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<title>DBO Forums - PFHAILURE ----&gt;</title>
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<title>PFHAILURE ----&gt; (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=13468</link>
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<pubDate>Tue, 20 Aug 2013 17:10:35 +0000</pubDate>
<dc:creator>roland</dc:creator>
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<title>Now the &#039;F&#039; is a Character Too Far!  :P (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=13463</link>
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<pubDate>Tue, 20 Aug 2013 05:12:22 +0000</pubDate>
<dc:creator>PerseusSpartacus</dc:creator>
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<title>D&#039;oh phfor! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=13461</link>
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<pubDate>Tue, 20 Aug 2013 04:40:55 +0000</pubDate>
<dc:creator>roland</dc:creator>
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<title>You forgot the &#039;F&#039;.  :P (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=13457</link>
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<pubDate>Tue, 20 Aug 2013 03:29:13 +0000</pubDate>
<dc:creator>PerseusSpartacus</dc:creator>
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<title>The Proper Way (reply)</title>
<content:encoded><![CDATA[<p>I like the edit to the vidmaster pledge. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13449</link>
<guid>https://destiny.bungie.org/forum/index.php?id=13449</guid>
<pubDate>Tue, 20 Aug 2013 01:56:34 +0000</pubDate>
<dc:creator>Kermit</dc:creator>
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<title>Unphorgivable (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=13444</link>
<guid>https://destiny.bungie.org/forum/index.php?id=13444</guid>
<pubDate>Tue, 20 Aug 2013 01:07:38 +0000</pubDate>
<dc:creator>roland</dc:creator>
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<title>The Proper Way (reply)</title>
<content:encoded><![CDATA[<p>Haha neat! Looks like you had a great time destroying everyone. I still say Crazed deserves some slack, filming for us and playing for the first time. :D</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13443</link>
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<pubDate>Tue, 20 Aug 2013 00:51:41 +0000</pubDate>
<dc:creator>Avateur</dc:creator>
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<title>The Proper Way (reply)</title>
<content:encoded><![CDATA[<p>From the actual community game night :-p</p>
<p><a href="http://www.bombingtheuniverse.net/movies/M2_Community_Night_Vid2.mov">http://www.bombingtheuniverse.net/movies/M2_Community_Night_Vid2.mov</a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=13442</link>
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<pubDate>Tue, 20 Aug 2013 00:44:26 +0000</pubDate>
<dc:creator>Cody Miller</dc:creator>
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<title>Unforgivable (reply)</title>
<content:encoded><![CDATA[<p>Leave CrazedOne alone! :P He's never played any Marathon ever. Granted, I was guilty of the same because, as I said at HBO, I just sort of got on and played. Are those features even something you can switch off on the XBLA version? :P</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13441</link>
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<pubDate>Tue, 20 Aug 2013 00:34:00 +0000</pubDate>
<dc:creator>Avateur</dc:creator>
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<title>Impromptu Marathon Community Night Write-up *IMGS/VIDS* (reply)</title>
<content:encoded><![CDATA[<p>Thanks for the write-up and the vids! That game of fisticuffs was ridiculously fun, especially since I never really knew if I was actually making contact with anyone.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13433</link>
<guid>https://destiny.bungie.org/forum/index.php?id=13433</guid>
<pubDate>Mon, 19 Aug 2013 19:19:44 +0000</pubDate>
<dc:creator>Oholiab</dc:creator>
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<title>Impromptu Marathon Community Night Write-up *IMGS/VIDS* (reply)</title>
<content:encoded><![CDATA[<p>I second all rockets on Thunderdome.</p>
<p>Thanks, Avateur!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13431</link>
<guid>https://destiny.bungie.org/forum/index.php?id=13431</guid>
<pubDate>Mon, 19 Aug 2013 14:19:23 +0000</pubDate>
<dc:creator>Kermit</dc:creator>
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<title>Unforgivable (reply)</title>
<content:encoded><![CDATA[<p>You pervert a great game with the new shitty 3D graphics and the reticule. SHAME ON YOU.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13424</link>
<guid>https://destiny.bungie.org/forum/index.php?id=13424</guid>
<pubDate>Mon, 19 Aug 2013 08:02:40 +0000</pubDate>
<dc:creator>Cody Miller</dc:creator>
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<title>Impromptu Marathon Community Night Write-up *IMGS/VIDS* (reply)</title>
<content:encoded><![CDATA[<p>So glad to see this, and so sorry I missed it!</p>
<p>I recommend all rockets on Thunderdome. Also King of the Hill on Everyone's Mortal But Me is always a good time.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13420</link>
<guid>https://destiny.bungie.org/forum/index.php?id=13420</guid>
<pubDate>Mon, 19 Aug 2013 05:53:49 +0000</pubDate>
<dc:creator>roland</dc:creator>
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<title>Impromptu Marathon Community Night Write-up *IMGS/VIDS*</title>
<content:encoded><![CDATA[<p>Two weeks back a few of us thought that the Community Game Night was going to be on Tuesday. It ended up getting pushed until Wednesday, but that day wasn't going to work out for most of us, so we decided to go ahead with playing Marathon that evening.</p>
<p>There haven't really been any write-ups for the Community Nights, what with Bungie Pro being gone and (to my knowledge) no one with a capture card around recording anything for the other nights. Luckily, CrazedOne joined up after a few games into the night and recorded plenty of footage from his fresh perspective (he had never played Marathon before) for this write-up. Thanks a ton, Crazed! :D</p>
<p>So let's get started! Behold, the group of DBO/HBO champions! Champions who entered the arenas of Marathon to partake in glorious battle on the evening of 8/6/2013:</p>
<p><img src="http://i175.photobucket.com/albums/w155/Avateur/Marathon.png" alt="[image]" /></p>
<p><strong>Gametype: Deathmatch<br />
Weapons: Flamthrowers<br />
Map: Giant Flaming Pit of Lava<br />
Tone of the Game: Crispy</strong></p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/HWDXbhQ16P8"></iframe></p>
<p>All the screaming, all the fried chickens everywhere. What was so special about that hallway? Well, that's where one could obtain the overshield! Crazed had no idea how to work it, but that didn't stop him from holding it down for a while. As you can imagine, the rest of the game played out in similar fashion, give or take people having an overshield.</p>
<p>Sure, frying everyone and everything around you is fun, but sometimes you just have to throw down old style, you know? Oh, you don't know? Well let me show you!</p>
<p><strong>Gametype: Deathmatch<br />
Weapons: Fisticuffs<br />
Map: House of Pain<br />
Tone of the Game: Tenderized</strong></p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/oaE-wIRsz6c"></iframe></p>
<p>The knock down, drag out, no holds barred match of the century. We didn't need a cage to keep us in! Sure, cowards could have run, but do you really think that they would have escaped? Not a chance!</p>
<p><img src="http://i175.photobucket.com/albums/w155/Avateur/Marathon2.png" alt="[image]" /></p>
<p>See what I mean? People were getting the organs pounded out of them. Still don't believe me?</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/xCQICKVcx0E"></iframe></p>
<p>There you have it! No cage was needed. No refs needed. No sportsmanship needed. The fighting was so legendary that everyone just lined up to beat each other to a pulp.</p>
<p>Somehow, after running each other through the meat grinders known as our fists, we managed to piece ourselves back together for a trip back to our childhoods for a fun and friendly game of Tag.</p>
<p><strong>Gametype: Tag<br />
Weapons: Rockets<br />
Map: Everyone's Mortal But Me<br />
Tone of the Game: Confusing and Explode-y</strong></p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/5bpXrJ9mjLw"></iframe></p>
<p>Ridiculous, right? Nothing says &quot;tag, you're it!&quot; like a rocket to the face. This map is also the poster child for a day and age where dynamic spawn points just weren't a thing. You had to be on your toes the moment you spawned, or you and your toes would be splattered all over the walls.</p>
<p>For the longest time, no one could figure out what determined who was in first place. To give you an idea of what's going on, here's this explanation provided by Unreal:</p>
<p>Tag is a gametype where the first person to die becomes &quot;it&quot; and then has to kill someone else or be killed in order to stop their personal timer from counting up. Players automatically become &quot;it&quot; if they commit suicide. Whoever was &quot;it&quot; the least amount of time during the game wins.</p>
<p>Thanks Unreal! Coincidentally, Unreal was also the winner of the game and did a really great job of killing everyone all the time, so no wonder he's got the description down.</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/ZdnK020FBh0"></iframe></p>
<p>So how might one go about winning this game? Camping up top actually worked out pretty well for people. Not a bad strategy, right? Unreal employed it all game long to ensure his victory. Just be sure not to blow yourself up on a wall!</p>
<p>This was by far the longest game we played. Afterward, we felt it was time for some more traditional gameplay.</p>
<p><strong>Gametype: Deathmatch<br />
Weapons: Default<br />
Map: Thunderdome (You might know this map as Foundation in Halo 2)<br />
Tone of the Game: Frantic</strong></p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/iYdCZytqAr4"></iframe></p>
<p>Action, action, and more action. Having the most kills wouldn't win the game. Every death knocked a point off of your score. For example, by the end of the game I had the most kills out of everyone in the game. I ended up in second to last place. Moral? Don't die! Not as easy at it sounds, that's for sure.</p>
<p>By this point we were nearing the end of our evening. Only one game remained.</p>
<p><strong>Gametype: Deathmatch<br />
Weapons: Default<br />
Map: OK, Honeybunny<br />
Tone of the Game: Confined</strong></p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/VgnlqVe099k"></iframe></p>
<p>The game was very close quarters. Some of us went on some pretty awesome runs, especially with the flamethrower, but no one truly pulled away. To say the least, the game was over way too quickly what with all the killing and dying in such a close space.</p>
<p>And with that the night came to an end. I'd really like to thank everyone who came out to play that evening! I haven't gotten to play Marathon with that many people in years, and I had a blast! I can't wait for next time. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=13419</link>
<guid>https://destiny.bungie.org/forum/index.php?id=13419</guid>
<pubDate>Mon, 19 Aug 2013 05:32:31 +0000</pubDate>
<dc:creator>Avateur</dc:creator>
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