Always online (Destiny)
Also, don't assume that because a DDoS was threatened, that means Sony/MS can just easily "block" it or something. It's not that simple. Lizard Squad didn't specify which points in the network they were going after, where from, what type of traffic they'd be spamming, etc. And those things may all be changing as the attack proceeds.
The white hats who doxxed them found the flaws and told both Microsoft and Sony about these flaws. Sony and Microsoft clearly didn't listen.
I don't know the details of this case, but the whole strength of a DDOS attack is that it's incredibly simple to set up and incredibly difficult to defend against.
Complete thread:
- Always online -
Cody Miller,
2014-12-25, 19:01
- Always online - Morpheus, 2014-12-25, 19:11
- Always online - bluerunner, 2014-12-25, 19:16
- Always online -
Spec ops Grunt,
2014-12-25, 21:01
- Always online -
Kahzgul,
2014-12-25, 21:46
- Always online -
stabbim,
2014-12-25, 23:05
- Always online -
Raflection,
2014-12-26, 00:19
- Always online - stabbim, 2014-12-26, 07:17
- Always online - RC, 2014-12-26, 11:03
- Always online -
Raflection,
2014-12-26, 00:19
- Always online -
stabbim,
2014-12-25, 23:05
- Always online -
Kahzgul,
2014-12-25, 21:46