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<title>DBO Forums - woh woh woh</title>
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<description>Bungie.Org talks Destiny</description>
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<title>woh woh woh (reply)</title>
<content:encoded><![CDATA[<p>Honestly, I think so.   He’s a good player, no doubt, but those grenades were not like some magical thing.  It’s just about laying them as traps.  I haven’t used suppression grenades a whole lot, but I’ve made some plays like that before.  </p>
<p>It did make me look forward to running a Titan soon.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163865</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163865</guid>
<pubDate>Wed, 31 Jul 2019 22:57:17 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>woh woh woh (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>It’s ridiculous that Titans get a grenade that shuts down Supers more effectively than a subclass that is designed explicitly to do that.  </p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
If by &quot;more effectively&quot; you mean you can throw more per game, then yes, they are. But you have to take into account that they have a small blast radius, longer time to activate, and most importantly, they bounce all the hell around the place!!! Nothing is more annoying than watching your grenade bounce off the guy and have the guy kill you. </p>
<p>Yes, I understand you are talented PvP player, and there are many others as well. But for all the times I've tried to run that grenade, I've probably only shut down 1 super. It's soooo hard to actually get someone with it.</p>
</blockquote></blockquote><blockquote><p><br />
I hope you watched that TrueVanguard video Cheapley posted below in this thread. ;) </p>
<p>(Yes, I understand that he's really, really good at placing that grenade. But it's SOOO satisfying to see so many supers die on the vine. He says at the beginning of the video that he set the build up, and played 2 days - all 69 super shutdowns in the vid were captured in those two days.)</p>
</blockquote><p>It should be noted he is also legit one of the top 10 PvP players in the world. So is it possible for mere mortals?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163864</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163864</guid>
<pubDate>Wed, 31 Jul 2019 22:42:13 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>woh woh woh (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>It’s ridiculous that Titans get a grenade that shuts down Supers more effectively than a subclass that is designed explicitly to do that.  </p>
</blockquote></blockquote><blockquote><p><br />
If by &quot;more effectively&quot; you mean you can throw more per game, then yes, they are. But you have to take into account that they have a small blast radius, longer time to activate, and most importantly, they bounce all the hell around the place!!! Nothing is more annoying than watching your grenade bounce off the guy and have the guy kill you. </p>
<p>Yes, I understand you are talented PvP player, and there are many others as well. But for all the times I've tried to run that grenade, I've probably only shut down 1 super. It's soooo hard to actually get someone with it.</p>
</blockquote><p>I hope you watched that TrueVanguard video Cheapley posted below in this thread. ;) </p>
<p>(Yes, I understand that he's really, really good at placing that grenade. But it's SOOO satisfying to see so many supers die on the vine. He says at the beginning of the video that he set the build up, and played 2 days - all 69 super shutdowns in the vid were captured in those two days.)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163863</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163863</guid>
<pubDate>Wed, 31 Jul 2019 22:06:37 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I’m not against supers as a blanket idea. I thought they generally added an interesting wrinkle to Trials in D1 because you would generally only get 1 super per match,</p>
</blockquote><p>Hey remember when we beat that other team so badly NONE of their players got a single super? </p>
<p>I remember :-p</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163849</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163849</guid>
<pubDate>Wed, 31 Jul 2019 16:48:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><p>SB can basically smoke any other roaming super. </p>
</blockquote><p>My giant hammer Titan can beat them most of the time, but see how close I came to dying in the second video?! They have a lot more speed and ability to dodge than any other Super!</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/6nv-09u4OqM?autoplay=0&start="></iframe></p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/w4qkKquLsR8?autoplay=0&start="></iframe></p>
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<link>https://destiny.bungie.org/forum/index.php?id=163847</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163847</guid>
<pubDate>Wed, 31 Jul 2019 16:15:40 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>SB can basically smoke any other roaming super. </p>
</blockquote></blockquote><blockquote><p><br />
Arcstrider can beat Spectral most of the time, and Arcstrider loses to Dawnblade and Stormcaller.</p>
</blockquote><p>I guess I should have just prefaces that with &quot;Titan&quot; as that is where my experience lies :D</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163846</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163846</guid>
<pubDate>Wed, 31 Jul 2019 16:10:27 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><p>SB can basically smoke any other roaming super. </p>
</blockquote><p>Arcstrider can beat Spectral most of the time, and Arcstrider loses to Dawnblade and Stormcaller.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163845</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163845</guid>
<pubDate>Wed, 31 Jul 2019 16:03:31 +0000</pubDate>
<category>Destiny</category><dc:creator>squidnh3</dc:creator>
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<title>woh woh woh (reply)</title>
<content:encoded><![CDATA[<blockquote><p>It’s ridiculous that Titans get a grenade that shuts down Supers more effectively than a subclass that is designed explicitly to do that.  </p>
</blockquote><p>If by &quot;more effectively&quot; you mean you can throw more per game, then yes, they are. But you have to take into account that they have a small blast radius, longer time to activate, and most importantly, they bounce all the hell around the place!!! Nothing is more annoying than watching your grenade bounce off the guy and have the guy kill you. </p>
<p>Yes, I understand you are talented PvP player, and there are many others as well. But for all the times I've tried to run that grenade, I've probably only shut down 1 super. It's soooo hard to actually get someone with it.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163842</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163842</guid>
<pubDate>Wed, 31 Jul 2019 15:37:54 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The invisibility with Spectral Blades is too difficult to proc in tense battles.  With top tree tether I just dodge.  I suppose I could practice and make it work.  </p>
</blockquote><p>Spectral blades wins against striker every time unless the SB is absolutely terrible. </p>
<p>I've even started my striker super on a SB while he is fighting me and before I could get the shoulder charge off to finish him he had already hit me twice to kill me. </p>
<p>SB can basically smoke any other roaming super. </p>
<blockquote><p>I do also enjoy laying traps with tethers, they’re just not always particularly effective.</p>
</blockquote><p>I understand that. But only because I relate it to the titan shield. It's super effective if you can plan ahead, but if it doesn't work out, you just kinda stare at it and mumble to yourself &quot;well, I'm glad I did that...&quot;</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163841</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163841</guid>
<pubDate>Wed, 31 Jul 2019 15:31:00 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Fun Police: Master Class (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=163829</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163829</guid>
<pubDate>Wed, 31 Jul 2019 05:50:03 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>I&#039;ll just leave this here.  TrueVanguard&#039;s newest video: (reply)</title>
<content:encoded><![CDATA[<p>It's cathartic.  </p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/mFVzpwYKlN0?autoplay=0&start="></iframe></p>
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<link>https://destiny.bungie.org/forum/index.php?id=163828</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163828</guid>
<pubDate>Wed, 31 Jul 2019 04:36:56 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<p>Because dodging is really effective...</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/cQUQxYPK_EI?autoplay=0&start="></iframe></p>
<p>And so is Tether.</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/RyeRua39N0w?autoplay=0&start="></iframe></p>
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<link>https://destiny.bungie.org/forum/index.php?id=163824</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163824</guid>
<pubDate>Tue, 30 Jul 2019 23:08:04 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<p>Yeah, but you don’t see all the times I miss completely (I shot one completely off the map the other night), or the times when I make a decent shot but the enemy gets away before it actually activates.  </p>
<p>I only clip the ones that make me look good.  (:</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163823</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163823</guid>
<pubDate>Tue, 30 Jul 2019 23:07:52 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<p>The invisibility with Spectral Blades is too difficult to proc in tense battles.  With top tree tether I just dodge.  I suppose I could practice and make it work.  </p>
<p>I do also enjoy laying traps with tethers, they’re just not always particularly effective.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163822</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163822</guid>
<pubDate>Tue, 30 Jul 2019 23:05:57 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><p>In all honestly, I mostly run tether because that’s the one that has invisibility on dodge, and with my full Paragon mod build, I lean on that crutch pretty hard.</p>
</blockquote><p>Why not spectral blades, if all you really want is invisibility?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163821</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163821</guid>
<pubDate>Tue, 30 Jul 2019 22:51:01 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
So mostly I don’t waste my Super as a quick reaction and only when I know I can lay a good trap, which isn’t very often.  </p>
</blockquote><p>
But when you can, you do! We've seen the videos. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163820</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163820</guid>
<pubDate>Tue, 30 Jul 2019 22:40:08 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<p>Mostly, I already have my super, but I run tether to counter other supers, only tether is so fucking useless because of it’s delay that it borders on stupid.   Everyone else can have a super that instantly kills anyone close on activation, whereas I can hit directly at a Striker’s feet, and their out of rage before the stupid thing decides to activate. </p>
<p>So mostly I don’t waste my Super as a quick reaction and only when I know I can lay a good trap, which isn’t very often.  </p>
<p>It’s ridiculous that Titans get a grenade that shuts down Supers more effectively than a subclass that is designed explicitly to do that.  </p>
<p>In all honestly, I mostly run tether because that’s the one that has invisibility on dodge, and with my full Paragon mod build, I lean on that crutch pretty hard.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163817</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163817</guid>
<pubDate>Tue, 30 Jul 2019 21:19:09 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<p>Honestly, I think you’re focusing a bit too much on a single worst case encounter. Just some questions that come to mind:</p>
<p>Why did the enemy have their Super and you didn’t have yours? Did you just get through wiping their team with your Super? Is your opponent outgunning your team so he got his Super first? Is his build Super focused and yours focuses on something like grenades that you’ll end up using a lot more often? Was your play really as good as you thought it was? We’re you baited in close? Is your load out geared to close range combat making you powerful but also vulnerable? Did you break cover for a sure kill only to have the tables turned on you?</p>
<p>Point is, focusing on a single encounter does make Supers appear broken, but a whole lot goes into why someone has a Super ready and why it is effective given your position and weapons. Really, I dislike the notion that Supers are just a skill-less win buttons. They are powerful, but even in the worst cases you’re only getting nuked because that player held off nuking you in other encounters. Or he was already outplaying your team using normal gun skills and his superior skill gave him another advantage over you. And even when it’s just a newb throwing a tracking Nova Bomb at you, it’s only one out of twenty to forty encounters you’ll have in a single match. Things not going your way is just gonna happen from time to time when you put players up against other players. </p>
<p>I do hear you about Super frequency, though. To me that’s just a different sort of issue from losing any given battle to a Super. Like you, I’d love a slower paced mode. I’d love a new Trials mode where the rules and fewer players make Super good usage more important and more costly. I’d even be for a return to a somewhat slower paced Crucible in general similar to what we had with D2 at launch. Less Supers, less power weapons, less insta-kill abilities.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163816</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163816</guid>
<pubDate>Tue, 30 Jul 2019 21:03:33 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<p>It's probably that I play with a lower-tier in general, but I haven't really experienced the non-stop supers. Thank goodness for supers, though. Without them, the chance of me contributing positively to a game every now and then would drop precipitously. I've seen you play. You get to experience the thrill of victory in steady doses. I'm sorry that gets interrupted, but your experience in upside down from mine. I'm happy to break even in any game. Every third game I might get a double-kill with a super. A lot of times I'm the glowy guy roaming an empty map in search of some schmuck who didn't hear my super pop. When I find one or two it's a nice change of pace.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163814</link>
<guid>https://destiny.bungie.org/forum/index.php?id=163814</guid>
<pubDate>Tue, 30 Jul 2019 20:28:41 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>I hate posting this--Datto&#039;s new video on PvP and Supers (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>As a Bungie Dev said to me not too long ago, “if people want to play a game where the better player always wins, then Destiny is NOT for them”. For my taste, that’s awful.</p>
</blockquote></blockquote><blockquote><p><br />
This statement has been true forever, in terms of Bungie games (it was true of Marathon, it was probably true of Myth, it was true of Halo, and it's true of Destiny) It would have been true of Oni, if the multiplayer had ever gotten good enough to be released.</p>
<p>And while I totally get where you're coming from, I wouldn't have played ANY of these games if it hadn't been true. </p>
<p>I'll be sad if you actually quit playing PvP. :(</p>
</blockquote><p>Do you not find that specific statement is a lot more true now than ever before? </p>
<p>I LOVED BTB in Halo 2-Reach. It had a lot of crazy stuff going on with vehicles and heavy weapons all over the map. Every now and then someone would climb in a tank and go on an absolute tear. But there were far more occasions where an enemy tank would be rolling around and I, without any teamwork or communication, could throw together a plan to take it out. It wouldn’t work every time, but I usually felt like I had a reasonable chance of out-playing my opponent, even if the odds were in their favour. There would be some aspect of the terrain that would allow me to sneak up and get close for a highjack, or a power weapon somewhere on the map that I could conceivably get to. There were usually options. And on the flip side, the enemy player in the tank needed to consider those potential counters, and actively work to negate them in order to maintain the advantage that the tank could provide.</p>
<p>In Destiny, none of there just isn’t that strategic layer. You just press 1 button and the player(s) in front of you dies, near instantaneously. It is possible to screw up with your super, and it is sometimes possible for the enemy to effectively counter (usually with a super of their own). It just all feels so thin and thoughtless and spammy to me. And again, I’m totally cool with a bit of that. But IB matches now consistently devolve into bouts of trying to out spawn-camp each other with roaming supers. It doesn’t always happen, but frequently enough to ruin much of the overall experience for me. Which is a shame, because there is a lot about D2 PvP that I really enjoy.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=163812</link>
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<pubDate>Tue, 30 Jul 2019 19:20:39 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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