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<title>DBO Forums - What if: Primary/Energy versions of snipers/shotguns?</title>
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<title>What if: Primary/Energy versions of snipers/shotguns? (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Conversely, what would you do the &quot;Power&quot; versions, if anything, now that they have counterparts in other slots?</p>
</blockquote></blockquote><blockquote><p><br />
Snipers - Single shot.  Slower reload.  Able to OHK on any part of the body. Penetrate though enemies. Only get 2 round per power ammo pack in crucible.  In PvE they would be best against single high health targets.</p>
</blockquote><p>Yes. I like everything about this idea.</p>
<blockquote><p><br />
Shotguns - All would be similar to Acrius.  Low mag size and slower reload.  Able to deal a ton of damage to a single target up close or spread decent damage to multiple targets at a short distance.  Over penetration is left to exotics.</p>
</blockquote><p>May I also add the option of shot. Currently we have (for lack of better space verbiage) buckshot shotguns. <br />
What if we had:<br />
1. Light Shotgun - Birdshot - light recoil, fast rate of fire, wide spread, light damage<br />
2. Assault Shotgun - Buckshot - medium recoil, medium rate of fire, medium damage<br />
3. Heavy shotgun - Slug - high recoil, slow rate of fire, heavy damage, OHK headshot</p>
<p>My biggest criticism of the &quot;heavy&quot; slot was the lack of heavy weapons, aside from rocket launchers.  I miss the huge machine guns! Give us some proper heavy weapons! What about heavy grenade options with different abilities?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=150140</link>
<guid>https://destiny.bungie.org/forum/index.php?id=150140</guid>
<pubDate>Mon, 23 Apr 2018 19:11:44 +0000</pubDate>
<category>Destiny</category><dc:creator>ManKitten</dc:creator>
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<title>What if: Primary/Energy versions of snipers/shotguns? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Conversely, what would you do the &quot;Power&quot; versions, if anything, now that they have counterparts in other slots?</p>
</blockquote><p>Snipers - Single shot.  Slower reload.  Able to OHK on any part of the body. Penetrate though enemies. Only get 2 round per power ammo pack in crucible.  In PvE they would be best against single high health targets.</p>
<p>Shotguns - All would be similar to Acrius.  Low mag size and slower reload.  Able to deal a ton of damage to a single target up close or spread decent damage to multiple targets at a short distance.  Over penetration is left to exotics.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=150130</link>
<guid>https://destiny.bungie.org/forum/index.php?id=150130</guid>
<pubDate>Mon, 23 Apr 2018 16:44:19 +0000</pubDate>
<category>Destiny</category><dc:creator>bluerunner</dc:creator>
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<title>What if: Primary/Energy versions of snipers/shotguns?</title>
<content:encoded><![CDATA[<p>Just an idle thought, what if we moved snipers and shotguns into the primary/energy space?</p>
<p>Obviously, they would need their damage and behavior changed to bring them in line with the other primary weapons, but this shouldn't be too hard of a change.  We could even retain the archtypes in the &quot;power&quot; slot via &quot;Anti-material rifles&quot; and &quot;Breaching Shotguns.&quot; </p>
<p>From a lore perspective, Fusion guns should be power/energy only.</p>
<p>From other FPS setups, snipers typically are OHK headshots, but have variants that are not, but have higher rates of fire.</p>
<p>If you could have snipers that didn't OHK, but had a 2 headshot kill, and took about .4 seconds per shot, would that be worth it?</p>
<p>Likewise, if you had shotguns that competed with sidearms/subs in the short range space, that were not OHKs, but had larger, low damage pellet spreads, would it be worth it.</p>
<p>What would be the impact to the game?  Would everyone rock shotgun/sniper/rockets? Would reducing the power of those weapons away from OHKs make them not feel like you would expect?</p>
<p>What could you do to maintain the expected feel of the weapons without making them the premier loadout?<br />
 <br />
Conversely, what would you do the &quot;Power&quot; versions, if anything, now that they have counterparts in other slots?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=150129</link>
<guid>https://destiny.bungie.org/forum/index.php?id=150129</guid>
<pubDate>Mon, 23 Apr 2018 16:29:06 +0000</pubDate>
<category>Destiny</category><dc:creator>Durandal</dc:creator>
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