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Things warframe learned from Destiny... (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Saturday, May 02, 2015, 00:29 (3274 days ago) @ Cody Miller
edited by Korny, Saturday, May 02, 2015, 00:39

1. Don't look like ass

With the latest update, they've completely rebuilt Excalibur and a number of their weapons from the ground up with an advanced texture and PBR system... They are working to completely upgrade the game's visuals piece by piece, and thanks to enhancements, particle effects have been brought into the game with no performance issues.

They have also talked about planet tile sets getting changes.

2. Have great character animation

Movement animations will be part of a massive overhaul soon, called "Parkour 2.0". It's been in the works for a while. Other than that, there is a radial wheel of special animations that was introduced some updates ago (wave, "dance", meditate, boast, nod, shake, etc.). Either way, the game has way more animations than Destiny:

Your sprint can fluidly turn into a slide (while firing weapons), then a vaulting flip that can seamlessly turn into a wallrun (also while shooting), which can break into another flip that catches you on a ledge, allowing you to vault over and ready your weapon... Meanwhile in Destiny *guardian sliding down a wall because he didn't quite reach a ledge*

3. Have great game feel. Make things feel like they have weight.

They've made great strides from the beginning, and continue to improve upon this. Some upcoming tweaks and changes have already been shown off, but for a game that has a dozen different CATEGORIES of weapons, I'd say they've done a great job...

4. Make firing guns satisfying

Gun sounds are also being tweaked and overhauled, as a weapon's sound actually affects gameplay (weapons go from Very Loud to Silent, and mods can affect this). New classes of weapons get introduced regularly (Dead Space's Ripper recently got a variant here, as did the Spartan Laser).

5. Have great sound design

All sounds are easily identifiable and help distinguish different scenarios. Superior to Destiny's sound design in every way. Music is also memorable. Various sliders and options allow you to tweak game sounds to your liking.


Sounds like one developer knows how to take and respond to feedback...
Checkmate.


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