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Bungie, PLEASE give us exotic boots. (Destiny)

by CruelLEGACEY @, Toronto, Monday, January 19, 2015, 10:18 (3386 days ago)

"Why?" you ask...

As we all know, the raid gear carries the highest light levels out of all the armor in the game. Before the expansion, reaching level 30 required a complete set of Vault of Glass armor. Now we need a full set of Crota armor to hit 32. Everyone on these forums is all too familiar with the frustrations of the RNG system. Getting all 4 pieces of armor for a single character can take months, depending on your luck.

The only thing that dulls the pain of this system is Exotic armor. Since the exotics carry the same light level as the raid armor, they can be used as substitutes. So if I've got the raid boots, gloves, helmet, but not chest piece, I can equip and exotic chest piece and "BAM", I'm at max level. It also provides a small amount of potential variety for top-rank players, so we don't all look exactly the same.

Problem is, there are no exotic boots. What this means is that in order to hit max level, you 100% MUST have the raid boots. No other option. As it turns out, this is a bigger problem (for me, at least) than I ever would have guessed.

Back before the expansion, I ran the Vault of Glass 30+ times over the course of 10 weeks with my Warlock, without ever getting a set of Raid boots. The only reason I was eventually able to hit 30 was because the Iron Banner sold Raid-level boots at one point.

Now, with Crota's end, I have 3 characters all level 31, all with the armor they would need to hit 32, except they're all missing the damn boots. My Warlock has received the gloves 4 times, my Hunter have received the gloves 3 times (and I've unlocked the rocket launcher and machine gun 3 times each). It is miles beyond frustrating.

If we had exotic boots available, it would at least give us a teeny tiny little bit more flexibility. A chance to hit max level without grinding 3 characters of the same class. Last week the Iron Banner sold max-level gloves... but I already have exotic gloves that hit the same level (in addition to the raid gloves I keep getting). We need an alternative to the raid boots. Something. Anything please!

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Hmm, we have those...

by ZackDark @, Not behind you. NO! Don't look., Monday, January 19, 2015, 10:24 (3386 days ago) @ CruelLEGACEY

Not for every class, I think, but I'm sure we have those. In fact, two weeks ago an Exotic leg dropped for my Titan.

Other than that, I completely agree with your sentiment and am all for having more of those around.

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O_o How did I not know this?!

by CruelLEGACEY @, Toronto, Monday, January 19, 2015, 10:39 (3386 days ago) @ ZackDark

- No text -

To make matters worse...

by Pfhor, Monday, January 19, 2015, 11:22 (3386 days ago) @ CruelLEGACEY

spoilers...

House of Wolves content has been leaked and the next expansion will deliver another set of exotic boots for the Titan and Hunter, but nothing yet again for the Warlock, lol.

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facepalm

by CruelLEGACEY @, Toronto, Monday, January 19, 2015, 12:33 (3386 days ago) @ Pfhor

- No text -

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To make matters worse...

by Kermit @, Raleigh, NC, Monday, January 19, 2015, 12:43 (3386 days ago) @ Pfhor

Those other classes deserve some consolation. ;-)

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I just got Obsidian Mind...

by CruelLEGACEY @, Toronto, Monday, January 19, 2015, 13:28 (3386 days ago) @ Kermit

It is RIDICULOUS. I fired a nova bomb into a crowd of thrawl, and it was instantly 70% full again. I'm averaging roughly 2 Nova bombs for every grenade throw. I'm tempted to dust off my old Bad Juju just to see how crazy this can get :)

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Amazing when paired with Bad Juju!!

by unoudid @, Somewhere over the rainbow, Monday, January 19, 2015, 13:31 (3386 days ago) @ CruelLEGACEY

- No text -

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Bungie, PLEASE give us exotic boots.

by stabbim @, Des Moines, IA, USA, Monday, January 19, 2015, 10:24 (3386 days ago) @ CruelLEGACEY

There actually are exotic boots, although for some reason they only exist for Hunters and Titans:

Radiant Dance Machines

Mk. 44 Stand Asides

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I've got an idea for Warlock legs.

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, January 19, 2015, 14:05 (3386 days ago) @ CruelLEGACEY
edited by Korny, Monday, January 19, 2015, 14:10

Works for both subclasses:

[image]
Hermes' Striders:
The messenger comes bearing terrible news.

  • Serpent's Tail: Causing damage with a melee reduces your grenade cooldown.
  • Heavy Weapon Ammo: Increases the amount of Heavy Weapon ammunition you can carry.
  • For There You Have Been: Glide speed is faster, and lasts longer.


-Fixes a complaint that many people have regarding the Warlock's jump (too slow).
-Provides you with the ability to be more dangerous in the air (extra speed and duration means you jump higher), adding a much-needed verticality to the game, and your Nova Bombs can be aimed a bit more easily.
-Combined with the rarely-used Angel of Light ability (Allows Warlocks to hover in the air when aiming their weapon), you can snipe with a much better vantage point.
-Jumping much higher and faster can get you out of reach of Blade Dancers, Fist of Havoc, and the shotgun crowd.
-The melee->Grenade perk is there because I love raining death down on enemies, and Gift of the Sun (extra grenade) also benefits from it.
-And the heavy ammo perk is there so you can bombard your enemies more...

I've got an idea for Warlock legs.

by Ouranje ⌂, Dallas, TX, Monday, January 19, 2015, 17:02 (3385 days ago) @ Korny

Duuuuuude! I love the flavor of it. Make more exotics!

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Almost perfect.

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Monday, January 19, 2015, 19:11 (3385 days ago) @ Korny

Works for both subclasses:

[image]
Hermes' Striders:
The messenger comes bearing terrible news.

  • Serpent's Tail: Causing damage with a melee reduces your grenade cooldown.
  • Heavy Weapon Ammo: Increases the amount of Heavy Weapon ammunition you can carry.
  • For There You Have Been: Glide speed is faster, and lasts longer.


-Fixes a complaint that many people have regarding the Warlock's jump (too slow).
-Provides you with the ability to be more dangerous in the air (extra speed and duration means you jump higher), adding a much-needed verticality to the game, and your Nova Bombs can be aimed a bit more easily.
-Combined with the rarely-used Angel of Light ability (Allows Warlocks to hover in the air when aiming their weapon), you can snipe with a much better vantage point.
-Jumping much higher and faster can get you out of reach of Blade Dancers, Fist of Havoc, and the shotgun crowd.
-The melee->Grenade perk is there because I love raining death down on enemies, and Gift of the Sun (extra grenade) also benefits from it.
-And the heavy ammo perk is there so you can bombard your enemies more...

They also change the animations so you actually hover. That is an exotic.

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