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"randomness is a poor substitute for tactics" (Destiny)

by Schedonnardus, Texas, Wednesday, October 29, 2014, 10:32 (3466 days ago)

heh

"Any time you have a game system which players cannot understand, it might as well be random. No matter how fair the tiebreaker may be, if a single Assault Rifle bullet can slip by and decide the outcome, it might as well be random. And randomness is a poor substitute for tactics and skillful execution."

-Luke Smith

http://halo.bungie.net/news/content.aspx?cid=13233


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