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Why? (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Thursday, April 02, 2015, 21:47 (3322 days ago) @ Revenant1988
edited by Korny, Thursday, April 02, 2015, 21:57

I like that strike.

The boss fight is a little boring but at least this one moves compared to the nexus.

The only thing that really pisses me off is the section where you begin to ascend the stairs.

That hallway is FILLED with yellow bar Vex. You should be able to earn the CRAP outta some glimmer or axiomatic beads or polyphages, but none of those enemies drop anything.

It's dumb that they set it that way.

That Hallway is a blast, because you generate insane amounts of orbs... And all of the yellow Vex during the boss fight (and there are many) generate glimmer. That strike gives you tons of glimmer and Engrams, and the boss fight is actually interesting in that he moves around while mobs spawn intermittently...

People are stupid for quitting it just because one area doesn't drown you with glimmer. (Heck, if it did, they'd quit right after that part was over.)


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