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<title>DBO Forums - I&#039;d say the drop rate for Mythoclast is pretty good.</title>
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<title>I&#039;d say the drop rate for Mythoclast is pretty good. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I mean, all I had to do was run an Atheon checkpoint once.  Guess I should run the rest of the raid too.</p>
</blockquote><p>Someone I was running with last night did the “skip final fight” cheese, got Mythoclast on their first “run”, genuinely had no idea what it was, and was also the only one who ended up getting it.</p>
<p>Here’s hoping Bungie doesn’t fix that cheese until I get mine. :P</p>
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<pubDate>Sat, 29 May 2021 21:08:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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<title>That reminds me... (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I mean, all I had to do was run an Atheon checkpoint once.  Guess I should run the rest of the raid too.</p>
</blockquote></blockquote><blockquote><p><br />
Some people got Hawkmoon their first time too.</p>
</blockquote><p>I gotta clean out my vault again. There are like 12 Hawkmoons clogging up the works.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=175548</link>
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<pubDate>Fri, 28 May 2021 18:02:44 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>I&#039;d say the drop rate for Mythoclast is pretty good. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I mean, all I had to do was run an Atheon checkpoint once.  Guess I should run the rest of the raid too.</p>
</blockquote><p>Some people got Hawkmoon their first time too.</p>
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<pubDate>Fri, 28 May 2021 17:14:36 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Lol (reply)</title>
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<pubDate>Fri, 28 May 2021 16:54:54 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>I&#039;d say the drop rate for Mythoclast is pretty good. (reply)</title>
<content:encoded><![CDATA[<p>I mean, all I had to do was run an Atheon checkpoint once.  Guess I should run the rest of the raid too.</p>
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<pubDate>Fri, 28 May 2021 14:37:27 +0000</pubDate>
<category>Destiny</category><dc:creator>bluerunner</dc:creator>
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<title>Ah, a fellow Leviathan veteran, I see (reply)</title>
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<pubDate>Fri, 28 May 2021 02:17:12 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>And I&#039;m fine with that, but never if it&#039;s RNG based (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The fact that people are still missing raid exotics after 50+ Looted completions is frankly insane, and should not be possible IMO.</p>
</blockquote><p>That's a feature man. Streamers play like crazy, so they'll have what other people don't and that's good for them.</p>
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<pubDate>Thu, 27 May 2021 23:32:31 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>More Numbers (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Same here. I mean, the current Boss damage overlord is Anarchy, which has a very similar backstory to Eyes of Tomorrow.</p>
<p>Tricky thing is, in many ways, I prefer Raid exotics being acquired through random drops over a time-consuming quest, like Divinity. I just think bad luck protection needs to a) exist, b) actually work, and c) be tuned far more aggressively than it is right now. I see nothing wrong with guaranteeing the raid exotic by your 10th or 15th looted completion. The fact that people are still missing raid exotics after 50+ Looted completions is frankly insane, and should not be possible IMO.</p>
</blockquote><p>Destiny is funny with RNG. Claude and I both have experiences are improbable for us both to have. With Iron Banner, after completing the quest, we have both had all 4 bounties drop in the kinetic slot. 8 potential slots. 4 Bounties. </p>
<p>(1/8)^4 = 1/4096 = 0.024 % chance you have bad luck </p>
<p>or </p>
<p>4095/4096 = 99.976 % chance you have good luck.</p>
<p>Now, that's the likelihood of it happening on any given Iron Banner. Assuming IB happens once a month and you've played since D2 started. That's roughly 45 IBs. Getting good luck 45 times in a row should should happen less frequently. </p>
<p>The math is (4095/4096)^45 = 98.907 % for escaping this fate. </p>
<p>Roughly 1.0927 % of frequent players should see this happen. </p>
<p>For it to happen to 2 people casually? Well that makes the numbers a little more funny, but 2 people in our clan of 100 (most who don't play that much) are part of the 1% club.</p>
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<pubDate>Thu, 27 May 2021 22:11:19 +0000</pubDate>
<category>Destiny</category><dc:creator>Robot Chickens</dc:creator>
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<title>Can’t unsee that one (reply)</title>
<content:encoded><![CDATA[<p>Lol</p>
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<pubDate>Thu, 27 May 2021 20:45:18 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>And I&#039;m fine with that, but never if it&#039;s RNG based (reply)</title>
<content:encoded><![CDATA[<p>Same here. I mean, the current Boss damage overlord is Anarchy, which has a very similar backstory to Eyes of Tomorrow.</p>
<p>Tricky thing is, in many ways, I prefer Raid exotics being acquired through random drops over a time-consuming quest, like Divinity. I just think bad luck protection needs to a) exist, b) actually work, and c) be tuned far more aggressively than it is right now. I see nothing wrong with guaranteeing the raid exotic by your 10th or 15th looted completion. The fact that people are still missing raid exotics after 50+ Looted completions is frankly insane, and should not be possible IMO.</p>
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<pubDate>Thu, 27 May 2021 20:43:24 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>lol (reply)</title>
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<pubDate>Thu, 27 May 2021 15:59:49 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>Yay, I got to finish! (reply)</title>
<content:encoded><![CDATA[<p>I've decided to just use <a href="https://i.imgur.com/PLK9SLA.jpg">this helpful diagram</a> from now on.</p>
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<pubDate>Thu, 27 May 2021 15:15:52 +0000</pubDate>
<category>Destiny</category><dc:creator>bluerunner</dc:creator>
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<title>And I&#039;m fine with that, but never if it&#039;s RNG based (reply)</title>
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<pubDate>Thu, 27 May 2021 15:09:42 +0000</pubDate>
<category>Destiny</category><dc:creator>kidtsunami</dc:creator>
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<title>I still can&#039;t believe (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><p>The only reason I kept doing 3 runs per week all the way up to 55 completions is that’s how long it took me to get the damn rocket launcher. </p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
That I don't have it, but I did get it to drop on the one time I ran my brother-in-law's character through DSC for it's one and only run.</p>
<p>So at the very least I get to play with it when I play his character...</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Ugh, that’s so frustrating. Murphy’s law, right?</p>
</blockquote></blockquote><blockquote><p><br />
Haha yeah, I mean it's complicated, there's some element of chasing this stuff where it's a matter of &quot;I just want to see what it's like&quot; that was ultimately satisfied by that experience. If eyes of tomorrow became THE meta way of doing damage, that's when it'd hurt.</p>
</blockquote><p>Yep, there's the rub--the whole must have X to get a chance at getting X trap.</p>
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<pubDate>Thu, 27 May 2021 15:02:33 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>I still can&#039;t believe (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>The only reason I kept doing 3 runs per week all the way up to 55 completions is that’s how long it took me to get the damn rocket launcher. </p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
That I don't have it, but I did get it to drop on the one time I ran my brother-in-law's character through DSC for it's one and only run.</p>
<p>So at the very least I get to play with it when I play his character...</p>
</blockquote></blockquote><blockquote><p><br />
Ugh, that’s so frustrating. Murphy’s law, right?</p>
</blockquote><p>Haha yeah, I mean it's complicated, there's some element of chasing this stuff where it's a matter of &quot;I just want to see what it's like&quot; that was ultimately satisfied by that experience. If eyes of tomorrow became THE meta way of doing damage, that's when it'd hurt.</p>
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<pubDate>Thu, 27 May 2021 14:10:23 +0000</pubDate>
<category>Destiny</category><dc:creator>kidtsunami</dc:creator>
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<title>Desert/Jungle, but yes! (reply)</title>
<content:encoded><![CDATA[<p>I guy in my LFG team last night referred to the players going through the portal as “outside” team, and I was instantly triggered. The fact that it bothered me makes less and less sense the more I think about it, lol.</p>
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<pubDate>Thu, 27 May 2021 13:39:00 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>I still can&#039;t believe (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>The only reason I kept doing 3 runs per week all the way up to 55 completions is that’s how long it took me to get the damn rocket launcher. </p>
</blockquote></blockquote><blockquote><p><br />
That I don't have it, but I did get it to drop on the one time I ran my brother-in-law's character through DSC for it's one and only run.</p>
<p>So at the very least I get to play with it when I play his character...</p>
</blockquote><p>Ugh, that’s so frustrating. Murphy’s law, right?</p>
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<pubDate>Thu, 27 May 2021 13:36:14 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>I still can&#039;t believe (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The only reason I kept doing 3 runs per week all the way up to 55 completions is that’s how long it took me to get the damn rocket launcher. </p>
</blockquote><p>That I don't have it, but I did get it to drop on the one time I ran my brother-in-law's character through DSC for it's one and only run.</p>
<p>So at the very least I get to play with it when I play his character...</p>
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<pubDate>Thu, 27 May 2021 02:53:33 +0000</pubDate>
<category>Destiny</category><dc:creator>kidtsunami</dc:creator>
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<title>Love the raid, don’t enjoy contest mode (reply)</title>
<content:encoded><![CDATA[<p>I am completely with you there. </p>
<p>My solution has mostly just been to say “Fuck that loot,” and stopping regular raiding when I’ve had my fill.  That was probably ten runs of DSC.  I’d still love to run it occasionally, but not enough to LFG it, because I really only care to do it with friends.   I don’t have Eyes of Tomorrow and probably never will.  That sucks, but that’s just the nature of me having to find a balance in playing Destiny.   Shit like that makes Destiny a worse game than it could be, but that’s clearly not going to change at this point.</p>
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<pubDate>Wed, 26 May 2021 22:25:49 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>Love the raid, don’t enjoy contest mode (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Don't disagree with any of the rest of your post. My two favorite raid experiences are doing it blind and being able to do it nearly blindfolded.</p>
</blockquote></blockquote><blockquote><p><br />
There is a satisfaction that comes with the mastery that leads to raids being a cakewalk, for sure.   That doesn’t hold up long term for me.  I think there’s an issue that needs to be addressed when a Gambit match becomes more interesting and difficult than the tenth week of a raid.  </p>
<p>Keep in mind that I say that as someone who has done very few of the raid challenges and triumphs.   Maybe those are actually what I’m looking for, but I don’t have a regular crew to raid with, so the chances of me doing those are effectively zero, except on the rare occasions your group needs a sub and I make the cut.</p>
</blockquote><p>I somewhat agree... but for me, the crux of the issue is that at a certain point in every Destiny raid’s lifespan, I’m no longer running it for the pure enjoyment of the activity; rather, I’m chasing a specific piece of loot. I love Deep Stone Crypt. But after 15-20 completions, I was good. I’d had my fill. The only reason I kept doing 3 runs per week all the way up to 55 completions is that’s how long it took me to get the damn rocket launcher. </p>
<p>If completing raids in Destiny is meant to be a big achievement, then I’m fine with them being incredibly mechanically demanding and ornate. I’ll complete each raid a handful of times to get the experience and move on. But if raids are going to be filled with desirable loot AND acquiring that loot is a process that takes months, I think they need to be a little more “casual” in nature. Not easy, but I should be able to jump in with an LFG group and stand a good chance of completing it within an hour or so. Any more than that just isn’t tolerable after 40-50 completions, IMO.</p>
<p>I should also specify that I think adding some kind of challenge modes or higher difficulty setting is a great way to go as well, to provide a more challenging experience for the teams that want it.</p>
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<pubDate>Wed, 26 May 2021 20:44:10 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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