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<title>DBO Forums - Adding random rolls back was a mistake</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
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<title>Adding random rolls back was a mistake (reply)</title>
<content:encoded><![CDATA[<p>Also the possibility of finding a weapon that feels good but also has useful rolls.  I love using my Every Waking Moment SMG, but if it only came with disruption break and auto loading holster I would never use it.  And since it comes in multiple rolls, I can use my demolitionist roll on my grenade specced warlock build, and swashbuckler roll on my hunter.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170935</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170935</guid>
<pubDate>Sat, 04 Jul 2020 15:03:37 +0000</pubDate>
<category>Destiny</category><dc:creator>TheOmegaClown</dc:creator>
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<title>Adding random rolls back was a mistake (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Random rolls were one of the few things that got me re-interested in this anemic game in the first place.</p>
</blockquote><p>I get it. A lot of people love Vegas.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170918</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170918</guid>
<pubDate>Fri, 03 Jul 2020 13:04:05 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>Adding random rolls back was a mistake (reply)</title>
<content:encoded><![CDATA[<p>Random rolls were one of the few things that got me re-interested in this anemic game in the first place.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170908</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170908</guid>
<pubDate>Thu, 02 Jul 2020 14:28:44 +0000</pubDate>
<category>Destiny</category><dc:creator>TheOmegaClown</dc:creator>
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<title>*Possible fix inbound?* Learning to sprint again (reply)</title>
<content:encoded><![CDATA[<p>The sparrow dismount thing was driving me crazy. Speaking of sparrows, that was a time when I could barely finish a sparrow race and would always be in last place. The reason? Trigger stops.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170707</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170707</guid>
<pubDate>Mon, 15 Jun 2020 12:58:08 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>Some of these I was unaware of. Good to know. Thank you. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=170701</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170701</guid>
<pubDate>Mon, 15 Jun 2020 05:00:47 +0000</pubDate>
<category>Destiny</category><dc:creator>INSANEdrive</dc:creator>
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<title>*Possible fix inbound?* Learning to sprint again (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Why oh why toggle sprint</p>
</blockquote><p>I came across a helpful link over on Reddit regarding the recent Controller issues</p>
<p>It looks like a possible fix may be coming inbound soon?</p>
<p><a href="https://www.bungie.net/en/Forums/Post/256301775">Bungie.net Forums | [BNG] Controller remapping bugs </a></p>
<blockquote><p>We are currently investigating various issues related to controller remapping. Below are a list of known issues the team is currently investigating:<br />
• Sprinting will cancel if players press the Sprint action again<br />
• The threshold for analog-based inputs, such as Weapon Fire or ADS, is less forgiving and requires more pressure on press<br />
• Stormtrance cannot be used if Attack inputs are held during the cast animation – players must release the input and press again<br />
• Pressing A/X no longer dismounts from Sparrow while using the Jumper control scheme – the dismount action is now X/Square<br />
• Controller trigger stops can’t fire certain weapons reliably after Update 2.9.0<br />
• Double-tapping a button for the Hunter's Dodge and the Warlock’s Icarus Dash doesn't always work</p>
<p><strong>A fix for the Sprint canceling bug is planned for Hotfix 2.9.0.1 during the week of June 15. We are targeting fixes for the rest of the controller mapping bugs with an additional Hotfix during the week of June 22. Please note that these fixes may be delayed due to unforeseen circumstances.</strong></p>
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<link>https://destiny.bungie.org/forum/index.php?id=170697</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170697</guid>
<pubDate>Mon, 15 Jun 2020 03:57:54 +0000</pubDate>
<category>Destiny</category><dc:creator>Pyromancy</dc:creator>
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<title>Learning to sprint again (reply)</title>
<content:encoded><![CDATA[<blockquote><p>For me it manifests as being kicked out of a sprint mode when it would not have happened previously.  I'm not clear on what is happening or why.</p>
</blockquote><p>Yeah, I'm getting that too sometimes. (not all the time, or it effects/bugs me less than some?)</p>
<p>For me it is also manifesting occasionally as a tiny little 'bunny hop' when landing on flat ground after a jump (Warlock) &amp; occasionally missed clamber (separate issue). I think it could be related to sprint somehow, like stored up sprint energy being expelled at the end of the jump or something?</p>
<p>Top tree Stormcaller (Stormtrance?) has been tripping me up too (when you cast the roaming super, you have to consciously wait to pull the trigger to execute the electric attack)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170696</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170696</guid>
<pubDate>Mon, 15 Jun 2020 03:53:14 +0000</pubDate>
<category>Destiny</category><dc:creator>Pyromancy</dc:creator>
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<title>Learning to sprint again (reply)</title>
<content:encoded><![CDATA[<p>For me it manifests as being kicked out of a sprint mode when it would not have happened previously.  I'm not clear on what is happening or why.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170691</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170691</guid>
<pubDate>Sun, 14 Jun 2020 18:40:47 +0000</pubDate>
<category>Destiny</category><dc:creator>Vortech</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I wasn't really expecting Cody to bother reading what 'vaulting' meant. :)</p>
</blockquote></blockquote><blockquote><p><br />
Keep in mind that Vaulted content will be returned piecemeal, and several of the Red War's campaign locations are getting vaulted, and joining the entirety of D1's content in the vault.</p>
<p>I highly doubt they'd unvault all of the locations at once for a season just for the sake of having people play through the often mediocre story missions (Io, anyone?), so yes. It's entirely possible (and probable) that the Destiny 2 campaign will be gone forever, unless Bungie overhauls it in some major ways.</p>
<p>PS. DE has only ever vaulted two raids in Warframe (back in 2018), due to bugs and low population in their matchmaking, with promises to tweak and polish them before re-releasing them. They have not even begun to talk about bringing them back. Given how big Destiny 1 was, and just how much of D2 is being cut, it may be years before some of the D2 content comes back, if it ever gets pulled from the vault.</p>
</blockquote><p>That's my take as well.</p>
<p>My personal hope is that locations are used dynamically going forward and they lean into the, &quot;this is Destiny now&quot; idea. If they come back, hopefully they reflect the passage of time we've experienced (that being said, unvaulting Sepiks goes against this). It would just be nice to get some sense that stuff we've done changed the game world. Hopefully this allows them to do that. </p>
<p>My hopes aren't high for this though...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170661</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170661</guid>
<pubDate>Fri, 12 Jun 2020 19:50:56 +0000</pubDate>
<category>Destiny</category><dc:creator>Robot Chickens</dc:creator>
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<title>lol - thanks for this voice of reason. :) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><p>I wasn't really expecting Cody to bother reading what 'vaulting' meant. :)</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Oh no I get it, it's just the worst of both worlds in my opinion.</p>
<p>D3stiny would mean everything from Des2ny stays all the time, plus all the new stuff from D3stiny. Vaulting means most of the time Des2ny stuff is unplayable.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
This is from the view of someone who plans on playing old content a lot though. Destiny is a live game, which is all about the present. They have to think about that. Doing what they are doing now and moving to D3 isn't that different except they have work that they can reuse. They have to recycle content if they plan continuing with D2.</p>
</blockquote></blockquote><blockquote><p><br />
I think it BECAME a live game. It wasn't one when I bought it back in 2014. I wouldn't even say Des2ny was one back in 2017 either.</p>
</blockquote><p>That might be true, but how does that affect their decision now? It IS a live game from at the very least a year ago. If it wasn't a live game I would expect them to have released D3 in the near future.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170660</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170660</guid>
<pubDate>Fri, 12 Jun 2020 19:31:37 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>lol - thanks for this voice of reason. :) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>I wasn't really expecting Cody to bother reading what 'vaulting' meant. :)</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Oh no I get it, it's just the worst of both worlds in my opinion.</p>
<p>D3stiny would mean everything from Des2ny stays all the time, plus all the new stuff from D3stiny. Vaulting means most of the time Des2ny stuff is unplayable.</p>
</blockquote></blockquote><blockquote><p><br />
This is from the view of someone who plans on playing old content a lot though. Destiny is a live game, which is all about the present. They have to think about that. Doing what they are doing now and moving to D3 isn't that different except they have work that they can reuse. They have to recycle content if they plan continuing with D2.</p>
</blockquote><p>I think it BECAME a live game. It wasn't one when I bought it back in 2014. I wouldn't even say Des2ny was one back in 2017 either.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170659</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170659</guid>
<pubDate>Fri, 12 Jun 2020 19:27:47 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>lol - thanks for this voice of reason. :) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I wasn't really expecting Cody to bother reading what 'vaulting' meant. :)</p>
</blockquote></blockquote><blockquote><p><br />
Oh no I get it, it's just the worst of both worlds in my opinion.</p>
<p>D3stiny would mean everything from Des2ny stays all the time, plus all the new stuff from D3stiny. Vaulting means most of the time Des2ny stuff is unplayable.</p>
</blockquote><p>This is from the view of someone who plans on playing old content a lot though. Destiny is a live game, which is all about the present. They have to think about that. Doing what they are doing now and moving to D3 isn't that different except they have work that they can reuse. They have to recycle content if they plan continuing with D2.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170658</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170658</guid>
<pubDate>Fri, 12 Jun 2020 19:20:54 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>lol - thanks for this voice of reason. :) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I wasn't really expecting Cody to bother reading what 'vaulting' meant. :)</p>
</blockquote><p>Keep in mind that Vaulted content will be returned piecemeal, and several of the Red War's campaign locations are getting vaulted, and joining the entirety of D1's content in the vault.</p>
<p>I highly doubt they'd unvault all of the locations at once for a season just for the sake of having people play through the often mediocre story missions (Io, anyone?), so yes. It's entirely possible (and probable) that the Destiny 2 campaign will be gone forever, unless Bungie overhauls it in some major ways.</p>
<p>PS. DE has only ever vaulted two raids in Warframe (back in 2018), due to bugs and low population in their matchmaking, with promises to tweak and polish them before re-releasing them. They have not even begun to talk about bringing them back. Given how big Destiny 1 was, and just how much of D2 is being cut, it may be years before some of the D2 content comes back, if it ever gets pulled from the vault.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170656</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170656</guid>
<pubDate>Fri, 12 Jun 2020 19:06:13 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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<title>lol - thanks for this voice of reason. :) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I wasn't really expecting Cody to bother reading what 'vaulting' meant. :)</p>
</blockquote><p>Oh no I get it, it's just the worst of both worlds in my opinion.</p>
<p>D3stiny would mean everything from Des2ny stays all the time, plus all the new stuff from D3stiny. Vaulting means most of the time Des2ny stuff is unplayable.</p>
<p>The way I see it, <em>I did not buy the season pass</em>. So why is the season pass taking away what I DID buy? I don't personally care (that much), but the precedent this sets is horrible.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170655</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170655</guid>
<pubDate>Fri, 12 Jun 2020 18:49:08 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Until it is rotated back in. (reply)</title>
<content:encoded><![CDATA[<p>It is all speculation at this point, because I haven’t seen too much info on this but it depends the approach Bungie take to rolling back in content. The complete D2 campaign would require the EDZ, IO, Titan, Nessus and the levels on the Almighty at the same time. Nessus is around next season but the others are out. We will just have to wait and see.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170644</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170644</guid>
<pubDate>Fri, 12 Jun 2020 03:11:33 +0000</pubDate>
<category>Destiny</category><dc:creator>Burchie</dc:creator>
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<title>lol - thanks for this voice of reason. :) (reply)</title>
<content:encoded><![CDATA[<p>I wasn't really expecting Cody to bother reading what 'vaulting' meant. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170642</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170642</guid>
<pubDate>Thu, 11 Jun 2020 23:01:43 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>Until it is rotated back in. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=170639</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170639</guid>
<pubDate>Thu, 11 Jun 2020 19:47:34 +0000</pubDate>
<category>Destiny</category><dc:creator>EffortlessFury</dc:creator>
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<title>Adding random rolls back was a mistake (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Another example is the recent Sniper Rifle buff and nerf. Snipers were under-utilized in PvE, so Bungie buffed then. At the same time, Bungie releases a raid that features several boss fights where the boss is 100 feet away, retreating backwards down a hall or way up in the air. Naturally, the snipers are now ideal weapons for these encounters, so players start using them a lot. And Bungie’s reaction is “wait, we don’t like how much people are using sniper rifles all of a sudden, so we’re going to revert the buff”. Like... what? Weren’t they unhappy with that situation just a few months earlier, and now they’re intentionally going back to it? </p>
</blockquote></blockquote><blockquote><p><br />
Metrics everybody.</p>
</blockquote><p>Kind of, except even if it was 100% metric driven, it doesn’t make sense. Their metrics showed people weren’t using Snipers so they buffer them. Then their metrics showed people were using snipers way more than other specials, so... why not split the difference? It just looks like a silly decision from any angle.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170635</link>
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<pubDate>Thu, 11 Jun 2020 18:23:52 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>Bye to the Destiny 2 campaign (reply)</title>
<content:encoded><![CDATA[<p>&quot;You had to be there.&quot;</p>
<p>-SR</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170634</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170634</guid>
<pubDate>Thu, 11 Jun 2020 18:22:20 +0000</pubDate>
<category>Destiny</category><dc:creator>Simpsons Rule</dc:creator>
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<title>Adding random rolls back was a mistake (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Another example is the recent Sniper Rifle buff and nerf. Snipers were under-utilized in PvE, so Bungie buffed then. At the same time, Bungie releases a raid that features several boss fights where the boss is 100 feet away, retreating backwards down a hall or way up in the air. Naturally, the snipers are now ideal weapons for these encounters, so players start using them a lot. And Bungie’s reaction is “wait, we don’t like how much people are using sniper rifles all of a sudden, so we’re going to revert the buff”. Like... what? Weren’t they unhappy with that situation just a few months earlier, and now they’re intentionally going back to it? </p>
</blockquote><p>Metrics everybody.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=170632</link>
<guid>https://destiny.bungie.org/forum/index.php?id=170632</guid>
<pubDate>Thu, 11 Jun 2020 18:19:46 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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