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I've seen it before, and it's ugly. (Destiny)

by CruelLEGACEY @, Toronto, Thursday, April 30, 2015, 22:43 (3277 days ago) @ CyberKN

I played Reach firefight with teammates in Australia, Belgium, and the UK once. It was 1 frame per minute slow.


Given how Reach's Co-op netcode worked, You're probably thinking of ODST or Halo 3, but I get the gist of your post.

Reach's co-op net code (and Halo 4's code, for that matter) were largely the same "synchronous" net code model as Halo 3 & ODST, suffering the same problems :(


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