


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - Fun video. Thanks for sharing it!</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Fun video. Thanks for sharing it! (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=107636</link>
<guid>https://destiny.bungie.org/forum/index.php?id=107636</guid>
<pubDate>Fri, 18 Mar 2016 21:16:27 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
</item>
<item>
<title>GiantBomb previews Golem with Highwire!</title>
<content:encoded><![CDATA[<p>GiantBomb sat down with Highwire to take a look at Golem.  Looks great, and reconfirms my decision to purchase a PS4 soon, funkmon.   I will say, the combat looks a little wonky with the sword not really matching his movements.  Hopefully that gets better.   </p>
<p>EDIT:  Also, a quick though about the combat.   Even if the Move reacts to his movements better, isn't that basically just Skyward Sword combat?   Which . . . I mean, that's okay, I suppose.  It was a neat gimmick for sure, but it got old pretty fast, and I'm not sure I'm all that eager to do it again.</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/FqToSHG2zXA?autoplay=0&start="></iframe></p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=107611</link>
<guid>https://destiny.bungie.org/forum/index.php?id=107611</guid>
<pubDate>Fri, 18 Mar 2016 07:24:00 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
</item>
</channel>
</rss>
