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Things warframe learned from Destiny... (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Saturday, May 02, 2015, 13:40 (3280 days ago) @ Cody Miller
edited by Korny, Saturday, May 02, 2015, 13:47

Yeah me too. Having everything make a 'distinct' sound doesn't mean the sound design is good.


"Gameplay is king... But I won't acknowledge any of a game's positive aspects of I don't think it's pretty or sounds just the way I like it." -Cody Miller


You cannot really separate 'gameplay' from the aesthetics of a game. They compliment, and in some sense are kind of the same thing.


... Only one thing seems appropriate:

So in your mind, if you were to play Half-Life 2 on Mute, it would automagically be a 0/10... Well, okay then.


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