Crota's End just as buggy as Vault. (Destiny)
Durandal's post sounds like bad timing on the part of his group, but I've experienced Crota switching positioning faster than the swordbearer will even spawn.
We actually just finished a run and we had a timer going, he moves roughly every 50 seconds (it's hard to calculate perfectly when we are hiding from him). It became much easier to plan around once we knew that. When he was on the sides we'd wait until about 10 seconds to go before he moved and take out the swordbearer and by the time our sword wielder got to the middle Crota would be back. I definitely think this was intentional and that they want you to plan around it.
Complete thread:
- I killed Crota and you can too -
Cody Miller,
2014-12-16, 03:39
- I spent probably 8 hours on this today. - HavokBlue, 2014-12-16, 04:55
- rocket launcher -
Schedonnardus,
2014-12-16, 07:06
- I think it has to do with your armour perks -
CyberKN,
2014-12-16, 09:45
- shucks - Schedonnardus, 2014-12-16, 09:54
- rocket launcher - HavokBlue, 2014-12-16, 10:59
- I think it has to do with your armour perks -
CyberKN,
2014-12-16, 09:45
- Crota's End just as buggy as Vault. -
HavokBlue,
2014-12-16, 17:40
- Crota's End just as buggy as Vault. -
Durandal,
2014-12-17, 04:12
- Crota's End just as buggy as Vault. -
Cody Miller,
2014-12-17, 09:33
- Crota's End just as buggy as Vault. -
HavokBlue,
2014-12-17, 14:58
- Crota's End just as buggy as Vault. - Xenos, 2014-12-18, 00:41
- Crota's End just as buggy as Vault. -
HavokBlue,
2014-12-17, 14:58
- Crota's End just as buggy as Vault. -
Cody Miller,
2014-12-17, 09:33
- Pathing failure video. - HavokBlue, 2014-12-17, 15:09
- Crota's End just as buggy as Vault. -
Durandal,
2014-12-17, 04:12