Avatar

TTK reminded me more of Borderlands, and I loved it (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Wednesday, September 16, 2015, 19:44 (3177 days ago) @ Schedonnardus

It's not quite borderlands, but it had that feel to me that wasn't really there in Year 1.

**The humor (although not R rated like Borderlands).
**The hand-drawn "cutscenes" on the subclass quests
**More story
**More loot (though not Borderlands crazy)
**The over-arching story where i was just a vessel to forward the progress of the 3 "main characters". Ikora is basically Lilith (siren) Cayde is Malachai (wise-cracking Hunter), and Zavala is Brick (Berzerker). They run everything from the safety of the Tower (Sanctuary) and send you out on quests.

Mordechai? :P

And Zavala is more like the no-nonsense Soldier, Roland.

Also, specific bosses now drop specific items/Gear/Weapons.

I'd love to see even more character interaction through coms. Borderlands was great at doing that (and pointing out how they could all see what you were doing), and TTK did it very well...


Obviously, there are a lot of differences there too, but I just liked the overall feel of TTK better than Vanilla Destiny. It's like it has the core feel of Borderlands, but Bungie did it better (and more family friendly).

Now if they would just put in a firing range........

And a trade/duel system. :P


Complete thread:

 RSS Feed of thread