DBO Forums https://destiny.bungie.org/forum/ Bungie.Org talks Destiny en It's been a year Let's take a moment and remember the OG Zavala, Lance Reddick.

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https://destiny.bungie.org/forum/index.php?id=182054 https://destiny.bungie.org/forum/index.php?id=182054 Sun, 17 Mar 2024 16:06:35 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=182054Cody Miller
Adept Trials weapons now available to everyone. I've hardly heard anyone discussing the two new/Overhauled Trials Passages added to the game in last week's update. You guys should definitely be going for the Summoner this week, since if you pick one up with Onslaught, you will have the Doctrine of Passing from D1, and more (900 RPM Auto Rifle? Oh yeah...)
It has a great loot pool regardless, even rolling Incandescent for the PVE-only afficionados, and the adept version guarantees two perks in the fourth column, so you really can't lose! And to top it all off, it has Wild Card as an Origin trait.


On to the Passages:



Passage of Persistence -

Losses following a win remove the win from the card. Reaching seven wins rewards the weekly Adept weapon. Reaching seven wins without having a win removed grants access to the Lighthouse. This passage cannot be used to focus Adept weapons.

What this card means is that you can simply throw yourself at Trials, and as long as you eventually win enough matches, you're guaranteed the weekly Adept weapon. You can then buy another card and grind it out for another adept, not the most efficient farm, but Adept Trials weapons are on the menu now. It is slightly bugged though (according to Bungie), since you have to get two wins initially before you can Lock in the Adept for the seventh win on the card. If you lose either of your first two matches, you need to reset the card.

And

Passage of Ferocity -

If you have not gone flawless this week, losses after three wins reset you to back to three wins.

This one used to be fairly useless, just granting you a free win after three consecutive wins. Now, once you hit three wins, you're locked into a checkpoint, and your card can no longer be "Flawed", so you only need four consecutive wins to go to the Lighthouse. Want to change teams, characters, or return on another day?
You only need four wins regardless of what you do, and the Lighthouse is yours. You can then keep winning matches for more Adept drops (which have received a significant boost this update by removing non-adepts from the pool), or turn it in to Saint for a Focused Adept drop.

Summoner was already an S-tier weapon, but with the added perks, it has now even surpassed the Doctrine of Passing as the greatest AR in Destiny. Go get you one!

Also, I'm trying to reach out to an old team that have carried some less-than-great-at-PvP friends to the Lighthouse before. If they get back on Destiny this weekend, I'll hop online and shoot some carries to folks that I see on. If you've never been flawless, let me know and I'll prioritize you if I see you!

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https://destiny.bungie.org/forum/index.php?id=182051 https://destiny.bungie.org/forum/index.php?id=182051 Sat, 16 Mar 2024 13:13:12 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=182051Korny
Final Fantasy 7 Rebirth Final Fantasy 7 Rebirth is in a way, the opposite of Halo Infinite. Both games reference and recreate beloved games - wanting to rekindle your passions, but the effect while playing could not be more different.

Infinite was a rather dull affair, which simply reminded you that Halo was a great game. It tried its best to bring you to that familiar place, but ended up feeling insubstantial on its own merits. The experience was melancholic, knowing the best for Halo is long behind us.

Contrast this with Rebirth, which I would dare to say is now the definitive Final Fantasy 7 experience. It embraces and extends, taking your feelings and amplifying them, deepening the story in dramatic and vivid ways. It expands the character’s personalities, desires, and conflicts both internal and external. It’s such an emotional experience seeing the characters and story come to life in a way beyond your imagination. Many of the additions seem so natural, so fitting, that going back to the original reveals the cracks. The experience is new and fresh, which perhaps is why there is a sense of awe, connection, and wonder that Halo Infinite lacked completely.

Having finished the game I’m still thinking about it. It is among the top video game experiences I’ve ever had, yet not without faults.

The open world is a mixed bag. On one hand, it is so large that it preserves the illusion of planet wide travel. The early 3D Final Fantasy games didn’t sit right with me, since in 3D it becomes apparent that a cluster of 4 houses isn’t really a village. It felt small. That is not the case here. You believe everything.

It’s the open world objectives that are a drag. There just so many, and yet they are all so similar. It’s exhausting, but not in a good way. Things improved slightly when certain regions made travel more of a puzzle. You know where a thing is, but HOW do you get there?

The towers could go. The springs could go. These are nothing but open world bullshit, do nothing, and are the exact same thing across the entire series of zones. Don’t need them. The protorelics were fine, since they were at least unique in each zone and offered novel challenges. Cut the summon crystals to one; have that be where you find and challenge the summons. Have the tough monsters exist in the zones as well, but don’t mark anything down. This should all be pure exploration, and not tracked or labeled. What could have been a wonderful world to explore was just a checklist.

Traversal can itself feel a bit janky and less refined. Sometimes you can’t climb over things you think you should, and can over things you think you can’t. Invisible walls preventing you from jumping off cliffs are just not great. Let us fall, kill us, then put us back at the top.

The world map in the original game was more of an abstraction, design to give you the illusion of traveling from one end of the planet to the other. Functionally, there wasn’t much hidden on it. There were occasional entrances to unique places you could find, but for the most part it itself hid few secrets. The entrances themselves held the treasure, with the optional areas and dungeons being the things you explored.

In fact, the portion of the game the OG covered was basically linear despite the world map. It was carefully curated, opening up more of it as you progressed the story and got better transportation. You go from foot, to Chocobo, to buggy, to the tiny bronco that could traverse the shallow waters near the shore. There simply wasn’t much to do off the beaten path until you got the Highwind.

The open world started eating into the story. I imagine replaying via a new game+ would be a much better experience, with the story unfolding at more propulsive pace. Folks did not like the linearity of Remake, but I considered that a strength.

The actual sidequests are mostly good. Many have interesting story elements, and are performance captured with good delivery and editing / cinematography. It’s not like FF16 where it was mostly canned animations with autocutscenes. A lot of effort was put in. Not all are a hit, but most are.

The combat is just so bonkers good. It’s the perfect blend of action elements, and RPG elements. It’s been refined over remake, with the old characters getting minor overhauls, with Red XIII and Cait Sith being newly designed. The systems are extremely fun, deep, and fast paced. There was enough the same to be able to jump in, but enough different to have plenty to learn and experiment with.

The number and quality of the minigames is quite frankly, insane. Queen’s Blood is just flat out incredible. A dedicated team spent a year on it, and it shows. It’s easy to learn, hard to master, and it’s the epitome of multiplicative design. There are so many way to play, build your deck, and make strategies to win. While the main quest line was fairly easy, the optional challenges and survival modes are very very tricky, and almost belong in puzzle games. It’s fantastic.

The OG had many mini games that were just half baked. I would say that doesn’t apply to any here. Some are better than others, but all pass a certain quality bar. If you choose to do them, you will spend more time on them collectively than most entire games.

The story is a high point. Let’s put ending talk under spoiler tags. Absolutely phenomenal, nailing the characters, the writing, and the new additions while keeping their cores true to form. These versions of the characters feel like the definitive versions. The sense of humor is so great, and it rides that line of being too wacky, or Flanderizing too much without actually going over. It’s such a great mix.

Of a particular high point are the relationships between the characters that are further explored. You are going to love each and every one, and the ones you already loved you'll feel for even more. There are several changes to the plot that likewise make the experience better, more streamlined, and more believable.

The ending. Oof. I did not know what to feel. I honestly kept thinking about it. I’m firmly on the side of “I don’t know if it was the right choice or not”. Some people are declaring it a travesty, but I am going to see where they go with it. They aren’t wrong when they say “that” moment was robbed of its emotion, but could you ever really feel that way again? Especially when it’s what you suspect? The only way to do that would be to actually commit to a change (Sephiroth killing Tifa might have done just this. It would be so impactful after how they developed her in this game, could still preserve the themes of death and memory, and also make sense from a narrative perspective with Sephiroth trying again, since it was basically Tifa who stopped Sephiroth by bringing Cloud back. It seemed like they were hinting at this… but no).

Part of me is disappointed that not much really lived up to the “unknown future” promised in Remake’s end. And yet, I understand not going that way. But they way they did it… the confusion… the strange boss fights, I’ve got to take pause. On the other hand, I can see this being just as effective if they play their cards right in the final installment. After all, as mentioned above you’re never going to make people feel the same way they did in 1997. Aerith’s death but in HD is what you think you want, but probably would not be what you thought it’d be when you get it.

And so, I have hope that it will be addressed later. Perhaps when Cloud is in the Lifestream with Tifa, or maybe on the revisit to the City of the Ancients with Bugenhagen. It has the potential to be devastating in a totally unique way, given Cloud wasn’t necessarily ‘present’ for it, and he’d have to work through that.

I can imagine a path forward, but to me it seems perilous. The final installment will see if they make it across, and so I do my best to reserve judgement. But I’m only human, and the initial feeling as the credits rolled were not those of excitement and satisfaction as in Remake, but of unease and trepidation.

Plus, Hollow is a better credits song than No Promises to Keep.

The bottom line, is that it’s kind of like a dream. I’m amazed it exists the way it does, but like all great dreams some things are odd, and there’s sadness in waking up.

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https://destiny.bungie.org/forum/index.php?id=182050 https://destiny.bungie.org/forum/index.php?id=182050 Fri, 15 Mar 2024 23:16:58 +0000 Gaminghttps://destiny.bungie.org/forum/index.php?mode=rss&replies=182050Cody Miller
"The Best Raid Explanation I've Ever Heard" Weather you agree or not, I think it fair to say it's certainly an entertaining explanation.

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https://destiny.bungie.org/forum/index.php?id=182049 https://destiny.bungie.org/forum/index.php?id=182049 Fri, 15 Mar 2024 18:45:29 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=182049INSANEdrive
Balatro I'm without a console right now and only have my laptop with me, so my gaming has been pretty limited so far this year. Getting some Morrowind in, which is always great.

I bought Balatro earlier this week, though, and man . . . it's just an addicting game. It's a kinda deck building roguelite based on poker hands. You just build scores with multipliers based on the strength of your hands, along with some power ups based on pulling Jokers and Tarot cards.

If you're looking for something cheap and fun, I recommend checking it out. If you can manage to not do the whole "just one more run" thing, it's a great way to just kill 15 or 20 minutes, but resisting the one more run is difficult.

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https://destiny.bungie.org/forum/index.php?id=182048 https://destiny.bungie.org/forum/index.php?id=182048 Fri, 15 Mar 2024 01:30:08 +0000 Gaminghttps://destiny.bungie.org/forum/index.php?mode=rss&replies=182048cheapLEY
Well this is tacky I hate seeing two of my childhood treasures, Ghostbusters and Bungie, ruined.

https://www.instagram.com/p/C4X_ZiIsLMQ/

Wait, didn't Halo 2 have a zillion tie ins? Oh Bother.

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https://destiny.bungie.org/forum/index.php?id=182027 https://destiny.bungie.org/forum/index.php?id=182027 Tue, 12 Mar 2024 16:19:46 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=182027Cody Miller
Done done Dune I'm surprised that no one here has mentioned Dune. I mean, talk about OG space magic.

I loved it, even with the changes. More importantly, enjoyed it more on the second viewing. Planning a third viewing via LieMAX this weekend.

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https://destiny.bungie.org/forum/index.php?id=182019 https://destiny.bungie.org/forum/index.php?id=182019 Mon, 11 Mar 2024 17:32:30 +0000 Off-Topichttps://destiny.bungie.org/forum/index.php?mode=rss&replies=182019Kermit
Marty is running for Congress. https://www.forbes.com/sites/paultassi/2024/03/04/ex-destiny-and-halo-composer-marty-odonnell-is-running-for-congress...

I have no feelings about this in particular. Just an unexpected & newsworthy development.

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https://destiny.bungie.org/forum/index.php?id=181998 https://destiny.bungie.org/forum/index.php?id=181998 Tue, 05 Mar 2024 15:46:25 +0000 Off-Topichttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181998Coaxkez
Fact Check w/ Stephen Loftus Hey all! Stephen Loftus was kind enough to pen a follow-up essay to my Road to Halo video, talking about the location of Harvest in Halo's fiction. Give it a watch:

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https://destiny.bungie.org/forum/index.php?id=181996 https://destiny.bungie.org/forum/index.php?id=181996 Sat, 02 Mar 2024 17:25:52 +0000 Fan Creationshttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181996Postmortem
BEHOLD! A front page! thanks, mankitten

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https://destiny.bungie.org/forum/index.php?id=181994 https://destiny.bungie.org/forum/index.php?id=181994 Fri, 01 Mar 2024 20:18:18 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181994Kermit
Happy Gjallentines Day Guardians Courtesy of jojikuru on reddit

[image]

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https://destiny.bungie.org/forum/index.php?id=181963 https://destiny.bungie.org/forum/index.php?id=181963 Wed, 14 Feb 2024 18:26:48 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181963Cody Miller
Anyone interested in picking up Helldivers 2? I've been watching a ton of streams of people playing this and it looks like a LOT of fun.

You pick missions from your ship, drop to the battlefield, and then shoot bugs/robits while calling down orbital strikes from above.

Only issue is that all the missions are balanced around multiplayer, and I'd prefer to play with friends instead of just randos. Just looking for a reason to commit.

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https://destiny.bungie.org/forum/index.php?id=181949 https://destiny.bungie.org/forum/index.php?id=181949 Mon, 12 Feb 2024 21:24:42 +0000 Gaminghttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181949CyberKN
Halo Season 2, Ep 1 I'm going to go out on a limb and say that this season is going to be more well received by the internet than the first. It's serious. The production values seem to have been upped. How will it play out?

Minor issues with the conflict. Remember how we find out about the flood in Halo CE? Helmets have cameras that record everything. So the MC should likewise have one right? So… does he not? Could Ackerson not have looked at that to see the Chief was not making up the fact that Elites were there? Even if there wasn't… why would he doubt the report? The conflict feels a bit manufactured.

Anyway, it's off to a better start than season 1. The elites still look fake though.

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https://destiny.bungie.org/forum/index.php?id=181945 https://destiny.bungie.org/forum/index.php?id=181945 Fri, 09 Feb 2024 04:59:58 +0000 Fan Creationshttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181945Cody Miller
Joe Blackburn to leave Bungie Tyson will replace as game director.

https://nitter.poast.org/joegoroth/status/1752481886973342100

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https://destiny.bungie.org/forum/index.php?id=181930 https://destiny.bungie.org/forum/index.php?id=181930 Wed, 31 Jan 2024 04:33:22 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181930Cody Miller
Destiny 2 / Mass Effect crossover armor https://www.gamespot.com/articles/destiny-2-mass-effect-crossover-brings-some-stylish-n7-fashion-to-the-game/1100-652...

A surprise, to be sure, but a welcome one.

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https://destiny.bungie.org/forum/index.php?id=181920 https://destiny.bungie.org/forum/index.php?id=181920 Tue, 30 Jan 2024 20:06:10 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181920Coaxkez
*TAPS MIC* Is this thing on? - Big Project Announcement! Hey folks.

Sure has been a while since I've seen some of these names. I haven't been active with Destiny since D1, but I thought this would be a good place to let folks know about a big project I'm premiering!

Tomorrow at 8 PM EST I'm holding a premiere for a massive Halo documentary/video essay I've been working on for over a year! It's seen contributions from names like Stephen Loftus, David Fuchs, and a couple of folks from the Sins of the Prophets/Far Isle modding teams!

This is, to my knowledge, the most complete and comprehensive overview of human history within the Halo universe, presented in documentary format. I've commissioned some custom animations for events in the fiction that, 20 years on, have still yet to be visualized in any official capacity! The Callisto Incident, the Carver Findings, segments on the physics of slipspace and the creation of AIs, the ORION Project... lots of stuff in here!

I hope you all will be able to join me for the premiere tomorrow (Wednesday) at 8 PM EST. It would be great fun to get some of the old HBO members in the chat while it's streaming. :)

And if you can't make it for the premiere, I hope you'll give the video a watch at some point. So much work was put into this thing, and it was all done as a celebration of what made the world of Halo so fascinating to us way back in the 2000s.

Hope to see you all there!

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https://destiny.bungie.org/forum/index.php?id=181917 https://destiny.bungie.org/forum/index.php?id=181917 Tue, 30 Jan 2024 18:11:26 +0000 Fan Creationshttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181917Postmortem
I’m sorry. Hey folks.

I’m making a big change in my life soon. It’s led to a lot of self reflection lately, and I’m not very fond of the person I’ve been for the past few years. I didn’t even realize it until very recently, but I’ve been in a dark place. I’ve no intention to lay my life bare here, but I’d like to say I’m sorry for bringing this place down so often over the last couple of years. I’ve held a lot of anger in my heart and I’ve been too eager to spread it. I think this place rules. It(and HBO before it) has been my home on the internet for two decades now. I get a little bummed seeing the lack of activity, and I’m sorry for my part in that, however large or small it may be. I can’t imagine the constant negativity was conducive to reversing the trend. I still consider some people from here who I’ve only ever interacted with online in various forms to be some of my closest friends, and I’m forever grateful for the day when I was and idiot teenager and stumbled upon HBO all that time ago.

In any case, I’m moving to Colorado in a few weeks. I have no job lined up, no planned place to stay. I’m going with my Jeep, the clothes on my back, and the cash in my pocket and I’m going to see what happens. A grand adventure! The consoles are packed away already (or sold in the case of the Xbox), and I don’t know when I’ll be able to plug one in again, so I’ll see you all around. I’ll still be around here, but video games are on hold for a while.

You all rule, and no matter how big or small the interaction, it’s meant a lot to me to be a part of this community, even when I made a real ass of my self.

I’ll catch you all around whenever it happens.

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https://destiny.bungie.org/forum/index.php?id=181897 https://destiny.bungie.org/forum/index.php?id=181897 Thu, 25 Jan 2024 05:00:31 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181897cheapLEY
A decade in, Destiny will finally let you change your face! https://www.eurogamer.net/a-decade-later-destiny-will-finally-let-you-change-your-face

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https://destiny.bungie.org/forum/index.php?id=181891 https://destiny.bungie.org/forum/index.php?id=181891 Fri, 19 Jan 2024 20:32:12 +0000 Destinyhttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181891CyberKN
Hope You Guys Enjoyed Halo Day. Got to enjoy a mission in Halo 5, some time in Halo Wars 2, had fun messing around in Halo:Anniversary(the original one, with the bigger explosions. ;-) Even got to unlock an achievement and complete a Halo I forgot about a long time ago. :-D

All while shuffling Halo songs on iTunes! lol

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https://destiny.bungie.org/forum/index.php?id=181890 https://destiny.bungie.org/forum/index.php?id=181890 Thu, 18 Jan 2024 04:43:46 +0000 Gaminghttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181890Morpheus
Won't you help? I booted Destiny 2 for the first time in many years and I am so utterly lost. If anyone wants to help me get my sea legs tonight please consider joining for the benefit of a wayward soul.

https://destiny.bungie.org/forum/index.php?mode=fireteambuilder&event=3687

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https://destiny.bungie.org/forum/index.php?id=181880 https://destiny.bungie.org/forum/index.php?id=181880 Tue, 16 Jan 2024 15:04:21 +0000 Fireteam Builder Eventshttps://destiny.bungie.org/forum/index.php?mode=rss&replies=181880Schooly D