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As you might expect right after a game update, the weekly summary from Bungie focuses on that update. Some fun tweets showing off cool armor already acquired by fans, some bug status updates, and issues fans have run up against make up the majority of what's there. Cozmo's curated film clips round out the package (totally worth watching!). Go give it a read! We have a local copy, of course.
There wasn't a whole lot of new information in today's "This Week at Bungie" -- mostly just a recap of yesterday's live stream, and some info about Bungie/Destiny-related offerings at the upcoming Emerald City Comicon (for those of you in the Seattle area).
Side-note: can anybody tell me where to get the amazing t-shirt that the lady warlock is wearing in that tweet at the top of the update?!!
As always, you can check out the local copy here if that's your preference.
[you win this time, Speed - ce]
To make up for a somewhat anemic TWAB (or THAB, if you prefer), however, the dev team also posted a very lengthy preview of the weapon balance and ammo economy changes coming in the April Update. This preview really gets down to the gritty details of what changes we can expect for our favorite weapons. I highly recommend checking it out, especially if you want to see just how ridiculously, overdominatingly prevalent the usage of Mida Multitool and 1000-Yard Stare have been in the Crucible lately. We have a local copy, as usual.
The meat of this week's update consists of recaps, images, and clarifications regarding this week's Prison of Elders stream, as well as plenty of information on Tuesday's return of Iron Banner. Relevant player support links and Cozmo's favorite clips of the week are available as well. Thanks to Blackt1g3r for kicking off the discussion on the forum. [Bottlewasher edit: Korny's new here, so he's forgiven for not noticing the local version before posting. But it's there, if you need it.]
Another week, another update - Bungie has posted the latest summary on their website (and we've put a local copy up in our Archive). Give it a read for a roadmap of the near future (changes will be detailed in streaming sessions, also listed in this update), along with goodies for Twitch fans, a summary of this week's Bungie Bounty event, answers from the Help team, and some cool movies. Get set for next week! Discuss on our forum, thanks to CruelLEGACEY.
Sound design, soundtracks, sounds of battle - go check out this week's recap on Bungie.net (or in our own archive) for the latest from Bungie's wordsmiths! Also, some fun videos.
Yesterday, Bungie posted their latest weekly summary - it contains an archive of the first Bungie Ridealong since their Twitch studio went live (fascinating watch, discussing the Dreadnaught and how the designers thought about you when they built it), info about a new Hotfix dropping next week, player support hints, and some great movies of the week. Local, as well, of course. Go read it!
Yesterday, Bungie summarized their progress for the past week (and hinted at upcoming activities) in the latest missive on Bungie.net. Details about how their Twitch.TV channel is going to work, help for folks needing help, and some cool fan-created movies make up the bulk. As always, we have a local copy. Go read!
The latest weekly update at Bungie is live - visit to see their new streaming studio, get details about next week's Iron Banner, and see fun community vids. While you're there, notice the update that Bungie.net as a whole has received, and take a look at the patch notes explaining today's minor game update (basically, they added the ability to give you a free ghost if you played Crimson Days last week). Both the update and the patch notes are local, as usual.
This Week At Bungie, there's an announcement of upcoming content - a "large expansion" later this year, and "a full Destiny sequel" in 2017. Nice! There's also some info about matchmaking in Crimson Doubles, some extra info about the Crimson Days event, and the traditional fan content. Go give it a full read! (Comments can be directed to the forum thread started by CyberKN.) As usual, there's a local copy.
The Bungie Weekly Update has had a name change! In This Week At Bungie, DeeJ and a few other Bungie employees cover some of the big changes coming in the February update next Tuesday. Just to mention a couple: Special Ammo changes are coming in 3v3 playlists and Ogres will lost the ability to teleport! Go read it to see the rest (or view it locally)!
The Bungie Weekly Update is live now (later than usual, so as to be able to include information about the recent tweaks to Iron Banner Matchmaking), and the bulk of it focuses on the upcoming Crimson Days event (live February 9). Study the Event page on B.net, and get a few extra details in the Weekly Update! There's also a pretty impressive video showing off a solo Skolas kill... using melee attacks only. Defender 4 lyfe! As usual, you can read a local version, if you so choose.
After a month-long hiatus, the Bungie Weekly Update is back - and this update is full of upcoming goodies. News about Crimson Days (the Valentines-themed takeover of the Tower arriving on February 9), Crimson Doubles (a new playlist available in February), and the next iteration of the Iron Banner (focused on Rift, this time around) are all on the near horizon. There's also a Q&A with Lars Bakken about Crucible matching, bits from the Destiny Player Support Team, and some great Movies of the Week entries. Oh, and a cute puppy. Go explore! It's local, too, of course. And there's discussion on our forum! (Thanks, CyberKN.)
The Bungie Year-End Update (the last we'll hear from them until 2016) is now live on B.net (and here, of course, in our local archive). It's mostly Sparrow videos (the winners from their Sparrow Racing League Film Festival), but there are also some extra tidbits, like goodies you'll find under your tree come January. Go read!
DeeJ posted the latest Bungie Weekly Update yesterday, right on time - as you might expect, it spends a little time on the Sparrow Racing League, which runs for another week and a half. (Want to know where you fit, with your fastest race times? They've got you covered. At least, they do if you're in the top half of the racers.) There's also information about the next Iron Banner event, dropping the day that SRL goes offline - you can see the loot that will be available during that competition. The list of bug/problem issues (and their fixes) is pretty substantial this week. And finally (but certainly not least), Cozmo's collection of fan films is full of Twilight Garrisons... and it's beautiful. (The 'Wily Titan' video tells me that in the right hands, this is an amazing piece of gear... but I'm pretty sure that I'd bounce myself off an edge in the first 10 seconds.) As always, you can read our local copy if you'd rather.
We're a bit slow this week, but there's lot of new content for you on B.net. Patch 2.1.0 went live on Tuesday - you can read the full patch notes (edited today, in fact) there, or here, in our local archive. Some of the damage numbers were a bit wonky (and have been edited a couple of times now); explanations for these changes can be found in today's Bungie Weekly Update (also with a local copy). There's a boatload of other good stuff in there, too - including a piece from Urk which should allay your fears if you were one of the people who worried that 2016 would be full of events like the Sparrow Racing League, but no other substantial content. Finally, there was a Hot Fix this morning, correcting some unexpected behaviors brought on by the patch. (This is local, too.) Go read it all!
The Bungie Weekly Update has dropped - and it contains some interesting tidbits. More details about the December update (including changes to Titan classes!), stats about the Warpriest Challenge (and future iterations of this concept), helpful info about the Refer-a-Friend program, and some fantastic community movies. Go read! (As always, there's a local copy, as well.) Thanks, Korny.
The Bungie Weekly Update is up a day early this week due to the Thanksgiving holiday. The update is short and teases at more information coming next week about the King’s Fall Challenge Mode. We also get some stats from last weekend’s Trials, some info about the Refer-a-Friend program, and the usual Movie of the Week winners. Go check it out! (Thanks, UnrealCh13f).
The current Bungie Weekly Update went live yesterday (as did our local copy), but we neglected to let you know here on the front page. Sorry! Go read it now, because it's chock-full of useful info, most importantly regarding the December update. Lots of weapons tweaks, more exotic engrams, goodies for helpful friends, and more! (The community movies this week are pretty good, too.)
Deej is still on vacation, but Cozmo stepped up to make sure we don't go a Thursday without a Bungie Weekly Update! The rundown is that we will be getting the "November" update sometime next week, which will bring weapon parts for sale from Banshee, additional items such as legendary swords for sale from Shaxx, some changes to crucible bounties, and finally a true fix to the Nightstalker's Quiver glitch. Also, prepare yourselves for Iron Banner which will be returning on Tuesday, this time with 100% less Control zones!
As always, a local copy is available to read here as well.
Bungie's picked up on the scarcities many of us have been feeling with weapon parts and in this week's update you'll see what they're going to be doing about it. Spoiler: the gunsmith is getting some new duties. There's also a new statistics section and the usual videos of the week, etc. (Local copy here and ChrisTheeCrappy brought it up in our forum here.)
DBO took a long Halloween vacation - apologies for the lack of news!
First things first: there's last Thursday's Bungie Weekly Update which features important info for the newest iteration of Trials of Osiris, print-out Destiny masks, and more. You can read it here at DBO as usual.
Bungie's posted this week's Update on B.net - you should read it. They summarize the hotfix this week, discuss updates in Crucible gameplay, remind you that King's Fall Hard Mode launches tomorrow, nag you to keep your space clean, remind you of places to go for help, and show off some great fan vids. (The one below had me in stitches.) Go read (it's local, too) - then go discuss on our forum.
Summary of the recently-released Bungie Weekly Update: Shadowshot glitch is getting fixed, Trials is on hiatus until it is, Hard-Mode Raid is dropping early (next week!), lots of recent player questions are answered. There's plenty more, so definitely read it for yourself - either at Bungie.net or here. Sound off in our forum if you're happy/sad/angry/thrilled!
Yeah, so, I'm not even sure we can consider this a news site; we don't get to the front page often enough. There've been a few fun things over the past few days, though, so let's clear them out. First up: last week, on Thursday, as usual, Bungie posted the Weekly Update. (And, as usual, we localized it at that point. We just forgot to tell you about it.) It's a decent read; it contains a bunch of tidbits you should know. There's information about the Eververse Trading Company (launching tomorrow, actually), there's info about last week's drop of the Sleeper Simulant (if you didn't snag one, the mission - and its prerequisites - will be available periodically going forward), there's info about an upcoming Shotgun nerf. There's a bunch of other stuff, too, but one more thing worth noting specifically - buried in the PVP change log is a link to a really interesting podcast from the Crucible Radio folks - Bungie Senior Designer Jon Weisnewski was a guest, and the discussion was fascinating for folks looking for insight into how Bungie makes some of the decisions they make. Really worth your time. Go read the whole thing - this only touched on the high points!