


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
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<title>DBO Forums - 50-100 Hours</title>
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<title>50-100 Hours (reply)</title>
<content:encoded><![CDATA[<blockquote><p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/EwOUi4JDC4o?autoplay=0&start="></iframe></p>
<p>At about a minute in, listen to what Jason Jones says:</p>
</blockquote><blockquote><blockquote><p>How do you keep a player going for 50 or 100 hours over some number of months?</p>
</blockquote></blockquote><blockquote><p><br />
This never struck me until now. That sounds like a much more traditional and less grindy game… it's just very curious how the plan changed.</p>
</blockquote><p>I think players started grinding D1 all on their own, and having seen it happen, Activision decided not to let Bungie forget about it.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=144297</link>
<guid>https://destiny.bungie.org/forum/index.php?id=144297</guid>
<pubDate>Wed, 13 Dec 2017 14:04:48 +0000</pubDate>
<category>Destiny</category><dc:creator>narcogen</dc:creator>
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<item>
<title>50-100 Hours</title>
<content:encoded><![CDATA[<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/EwOUi4JDC4o?autoplay=0&start="></iframe></p>
<p>At about a minute in, listen to what Jason Jones says:</p>
<blockquote><p>How do you keep a player going for 50 or 100 hours over some number of months?</p>
</blockquote><p>This never struck me until now. That sounds like a much more traditional and less grindy game… it's just very curious how the plan changed.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=144225</link>
<guid>https://destiny.bungie.org/forum/index.php?id=144225</guid>
<pubDate>Tue, 12 Dec 2017 18:17:55 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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