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<title>DBO Forums - Online Asbestos Suits   (also: ^ +7)</title>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<p>Huh. Just yesterday I commented with my fireteam how cool underwater explosions looked on the EDZ</p>
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<link>https://destiny.bungie.org/forum/index.php?id=143912</link>
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<pubDate>Fri, 08 Dec 2017 20:12:29 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Mediumish. (reply)</title>
<content:encoded><![CDATA[<p>Probably just seemed difficult because the rest of the DLC content was hilariously easy.</p>
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<pubDate>Fri, 08 Dec 2017 18:26:36 +0000</pubDate>
<category>Destiny</category><dc:creator>ProbablyLast</dc:creator>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Also, I miss the Matt Soell's updates...  The very abstract teasing regarding how development was coming along was enjoyable.</p>
</blockquote><p>I miss Frankie talking about how good the water was.  Although that’s partly because the water in Destiny is bad.   I was in a pool on past Mercury in the Infinite Forest and it doesn’t even react to anything.  No ripples or anything.   For as amazing as Destiny is and looks, it’s filled with corner cutting stuff like that.  Driving the tank through the water on that mission in the EDZ looks like hot garbage too.</p>
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<pubDate>Fri, 08 Dec 2017 18:21:22 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>I imagine a vast majority of the &quot;hype train&quot; stuff is actually activision and their marketing department.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
How far ahead of time was Curse if Osiris hyped? I didn’t watch any streams or anything.</p>
</blockquote></blockquote><blockquote><p><br />
We knew about the expansion almost as soon as we were getting trailers and stuff for D2. So pretty darned early. As for Promotional trailers and stuff for CoO... I don't know</p>
</blockquote><p>I'm fine with Bungie/Activision telling us what expansions to expect, even giving us the basic setting is fine IMHO, I don't feel that feeds to the over-hype-train.  My problem comes with the detailing of everything in the expansion before hand.</p>
<p>Edit: heck, I'd even be happy with them giving us an idea of the size of the expansion.  # of strikes, # of multiplayer maps, an idea of the story length.<br />
Edit2: in fact, they really need to communicate that.</p>
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<pubDate>Fri, 08 Dec 2017 17:05:18 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
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<title>Heroic adventures were hard as butts though. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Which types of butts though? The soft flabby ones? or a super toned athlete with a rock hard booty?</p>
<p>I could see heroic adventures being hard solo. But with a fireteam of 2 they are really not that tough.</p>
</blockquote><p>They are between normal nightfall and regular strikes to me. Closer to the nightfall side though. It's nice that it's still decently hard.</p>
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<pubDate>Fri, 08 Dec 2017 17:02:06 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Heroic adventures were hard as butts though. (reply)</title>
<content:encoded><![CDATA[<p>Which types of butts though? The soft flabby ones? or a super toned athlete with a rock hard booty?</p>
<p>I could see heroic adventures being hard solo. But with a fireteam of 2 they are really not that tough.</p>
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<pubDate>Fri, 08 Dec 2017 17:00:35 +0000</pubDate>
<category>Destiny</category><dc:creator>unoudid</dc:creator>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><p>You could be totally right, and I certainly hope so! </p>
<p>Again, I’m doing a whole lot of complaining about something I ultimately like.  I just expected . . . something more.  Honestly, maybe that’s just on me at this point.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
Because I understand you a lot. This whole &quot;hype train&quot; thing is just spoiling everything. I would be so much more satisfied, and I think a LOT of people would, if they just told us a title and maybe a 30 second trailer. That. Is. All. Nothing else.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Secrecy regarding upcoming content, more open communication regarding problems &amp; fixes.  As things currently are DeeJ, Urk, &amp; Cozmo23 must don their &quot;online asbestos suits&quot; daily.  I suspect more secrecy &amp; more communication would help, but they need to be in the right areas.</p>
<p>Also, I miss the Matt Soell's updates...  The very abstract teasing regarding how development was coming along was enjoyable.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
I imagine a vast majority of the &quot;hype train&quot; stuff is actually activision and their marketing department.</p>
</blockquote></blockquote><blockquote><p><br />
How far ahead of time was Curse if Osiris hyped? I didn’t watch any streams or anything.</p>
</blockquote><p>We knew about the expansion almost as soon as we were getting trailers and stuff for D2. So pretty darned early. As for Promotional trailers and stuff for CoO... I don't know</p>
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<pubDate>Fri, 08 Dec 2017 16:56:13 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I imagine a vast majority of the &quot;hype train&quot; stuff is actually activision and their marketing department.</p>
</blockquote></blockquote><blockquote><p><br />
How far ahead of time was Curse if Osiris hyped? I didn’t watch any streams or anything.</p>
</blockquote><p>The Osiris logo has been featured since the expansion pass was a thing. so pre-launch?</p>
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<pubDate>Fri, 08 Dec 2017 16:55:25 +0000</pubDate>
<category>Destiny</category><dc:creator>unoudid</dc:creator>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><p>You could be totally right, and I certainly hope so! </p>
<p>Again, I’m doing a whole lot of complaining about something I ultimately like.  I just expected . . . something more.  Honestly, maybe that’s just on me at this point.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Because I understand you a lot. This whole &quot;hype train&quot; thing is just spoiling everything. I would be so much more satisfied, and I think a LOT of people would, if they just told us a title and maybe a 30 second trailer. That. Is. All. Nothing else.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Secrecy regarding upcoming content, more open communication regarding problems &amp; fixes.  As things currently are DeeJ, Urk, &amp; Cozmo23 must don their &quot;online asbestos suits&quot; daily.  I suspect more secrecy &amp; more communication would help, but they need to be in the right areas.</p>
<p>Also, I miss the Matt Soell's updates...  The very abstract teasing regarding how development was coming along was enjoyable.</p>
</blockquote></blockquote><blockquote><p><br />
I imagine a vast majority of the &quot;hype train&quot; stuff is actually activision and their marketing department.</p>
</blockquote><p>How far ahead of time was Curse if Osiris hyped? I didn’t watch any streams or anything.</p>
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<pubDate>Fri, 08 Dec 2017 16:49:41 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Story can take 2 hour start to finish. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Not sure how anyone would expect it to be different. They wanted the strikes to be part of the story so they made them into missions. </p>
<p><br />
I’m not buying the DLC because the game is still unfun and a 45 minute story won’t change that, but this isn’t a valid complaint.</p>
</blockquote></blockquote><blockquote><p><br />
I played for at least 3 hours last night, pretty much straight through the story, and while my friends told me I got near the end, I didn't finish.  45 minutes might be possible if you're a full fireteam speedrunning as much as possible and ignoring the story (and there is one, and it makes sense), but for the average player, you're probably looking at 4 hours (at least) of gameplay just to finish the story, before the midgame and endgame content opens up.</p>
</blockquote><p><br />
Chappy and I ran the story last night on our alts. From the time we loaded in until we finished the last adventure it took around 2hrs. We skipped the cutscenes and ran through most of the infinite forest. Using a rep booster we were able to still level up to 25 while skipping a lot of things.</p>
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<pubDate>Fri, 08 Dec 2017 16:43:11 +0000</pubDate>
<category>Destiny</category><dc:creator>unoudid</dc:creator>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>You could be totally right, and I certainly hope so! </p>
<p>Again, I’m doing a whole lot of complaining about something I ultimately like.  I just expected . . . something more.  Honestly, maybe that’s just on me at this point.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Because I understand you a lot. This whole &quot;hype train&quot; thing is just spoiling everything. I would be so much more satisfied, and I think a LOT of people would, if they just told us a title and maybe a 30 second trailer. That. Is. All. Nothing else.</p>
</blockquote></blockquote><blockquote><p><br />
Secrecy regarding upcoming content, more open communication regarding problems &amp; fixes.  As things currently are DeeJ, Urk, &amp; Cozmo23 must don their &quot;online asbestos suits&quot; daily.  I suspect more secrecy &amp; more communication would help, but they need to be in the right areas.</p>
<p>Also, I miss the Matt Soell's updates...  The very abstract teasing regarding how development was coming along was enjoyable.</p>
</blockquote><p>I imagine a vast majority of the &quot;hype train&quot; stuff is actually activision and their marketing department.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=143855</link>
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<pubDate>Fri, 08 Dec 2017 16:41:07 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Online Asbestos Suits   (also: ^ +7) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>You could be totally right, and I certainly hope so! </p>
<p>Again, I’m doing a whole lot of complaining about something I ultimately like.  I just expected . . . something more.  Honestly, maybe that’s just on me at this point.</p>
</blockquote></blockquote><blockquote><p><br />
Because I understand you a lot. This whole &quot;hype train&quot; thing is just spoiling everything. I would be so much more satisfied, and I think a LOT of people would, if they just told us a title and maybe a 30 second trailer. That. Is. All. Nothing else.</p>
</blockquote><p>Secrecy regarding upcoming content, more open communication regarding problems &amp; fixes.  As things currently are DeeJ, Urk, &amp; Cozmo23 must don their &quot;online asbestos suits&quot; daily.  I suspect more secrecy &amp; more communication would help, but they need to be in the right areas.</p>
<p>Also, I miss the Matt Soell's updates...  The very abstract teasing regarding how development was coming along was enjoyable.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=143854</link>
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<pubDate>Fri, 08 Dec 2017 16:28:28 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
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<title>+1 (reply)</title>
<content:encoded><![CDATA[<p>As time goes on I watch less of the streams, and I actively avoid those that feature community streamers. Still enjoy the podcasts, but that's because they tend to focus on process, not content. I'm going to get the content--I don't need to pre-experience it.</p>
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<pubDate>Fri, 08 Dec 2017 16:01:29 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>Re: Just like that, all gripes are ... beginning (reply)</title>
<content:encoded><![CDATA[<p>(preface written after the below diatribe was made. It started as a short idea but it seems I kind of went off the rails. Seems I had some pinned up frustration.)</p>
<p>Man oh man have I tried to stay positive these past few weeks with everything that has been going on. I bought in to the CoO promotion, the blog post, tweets but I'm just not feeling it. </p>
<p>Last night I completed the CoO story and first heroic adventure for a vexy weapon. Aaaand I'm back to wandering around the EDZ trolling public events.</p>
<p>Titan doesn't capture my attention. <br />
Nessus is a cool environment but I have no comment good or bad about it.<br />
I can't stand Io because of all the vertical leveling, constantly falling off cliffs and deciding if it's worth round-abouting to get back up to where I was.<br />
EDZ is such a cool environment that is spacious, pretty, easy to navigate and has many areas with specific tones but still keeps the same trend.<br />
Mercury looks cool but is kind of drag to have to get around without a sparrow. The terrain is kind of obnoxious. I try to make a straight line to my destination and I'm sliding backwards down steep hills or trying to jump over blocks that I can't jump just high enough to go over.</p>
<p>The CoO campaign was underwhelming. It felt like I was just playing the same mission over and over. The Infinite Forest is a cool concept but it took longer to get through that to get to the mission, than the actual mission lasted. During my third run through the Forest I was tired of having to be there just to get to the mission. </p>
<p>Loot. I've pretty much had the same armor since week 2 of launch, and I don't really like any of it. I loved my hunter in D1, it had character and looked different than anyone else. In D2, Hunter armor all looks the same. Look at these! <br />
<a href="https://i.imgur.com/PKehLZ3.png">Road Complex</a><br />
<a href="https://destiny2.mmo-fashion.com/wp-content/uploads/sites/15/2017/09/destiny-2-errant-knight-2.0.jpg">Errant Knight</a><br />
<a href="https://i.imgur.com/LvK0luJ.jpg">Sword Flight</a></p>
<p>These all looks the same. There are the armor sets from each planet but they are boring. Iron Banner armor looks cool but good luck getting them. Most of my current armor is from Eververse...and we all have our thoughts about that. I even started hoarding tokens from everything to turn in after CoO in hopes of new armor. Nope. Those same three over and over.</p>
<p>Add to this, if I want to switch armor, I'm going to lose my color shader and mod that is attached to them. Now I have TONS of shaders and mods...but none of them I want. I have so many mods and shaders I don't care about, and don't really have the time to break down the 100 EDZ shaders one at a time to make room for new shaders. </p>
<p>And the mods, good grief can I get a kinetic mod please? And why does there have to be a specific mod for each specific piece of armor? Can't we just have weapon mods and armor mods? Especially for armor. Can't we streamline this a bit instead of taking up 5 spots for grenade cooldown and 5 spots for kinetic reloading and 5 spots for power reloading, etc.</p>
<p>And the submachine guns and sidearms. Can we talk about these? Does anyone use them? Ever? and Grenade launchers too. Yet it seems it's all I ever get.</p>
<p>Now let's look at the rate of progression. In D1, I didn't reach max light until the patch at the very end with the final record book, and they were handing out high light gear like candy on halloween.  In D2, I was max light in 3 weeks. In D1, there were so many activities on so many levels. Simple basic tasks like patrols, public events and bounties. Basic tasks for basic gear. Then they had some moderate things like exotic quests which were nothing to sneeze at but obtainable. Then they had challenges like Black Spindle which you had to wipe your brow after and probably call in some friends. Then there were raids and Iron Banner for top tier gear. If you wanted to have the best gear, you had to get your hands dirty.</p>
<p>In D2 it's...here you go. Here is everything up front. Anyone and everyone can have everything. Zero effort, here you go. So now what? &quot;Hey want to play the raid? It's difficult, confusing, frustrating at times and will take a really long time to complete...for pretty much the same reward as 30 minutes doing literally anything else in the game.&quot; No thanks, I'll pass. </p>
<p>So why do I keep playing this game? Am I holding on to what used to be? Am I actually having fun playing this game or am I just playing out of habit?  I don't know but after purchasing an expansion and being immediately bored with it breaks my heart.</p>
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<pubDate>Fri, 08 Dec 2017 15:43:48 +0000</pubDate>
<category>Destiny</category><dc:creator>ManKitten</dc:creator>
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<title>I honestly wish Bungie would go back to secrecy (reply)</title>
<content:encoded><![CDATA[<blockquote><p>You could be totally right, and I certainly hope so! </p>
<p>Again, I’m doing a whole lot of complaining about something I ultimately like.  I just expected . . . something more.  Honestly, maybe that’s just on me at this point.</p>
</blockquote><p>Because I understand you a lot. This whole &quot;hype train&quot; thing is just spoiling everything. I would be so much more satisfied, and I think a LOT of people would, if they just told us a title and maybe a 30 second trailer. That. Is. All. Nothing else.</p>
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<pubDate>Fri, 08 Dec 2017 15:01:20 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Heroic adventures were hard as butts though. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
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<pubDate>Fri, 08 Dec 2017 09:09:28 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>Difficulty (reply)</title>
<content:encoded><![CDATA[<blockquote><p>-Difficulty was very easy. Still no ability to select difficulty.</p>
</blockquote><p>I know I've harped on this a bunch already, but this remains extremely disappointing. For the last 2-3 missions I gave up shooting and went Arcstrider melee only.  This presented almost no extra difficulty, although meleeing Hydras to death was somewhat amusing.  I'm just really not used to having to manufacture fun myself the first time through a Bungie campaign.</p>
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<pubDate>Fri, 08 Dec 2017 01:04:40 +0000</pubDate>
<category>Destiny</category><dc:creator>squidnh3</dc:creator>
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<title>Crota&#039;s End was not 15 minutes at launch mang (reply)</title>
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<pubDate>Thu, 07 Dec 2017 21:42:29 +0000</pubDate>
<category>Destiny</category><dc:creator>Spec ops Grunt</dc:creator>
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<title>That&#039;s evil. (reply)</title>
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<pubDate>Thu, 07 Dec 2017 18:58:05 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>So what you&#039;re saying is, I can get Cody banned. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><p>I've gotta know what probablylast said there that made me comment about the nice edit.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
Yes they can.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Nope, they can't. The database keeps track of the most recent edit, but there are no records of changes.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
That’s funny. When I was banned, content that was edited out of posts was cited.</p>
</blockquote></blockquote><blockquote><p><br />
Because someone quoted your original post in their reply before you edited it, making your entire post viewable regardless of any edit that you made.</p>
<p>ALSO I HATE YOU AND HATE BUNGIE AND KILLED A MAN ONCE</p>
</blockquote><p>I just have to edit what he said in a quote when he edits a post.</p>
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<pubDate>Thu, 07 Dec 2017 17:30:40 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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