


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
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<title>DBO Forums - Mandatory Co-op</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Mandatory Co-op</title>
<content:encoded><![CDATA[<p><a href="https://arstechnica.com/gaming/2017/06/mandatory-co-op-fuels-the-storytelling-possibilities-of-new-game-a-way-out/">https://arstechnica.com/gaming/2017/06/mandatory-co-op-fuels-the-storytelling-possibilities-of-new-game-a-way-out/</a></p>
<blockquote><p><span style="font-size:smaller;">He also confirmed a lack of random online matchmaking. If you want to play A Way Out online, your partner needs to be on your friends list, and both players see the same split-screen action. Otherwise, A Way Out is all about local couch play.</span></p>
</blockquote><p>Developers doing cool shit when co-op is mandatory without matchmaking? I'm in.</p>
<p>#codywasright</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=132988</link>
<guid>https://destiny.bungie.org/forum/index.php?id=132988</guid>
<pubDate>Mon, 12 Jun 2017 06:29:52 +0000</pubDate>
<category>Gaming</category><dc:creator>Cody Miller</dc:creator>
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