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I'm pretty sure they don't de-load the Tower when Vaulting (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, March 26, 2015, 21:48 (3317 days ago) @ CruelLEGACEY

I think you're seriously underestimating how completely exhausted the ram on the 360 and PS3 is just to run these games.


Then it is simply a misallocation of resources. The tower should have used 2 or 3MB less geometry and textures, or however much it takes to display a few thumbnails.


To please the 20% of players over rank 30 who are running out of space (even smaller percentage of players under 30), while making the tower look uglier for everyone. Bungie has to prioritize things that effect everyone :)

The interface effects everyone. Look at how miserable it apparently is to open the menu and use an ammo synth during combat on older systems. The next gen consoles each dedicate an entire core to the os and interface, because it is so damn important that everything be responsive. A responsive interface should always get priority. It should at least be functional before the pictures load.


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