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<title>DBO Forums - Scatter Grenades are finicky</title>
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<title>Scatter Grenades are finicky (reply)</title>
<content:encoded><![CDATA[<p>My favorite is when the scatter grenade decides to bounce before going off. Those are fun times.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118277</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118277</guid>
<pubDate>Tue, 23 Aug 2016 03:59:27 +0000</pubDate>
<category>Destiny</category><dc:creator>ProbablyLast</dc:creator>
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<title>Scatter Grenades are finicky (reply)</title>
<content:encoded><![CDATA[<blockquote><p>That's true. But Nothing Manacles is getting on my nerves, too. I throw a Scatter nade at an enemy, and I'd say about a third of the scatter particles actually track. It's become lazy! Honestly, if Bloom wasn't included in the Voidwalker tree, I'd have <em>another</em> gif with me deleting the Manacles.</p>
</blockquote><p>I’ve been running Nothing Manacles + Scatter Grenades + Bloom for a while now with some success and I completely agree with your comment. The tracking result is wildly unpredictable; sometimes the grenade seems to fizzle out, and other times the entire swarm hunts down the opponent and wrecks them. I have found that for greatest effect, I need to either hit the enemy directly with the grenade or have it go off right at their feet; there’s not a lot of margin of error, though, so close hits don’t quite do the trick.</p>
<p>Made this to convince Breitzen to try out the build:</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/P1BnxD_OQ_c?autoplay=0&start="></iframe></p>
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<link>https://destiny.bungie.org/forum/index.php?id=118195</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118195</guid>
<pubDate>Sun, 21 Aug 2016 10:48:19 +0000</pubDate>
<category>Destiny</category><dc:creator>Beorn</dc:creator>
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<title>No exploading fools!? No dice! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=118135</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118135</guid>
<pubDate>Sat, 20 Aug 2016 07:53:23 +0000</pubDate>
<category>Destiny</category><dc:creator>Chewbaccawakka</dc:creator>
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<title>Mind. Blown. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>If your Super fills up too quickly, you get less energy in return (picking up an orb when you first start playing will fill your Super up by a large chunk. Pop your Super, and the next orb that you pick up will give you considerably less).</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
I am pretty sure that you get the same amount of super form orbs each time. The difference is that there are big and small orbs. Small orbs fill less, big ones more. The game tracks how much of your super energy has been filled by orbs and abilities vs other methods. If the majority of your super was filed with orbs, then kills with your super generate small orbs. Otherwise, they make big orbs. Things like getting orbs off of perks I think are always big orbs.</p>
<p>You can see the difference if you look at them.</p>
</blockquote></blockquote><blockquote><p><br />
I had no idea.</p>
</blockquote><p>Between things like this and people not knowing how Salvage scoring works, I think Bungie might have a bit of problem with the clarity and discoverability of their game systems.</p>
<p>Seems to me like every player should know exactly how the individual systems work, but not necessarily how to combine or exploit them. That's up to them to discover :-)</p>
<p>You can describe how every weapon works and how to do every move in Vanquish, but very few players would be able to them put that together and <a href="https://www.youtube.com/watch?v=znFxOkmoHhI">play like this.</a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=118114</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118114</guid>
<pubDate>Sat, 20 Aug 2016 01:12:49 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>One or two updates ago (reply)</title>
<content:encoded><![CDATA[<blockquote><p>With the right build and Nothing Manacles, you can keep your grenade charged as long as you keep killing fools. With <strike>Trickle</strike> edit: <em>Catapult</em>, even without the perfect build it's insanity. Downside is you need Embrace the Void, so no exploding fools left and right. :(</p>
</blockquote><p>That's true. But Nothing Manacles is getting on my nerves, too. I throw a Scatter nade at an enemy, and I'd say about a third of the scatter particles actually track. It's become lazy! Honestly, if Bloom wasn't included in the Voidwalker tree, I'd have <em>another</em> gif with me deleting the Manacles.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118113</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118113</guid>
<pubDate>Sat, 20 Aug 2016 01:10:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>Mind. Blown. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>If your Super fills up too quickly, you get less energy in return (picking up an orb when you first start playing will fill your Super up by a large chunk. Pop your Super, and the next orb that you pick up will give you considerably less).</p>
</blockquote></blockquote><blockquote><p><br />
I am pretty sure that you get the same amount of super form orbs each time. The difference is that there are big and small orbs. Small orbs fill less, big ones more. The game tracks how much of your super energy has been filled by orbs and abilities vs other methods. If the majority of your super was filed with orbs, then kills with your super generate small orbs. Otherwise, they make big orbs. Things like getting orbs off of perks I think are always big orbs.</p>
<p>You can see the difference if you look at them.</p>
</blockquote><p>I had no idea.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118106</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118106</guid>
<pubDate>Sat, 20 Aug 2016 00:09:33 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Obsidian=No More Good. Was Good. Is Now Bad. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>If your Super fills up too quickly, you get less energy in return (picking up an orb when you first start playing will fill your Super up by a large chunk. Pop your Super, and the next orb that you pick up will give you considerably less).</p>
</blockquote><p>I am pretty sure that you get the same amount of super form orbs each time. The difference is that there are big and small orbs. Small orbs fill less, big ones more. The game tracks how much of your super energy has been filled by orbs and abilities vs other methods. If the majority of your super was filed with orbs, then kills with your super generate small orbs. Otherwise, they make big orbs. Things like getting orbs off of perks I think are always big orbs.</p>
<p>You can see the difference if you look at them.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118103</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118103</guid>
<pubDate>Fri, 19 Aug 2016 23:52:41 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>One or two updates ago (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Downside is you need Embrace the Void, so no exploding fools left and right. :(</p>
</blockquote><p>WHAT?  BAH.  BAH HUMBUG I SAY.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118087</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118087</guid>
<pubDate>Fri, 19 Aug 2016 20:12:30 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>But yeah, never noticed the animation cooldown before (reply)</title>
<content:encoded><![CDATA[<p>Even if it has a charge, my Warlock won't throw again until a few frames after the &quot;ready&quot; animation is over. Slightly frustrating, especially when I'm relying on the health regen to keep me alive.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118086</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118086</guid>
<pubDate>Fri, 19 Aug 2016 20:09:16 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>I meant Catapult too. Stupid Zack. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=118084</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118084</guid>
<pubDate>Fri, 19 Aug 2016 20:02:19 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>One or two updates ago (reply)</title>
<content:encoded><![CDATA[<p>That's all I run anymore.  If catapult is also on I can clear the room in CoE with just scatter grenades.  They recharge faster than I can throw them.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118083</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118083</guid>
<pubDate>Fri, 19 Aug 2016 19:48:39 +0000</pubDate>
<category>Destiny</category><dc:creator>bluerunner</dc:creator>
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<title>One or two updates ago (reply)</title>
<content:encoded><![CDATA[<p>With the right build and Nothing Manacles, you can keep your grenade charged as long as you keep killing fools. With <strike>Trickle</strike> edit: <em>Catapult</em>, even without the perfect build it's insanity. Downside is you need Embrace the Void, so no exploding fools left and right. :(</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118082</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118082</guid>
<pubDate>Fri, 19 Aug 2016 19:45:41 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>You still can (reply)</title>
<content:encoded><![CDATA[<blockquote><p>major boost to Energy Drain, which makes Voidwalkers grenade-chugging gods now.</p>
</blockquote><p>What?  When did this happen?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118081</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118081</guid>
<pubDate>Fri, 19 Aug 2016 19:37:43 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>You still can (reply)</title>
<content:encoded><![CDATA[<p>Way too many majors down there. :)</p>
<p>Same with Undying Mind Vex staircase and boss adds.</p>
<p>Honestly, it's not as OP as before, but still quite relevant, IMO. What did change a lot, as I've stated before, is the major boost to Energy Drain, which makes Voidwalkers grenade-chugging gods now.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118079</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118079</guid>
<pubDate>Fri, 19 Aug 2016 19:21:55 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Obsidian=No More Good. Was Good. Is Now Bad. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Huh? Did they even change it?</p>
</blockquote></blockquote><blockquote><p><br />
I certainly don't remember hearing about any changes.</p>
</blockquote><p>An indirect nerf, I think. They did this thing where your Super has a hidden cooldown meter that reduces the amount of Super energy that you get at a time. If your Super fills up too quickly, you get less energy in return (picking up an orb when you first start playing will fill your Super up by a large chunk. Pop your Super, and the next orb that you pick up will give you considerably less). It's one of those minor annoyances, but I can see how it nerfed Obsidian Mind and Bad Juju the way that the Gear stat nerf hit Heart of the Praxic Fire.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118078</link>
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<pubDate>Fri, 19 Aug 2016 19:04:46 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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<title>Obsidian=No More Good. Was Good. Is Now Bad. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Huh? Did they even change it?</p>
</blockquote><p>I certainly don't remember hearing about any changes.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118077</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118077</guid>
<pubDate>Fri, 19 Aug 2016 18:56:30 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>So what you are saying is... (reply)</title>
<content:encoded><![CDATA[<blockquote><p>...it's just not OP anymore? Because getting a full super from a previous super is incredibly OP in my mind (haha, get it?). Even getting half a super from a previous super is amazing.</p>
</blockquote><p>Yeah. It kind of made the conflux section in VoG a joke. Before you had to plan a teeny bit and leave orbs for the legions of fanatics, but with obsidian mind you could just repeatedly nova bomb the stairwell almost on your own.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118076</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118076</guid>
<pubDate>Fri, 19 Aug 2016 18:50:30 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Obsidian=No More Good. Was Good. Is Now Bad. (reply)</title>
<content:encoded><![CDATA[<p>Huh? Did they even change it?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118075</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118075</guid>
<pubDate>Fri, 19 Aug 2016 18:35:19 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
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<title>So what you are saying is... (reply)</title>
<content:encoded><![CDATA[<p>...it's just not OP anymore? Because getting a full super from a previous super is incredibly OP in my mind (haha, get it?). Even getting half a super from a previous super is amazing.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118073</link>
<guid>https://destiny.bungie.org/forum/index.php?id=118073</guid>
<pubDate>Fri, 19 Aug 2016 18:25:47 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Obsidian=No More Good. Was Good. Is Now Bad. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>When Obsidian was used to clear a room, you'd be rewarded an instant recharge--if you killed enough people.</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/cGYVeVclESE?autoplay=0&start="></iframe></p>
<p>Now we can't even get half the amount for killing even more enemies.</p>
</blockquote><p>You must be doing it wrong?  I can still manage instant recharge in the right places, though I'll admit that's less often than before.  With the buff to supers, this thing still wrecks.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=118071</link>
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<pubDate>Fri, 19 Aug 2016 16:36:02 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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