cinematic (Destiny)

by CruelLEGACEY @, Toronto, Friday, October 24, 2014, 15:17 (3470 days ago) @ iconicbanana

That would certainly help with cutscenes, but I'm thinking a bit beyond that as well. Think about the general structure of the first mission. Wandering through dark hallways, watching the Fallen scale the walls as the light come on, etc. It's a great scripted sequence that feels immersive and pulls the player in. But replaying it multiple times gets tedious real fast.


Complete thread:

 RSS Feed of thread