DBO Forums - "This show is naughty and might make you a potty mouth"*IMG* https://destiny.bungie.org/forum/ Bungie.Org talks Destiny en "This show is naughty and might make you a potty mouth"*IMG* (reply) [image]


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Kermit, you are the best :D

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https://destiny.bungie.org/forum/index.php?id=149937 https://destiny.bungie.org/forum/index.php?id=149937 Tue, 17 Apr 2018 03:13:25 +0000 GamingPyromancy
on controllers (reply)

I guess I'm in the minority. I thought the Xbox One controllers were slightly better than the 360s, which is to say they were very good. The DS4 still feels a little bit like you're holding plastic sausages, but not as much as the DS3 did. Love the Elite and have had no problems except disappointment that paddles aren't really for me. Maybe the vibration is too intense. Otherwise, I love it.

Don't get me wrong, I quite like the Xbox One controllers. I love it, really. I think it's even more comfortable than the 360 controller, and that says a lot. It just feels less substantial, a bit cheaper, and the initial bumpers were pretty bad. And the rumble does legitimately annoy me. Luckily, most games don't seem to use really aggressive rumble, so that's only a rare issue.

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https://destiny.bungie.org/forum/index.php?id=149936 https://destiny.bungie.org/forum/index.php?id=149936 Tue, 17 Apr 2018 03:09:34 +0000 GamingcheapLEY
on controllers (reply) I guess I'm in the minority. I thought the Xbox One controllers were slightly better than the 360s, which is to say they were very good. The DS4 still feels a little bit like you're holding plastic sausages, but not as much as the DS3 did. Love the Elite and have had no problems except disappointment that paddles aren't really for me. Maybe the vibration is too intense. Otherwise, I love it.

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https://destiny.bungie.org/forum/index.php?id=149935 https://destiny.bungie.org/forum/index.php?id=149935 Tue, 17 Apr 2018 01:40:28 +0000 GamingKermit
on controllers (reply)

Back when I was hosting the Ready up Live podcast,

What happened, by the way? I enjoyed listening to that show!

The disconnect issue still seems to happen frequently enough to be worthy of mentioning (I know my Elite randomly disconnects 2 or 3 times per week... not terrible, but again, its something that never happens with my PS4 or 360 controllers).

Man, I didn't even know that was an issue. I've literally never had that happen to me, not with a Day One Xbox One that I had until early 2016, and not with the One X I've had for a few months now. That's odd.

Long story short, I think both Playstation and Xbox offer great controllers now. But there were enough substantial problems with the Xbox One controller at launch as to necessitate several updates and improvements, which is the kind of cost you only see when a hardware maker sees the problems as serious.

As seems to be the case in general this generation, it's at least partly an issue of optics. Playstation came from behind last generation and absolutely knocked it out of the park with PS4 in just about every aspect. Is the DS4 amazing? I'd argue that it's a really great controller, but even so, it's such a huge leap over the Six Axis or DS3 that it might as well be perfect. The original Xbox One and controller were completely fine, but also disappointing after the 360 and its controller basically defined the entire generation.

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https://destiny.bungie.org/forum/index.php?id=149934 https://destiny.bungie.org/forum/index.php?id=149934 Tue, 17 Apr 2018 01:34:24 +0000 GamingcheapLEY
thanks! I didn't know all of that (reply) https://destiny.bungie.org/forum/index.php?id=149932 https://destiny.bungie.org/forum/index.php?id=149932 Tue, 17 Apr 2018 01:11:59 +0000 Gamingkidtsunami on controllers (reply)


You're just re-iterating the point you already made without backing it up with anything other than anecdotes ¯\_(ツ)_/¯


Ah, ok. Here is where you can find more info on the thumbstick drifting problem.


Ah, got it. Googling things is hardly a scientific way of assessing public sentiment. Also, do you just enjoy being a troll?

And here is a page that details some of the issues that Microsoft addressed. It's a fluff page, but it acknowledges the bumper fixes.


Yeah it's cool that Microsoft updated the controller to make the bumpers better and add that headset jack (which I really appreciated, I wondered why they didn't just have in the first place like the DS4). By the way, the DS4 got an update as well, but I can't imagine a universe where I would have slid into a thread about the Switch to complain that the original DS4 ONLY worked over bluetooth just like the joy cons and introduced dreaded input lag into my gaming...

The controller itself also suffers from connection issues (which can pop up at unfortunate times), there are longstanding issues with headsets connecting to the controller (and causing echoes)... I mean, sure, you can fanboy this all as "super rare anecdotal" stuff, but it's always been pretty common. If you want to Kermit it as "I never had an issue, so there's no issue", it's fine, but a simple, quick google shows that these issues aren't isolated, and have in some cases, been acknowledged by MS and fixed... Although, as the Halo World Championships this weekend showed, there are some that remain.


I'm not saying these issues don't exist (they obviously do, that HWC instance is egregious), I'm arguing that you're exaggerating issues in an inflammatory fashion in a barely relevant context. I'll always come back to the fact that you rail against fanboys while constantly fanning the flames of console vs console arguments is indicative that you're either a massive troll or a misguided fanboy yourself.

Korny's trolling aside, complaints about the Xbox one controller were fairly widespread. Plenty of people loved the controller as-is, but there were common problems and complaints about it, both in terms of how it compared to the Dual Shock 4 as well as to the 360 controller.

Back when I was hosting the Ready up Live podcast, all my co-hosts were huge Xbox fans (as was I)... I was actually the only one on the Podcast who had a PS4 at the time. But none of us thought the controller was as good as the 360 controller, and that was the common consensus on the RUL forums as well. Depending on where your fingers happened to land on the bumpers, they simply wouldn't work. Not everyone would have that problem, but just about nobody ever had that problem with the 360 or PS4 controllers. The disconnect issue still seems to happen frequently enough to be worthy of mentioning (I know my Elite randomly disconnects 2 or 3 times per week... not terrible, but again, its something that never happens with my PS4 or 360 controllers). I've also heard Korny's complaint about the "cheap feel" from quite a few sources. I happen to feel the same way.

None of this is to say that the original Xbox One controllers were bad, but I do think it is fair to say that they were a mixed bag; some improvements, some sideways moves, and some problems. Meanwhile, the Dualshock 4 was a pretty big home run for Sony. I wouldn't say its perfect (the stick placement is still considered by most to be a step down from Xbox's offset stick layout, and the battery life leaves something to be desired). Personally speaking, I put it right on par with my Xbox Elite controller. The Elite controller is great too, but the disconnect issue sucks. I personally find it a little too heavy, as well.

Long story short, I think both Playstation and Xbox offer great controllers now. But there were enough substantial problems with the Xbox One controller at launch as to necessitate several updates and improvements, which is the kind of cost you only see when a hardware maker sees the problems as serious.

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https://destiny.bungie.org/forum/index.php?id=149927 https://destiny.bungie.org/forum/index.php?id=149927 Mon, 16 Apr 2018 22:19:39 +0000 GamingCruelLEGACEY
on controllers (reply)

Also, do you just enjoy being a troll?

...Yes?

I'm arguing that you're exaggerating issues in an inflammatory fashion in a barely relevant context.

I mean, I made a single, off-hand comment, and you jump in all "Well ackchyually" with a completely irrelevant argument about DS4s and Elite controllers, so I address my first statement, to which you start going on about it demanding peer-reviewed sources. Don't read too much into stuff, man.

I'll always come back to the fact that you rail against fanboys while constantly fanning the flames of console vs console arguments is indicative that you're either a massive troll or a misguided fanboy yourself.


I mean, I call things out as I see them. No need to get triggered by my personal observations or experiences; You're completely free to have different ones, but that doesn't automagically invalidate my own. It's called respect. Namaste.

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https://destiny.bungie.org/forum/index.php?id=149925 https://destiny.bungie.org/forum/index.php?id=149925 Mon, 16 Apr 2018 21:31:25 +0000 GamingKorny
on controllers (reply)


You're just re-iterating the point you already made without backing it up with anything other than anecdotes ¯\_(ツ)_/¯


Ah, ok. Here is where you can find more info on the thumbstick drifting problem.

Ah, got it. Googling things is hardly a scientific way of assessing public sentiment. Also, do you just enjoy being a troll?

And here is a page that details some of the issues that Microsoft addressed. It's a fluff page, but it acknowledges the bumper fixes.

Yeah it's cool that Microsoft updated the controller to make the bumpers better and add that headset jack (which I really appreciated, I wondered why they didn't just have in the first place like the DS4). By the way, the DS4 got an update as well, but I can't imagine a universe where I would have slid into a thread about the Switch to complain that the original DS4 ONLY worked over bluetooth just like the joy cons and introduced dreaded input lag into my gaming...

The controller itself also suffers from connection issues (which can pop up at unfortunate times), there are longstanding issues with headsets connecting to the controller (and causing echoes)... I mean, sure, you can fanboy this all as "super rare anecdotal" stuff, but it's always been pretty common. If you want to Kermit it as "I never had an issue, so there's no issue", it's fine, but a simple, quick google shows that these issues aren't isolated, and have in some cases, been acknowledged by MS and fixed... Although, as the Halo World Championships this weekend showed, there are some that remain.

I'm not saying these issues don't exist (they obviously do, that HWC instance is egregious), I'm arguing that you're exaggerating issues in an inflammatory fashion in a barely relevant context. I'll always come back to the fact that you rail against fanboys while constantly fanning the flames of console vs console arguments is indicative that you're either a massive troll or a misguided fanboy yourself.

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https://destiny.bungie.org/forum/index.php?id=149923 https://destiny.bungie.org/forum/index.php?id=149923 Mon, 16 Apr 2018 21:16:33 +0000 Gamingkidtsunami
Rumble. (reply) I’ve had three Xbox One controllers now. A Day One controller, one of the first ones with the redesigned bumpers, and my current one that came with the One X.

The rumble in every single one of them has been obnoxious. It literally feels and sounds like the controller is tearing itself apart. If you have Elite Dangerous, the extreme rumble when you exit witch-space is the worst example. I could hear it clearly over my headphones with the sound up pretty high, and it’s bad enough that I turn off rumble completely when I play that game.

I’d also agree that it’s a much cheaper feeling controller than the 360 controller or the DualShock 4. I like the ergonomics better one the One controller, but the DS4 feels like it’s built better and has fewer issues.

I still give them props for using AA batteries rather than a built-in rechargeable battery. The battery life in both of my DS4s sucked from day one, and plugging them in is more annoying than just swapping in new Eneloops.

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https://destiny.bungie.org/forum/index.php?id=149922 https://destiny.bungie.org/forum/index.php?id=149922 Mon, 16 Apr 2018 20:06:56 +0000 GamingcheapLEY
on controllers (reply)


You're just re-iterating the point you already made without backing it up with anything other than anecdotes ¯\_(ツ)_/¯

Ah, ok. Here is where you can find more info on the thumbstick drifting problem.
And here is a page that details some of the issues that Microsoft addressed. It's a fluff page, but it acknowledges the bumper fixes.

The controller itself also suffers from connection issues (which can pop up at unfortunate times), there are longstanding issues with headsets connecting to the controller (and causing echoes)... I mean, sure, you can fanboy this all as "super rare anecdotal" stuff, but it's always been pretty common. If you want to Kermit it as "I never had an issue, so there's no issue", it's fine, but a simple, quick google shows that these issues aren't isolated, and have in some cases, been acknowledged by MS and fixed... Although, as the Halo World Championships this weekend showed, there are some that remain.

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https://destiny.bungie.org/forum/index.php?id=149919 https://destiny.bungie.org/forum/index.php?id=149919 Mon, 16 Apr 2018 18:46:43 +0000 GamingKorny
on controllers (reply)

Yeah, the Switch and the Xbone have that in common. The controllers are bad, but when you bring it up, it's all "I use the Elite/Pro controller, and it's great! Durrrr!"
But it'd be dumb to be shelling out for a on overpriced "premium" controller that performs worse than the one that comes with the console, which shouldn't be crappy. If you're tacking on the price of the extra stuff, then you're being nickel & dimed.


I've got a PS4, XB1, and a Switch. I didn't realize that the XB1 regular controllers were considered "bad" in comparison to the PS4 ones. I was under the impression that people largely had a preference related to hand size and the types of games they play, not general quality of the pad.


The XB1 controllers were considered bad even in comparison to 360 controllers. The bumpers sucked, and Microsoft had to address it by redesigning them. They're also cheap-feeling and break easily (when I bought an Xbone, the controller that came with it was broken within a few months. My brother's current controller works fine, but it's got the old bumper design).

You're just re-iterating the point you already made without backing it up with anything other than anecdotes ¯\_(ツ)_/¯

And while the thumbsticks themselves are probably the best thumbsticks on the market, the mechanism that they're attached to is flimsy, and messes up easily (causing the controller to drift, or in my case, jam completely when I aim in certain directions). If you play a game where you have to spam the bumpers, the loud, stiff clicking gets old quick, and at least in my case, the rumble is even worse. I think it's just the controller that I use being weird, but the rumble is obnoxious and loud. Something might be loose in there (controller rattles when I shake it).

These issues are anecdotal and in some cases just personal preference...

It should be telling when they released an "Elite" controller, and people praise how much better it is all around, instead of just "it has paddles".

It's a $150 controller, you'd hope that is was better all around, that's not much of an argument that the original one is that bad.

As far as "preference", while I do prefer the Xbone controller for something like Titanfall 2, most of the time my hands are more comfortable with a DS4, which I always thought was funny, since the DS3 was easily one of the most uncomfortable controllers ever made.

Yeah, the DS4 was a great improvement on the DS3 for me. Outside of the Switch, I'm really happy with the controllers of this generation.

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https://destiny.bungie.org/forum/index.php?id=149918 https://destiny.bungie.org/forum/index.php?id=149918 Mon, 16 Apr 2018 17:28:00 +0000 Gamingkidtsunami
on controllers (reply)

Yeah, the Switch and the Xbone have that in common. The controllers are bad, but when you bring it up, it's all "I use the Elite/Pro controller, and it's great! Durrrr!"
But it'd be dumb to be shelling out for a on overpriced "premium" controller that performs worse than the one that comes with the console, which shouldn't be crappy. If you're tacking on the price of the extra stuff, then you're being nickel & dimed.


I've got a PS4, XB1, and a Switch. I didn't realize that the XB1 regular controllers were considered "bad" in comparison to the PS4 ones. I was under the impression that people largely had a preference related to hand size and the types of games they play, not general quality of the pad.

The XB1 controllers were considered bad even in comparison to 360 controllers. The bumpers sucked, and Microsoft had to address it by redesigning them. They're also cheap-feeling and break easily (when I bought an Xbone, the controller that came with it was broken within a few months. My brother's current controller works fine, but it's got the old bumper design).

And while the thumbsticks themselves are probably the best thumbsticks on the market, the mechanism that they're attached to is flimsy, and messes up easily (causing the controller to drift, or in my case, jam completely when I aim in certain directions). If you play a game where you have to spam the bumpers, the loud, stiff clicking gets old quick, and at least in my case, the rumble is even worse. I think it's just the controller that I use being weird, but the rumble is obnoxious and loud. Something might be loose in there (controller rattles when I shake it).

It should be telling when they released an "Elite" controller, and people praise how much better it is all around, instead of just "it has paddles".

As far as "preference", while I do prefer the Xbone controller for something like Titanfall 2, most of the time my hands are more comfortable with a DS4, which I always thought was funny, since the DS3 was easily one of the most uncomfortable controllers ever made.

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https://destiny.bungie.org/forum/index.php?id=149916 https://destiny.bungie.org/forum/index.php?id=149916 Mon, 16 Apr 2018 16:53:07 +0000 GamingKorny
on controllers (reply) Had a pretty long session with a friend's Switch on portable mode the other day. I really don't like the thumbsticks. I thought I could deal with it, but I was constantly running Mario in a diagonal when I wanted to go straight. If I were to guess, the thumbstick is just way too low flush into the pad.

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https://destiny.bungie.org/forum/index.php?id=149911 https://destiny.bungie.org/forum/index.php?id=149911 Mon, 16 Apr 2018 16:27:22 +0000 GamingZackDark
:-\ (reply)

So it turns out the switch a piece of garbage (my opinion). I opened two games, Mario and Zelda. Thankfully I didn't open them all, because I can return the others. Traded Mario and Zelda back, so I'm really only out 30 bucks.

Mario Odyssey is not fun. I was not a fan of Mario 64, but everyone raved about this one. I found it dull and repetitive, spoon fed around your abilities. Should have seen that coming.

Zelda was better and had some potential, but the switch controllers are really really bad. So bad, it makes any game basically unplayable. Small. Cheap. The buttons suck. So do the sticks. They aren't really even sticks but nubs. The d-pad isn't a d-pad but FOUR DISTINCT BUTTONS making it absolutely useless for its purpose. Awkward when separated. Awkward when put on the controller accessory (which by the way, prevents them from charging!). The pro controller looks like it won't suck, but I shouldn't have to spend 60 bucks to make the system playable.

Zero interest in playing on anything other than a TV, especially since undocking requires you to play with the shitty joy cons.

Downloaded dishonored on Steam instead. Stay tuned.

Sorry you had such a bad experience. Hope you enjoy Dishonored!

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https://destiny.bungie.org/forum/index.php?id=149910 https://destiny.bungie.org/forum/index.php?id=149910 Mon, 16 Apr 2018 16:17:38 +0000 Gamingkidtsunami
on controllers (reply)

Yeah, the Switch and the Xbone have that in common. The controllers are bad, but when you bring it up, it's all "I use the Elite/Pro controller, and it's great! Durrrr!"
But it'd be dumb to be shelling out for a on overpriced "premium" controller that performs worse than the one that comes with the console, which shouldn't be crappy. If you're tacking on the price of the extra stuff, then you're being nickel & dimed.

I've got a PS4, XB1, and a Switch. I didn't realize that the XB1 regular controllers were considered "bad" in comparison to the PS4 ones. I was under the impression that people largely had a preference related to hand size and the types of games they play, not general quality of the pad.

For me, the stick placement on the PS4 is awkward, hence my preference. I have the XB1 "Elite" controller just cause I enjoy using paddles instead of the face buttons. It'd be really cool if the console makers just started including that feature on all their pads.

RE: the switch, I do actually prefer the joy cons to the "Pro" controller because the joy con's buttons have a more satisfying click even if that means a much less comfortable experience

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https://destiny.bungie.org/forum/index.php?id=149909 https://destiny.bungie.org/forum/index.php?id=149909 Mon, 16 Apr 2018 16:07:24 +0000 Gamingkidtsunami
This felt like a pre-amble to some kind of analysis (reply) https://destiny.bungie.org/forum/index.php?id=149907 https://destiny.bungie.org/forum/index.php?id=149907 Mon, 16 Apr 2018 15:57:53 +0000 Gamingkidtsunami …aaaaand returned (reply) Very cool. Thank you! Now Nintendo just needs to show me a game that convinces me to buy the system. :)

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https://destiny.bungie.org/forum/index.php?id=149750 https://destiny.bungie.org/forum/index.php?id=149750 Tue, 10 Apr 2018 15:29:02 +0000 Gamingstabbim
…aaaaand returned (reply)

The one thing I'm most curious about is the thing no one seems to be addressing, and I HOPE that's a sign that it's not an issue anymore. When the Switch first came out, I remember seeing numerous articles claiming there was a widespread issue with one side controller disconnecting frequently (don't remember whether it was left or right). Some of them also indicated a firmware fix might be pending, but I don't remember hearing whether that happened, or whether it helped the people who were having trouble.

That turned out to be a hardware issue with the left joycon, but it had a pretty simple fix. Hopefully they're all manufactured with the tiny bit of foam already in place now.

-Disciple

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https://destiny.bungie.org/forum/index.php?id=149749 https://destiny.bungie.org/forum/index.php?id=149749 Tue, 10 Apr 2018 15:08:17 +0000 GamingDiscipleN2k
…aaaaand returned (reply) The problem I have with Zelda is that it’s mostly been a regression since the first two NES games. I did enjoy Link’s Awakening, but that game adopted a very rigid design. You get an item which lets you enter a dungeon, then you get an item in the dungeon that lets you finish. Everything is designed around a more or less linear progression, where the challenges are tailor made to your abilities. This worked for a mobile game, as picking up and playing and not progressing would suck. But for a game you sit down and play, it’s not so good.

The Original let you explore and more or less find (and in some cases beat) dungeons in any order. I found 2 before I found 1. The challenges and world are not built around a linear progression and acquisition of items. There’s a lot of freedom, but more importantly it demands curiosity rather than a willingness to follow a script. I mean, In the later games bombable walls are visible. Like… where is the sense of discovery in that? Bombs weren’t unlimited, so you had to use contextual clues to deduce where secrets might be. There was a style to it after a while, so you could actually begin to learn the ‘rules’ for secrets.

The Switch Zelda supposedly brought this back which had me excited.

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https://destiny.bungie.org/forum/index.php?id=149748 https://destiny.bungie.org/forum/index.php?id=149748 Tue, 10 Apr 2018 14:46:22 +0000 GamingCody Miller
…aaaaand returned (reply)

The one thing I'm most curious about is the thing no one seems to be addressing, and I HOPE that's a sign that it's not an issue anymore. When the Switch first came out, I remember seeing numerous articles claiming there was a widespread issue with one side controller disconnecting frequently (don't remember whether it was left or right). Some of them also indicated a firmware fix might be pending, but I don't remember hearing whether that happened, or whether it helped the people who were having trouble.

Things like the feel of the buttons or how the controllers sit in your hand are all YMMV to me, and probably things I could live with (I would want to try one first, of course) in exchange for having something I could take on work trips easily. But that disconnection issue... no. So what has everyone's experience been with that, if any?

I’ve only experienced it once, but I’ve probably spent a grand total of 3 hours using the thing in portable mode. By far the most use it gets is docked, with the Joy Cons “split” into 2 separate controllers for my daughter and me. If I recall correctly, the issue was most common for people using it in portable mode with the joycons attached to the console.

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https://destiny.bungie.org/forum/index.php?id=149744 https://destiny.bungie.org/forum/index.php?id=149744 Tue, 10 Apr 2018 14:31:02 +0000 GamingCruelLEGACEY