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This is still the problem .... (Destiny)

by Mid7night ⌂ @, Rocket BSCHSHCSHSHCCHGGH!!!!!!, Monday, December 29, 2014, 18:09 (3412 days ago) @ Cody Miller

You can make all the promises you want about tweaked variables and adjusted drop rates (looking at you, Luke), but random is still RANDOM.

Even over the LONGEST period of time, there is absolutely NO reason to expect ANY kind of discernible pattern or "predictable" behavior, because that's not how RANDOM works.

We want something we can tie to things we have some control over, our performance; and that's simply impossible as long as you insist on a random element.

There are many other "chance like" choosing methods that could incorporate several skill-related factors...why they insist on RANDOM still eludes me.


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