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<title>DBO Forums - TWAB - 1st of July, 2021 - Ch&#039; Ch&#039; Ch&#039; Changes!</title>
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<title>TWAB - 1st of July, 2021 - Ch&#039; Ch&#039; Ch&#039; Changes! (reply)</title>
<content:encoded><![CDATA[<blockquote><ul>
<li>    Dead Mans Tale loses hipfire damage falloff scalar(matched zoom before) and reduced AA cone with hip fire<br />
</li><li>    Breach nade launchers are getting a small change in s15<br />
</li><li>    Anarchy is getting nerfed in s15</li></ul></blockquote><p><img src="https://gifimage.net/wp-content/uploads/2017/10/michael-scott-no-gif-7.gif" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=175781</link>
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<pubDate>Fri, 02 Jul 2021 00:23:59 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>TWAB - 1st of July, 2021 - Ch&#039; Ch&#039; Ch&#039; Changes!</title>
<content:encoded><![CDATA[<p><a href="https://www.bungie.net/en/News/Article/50450">https://www.bungie.net/en/News/Article/50450</a></p>
<p>This one is a definitely must read for us long time players.</p>
<p><strong>TLDR</strong><a href="https://dm.reddit.com/r/DestinyTheGame/comments/obrcqu/this_week_at_bungie_7012021/h3pl9in/">;</a></p>
<ul>
<li>    Solstice of Heroes returns July 6th with a new armor set you can earn a white glow for and a new shotgun<br />
</li><li>    Master VoG comes on July 6th at 1350 power and modifiers (no contest modifier like gm though)<br />
</li><li>    Each week, master VoG will have specific timelost weapon to hunt, which has extra 3rd and 4th column perks. Master VoG will also have specific stats for armor drops<br />
</li><li>    Weapopn tuning patch is happening midseason, and getting pushed up from season 15<br />
</li><li>    Aggressive Shottys are getting a cone angle increase from 4.0-&gt;4.25<br />
</li><li>    Shotgun Damage fall of minimum decreased by 2m, and falloff max increased by 2m<br />
</li><li>    120s are being changed so you can no longer two tap with a 10% damage buff, and getting reduced AA and falloff distance<br />
</li><li>    Drop mag can no longer roll on new weapons and will be changed later<br />
</li><li>    Pulse monitor will now properly apply handling bonus<br />
</li><li>    Rewind rounds will now work if you miss last shot in mag, and work if you reload another gun before firing of last shot<br />
</li><li>    Reservoir Burst gets the dragonfly speed and consistency fix<br />
</li><li>    Dead Mans Tale loses hipfire damage falloff scalar(matched zoom before) and reduced AA cone with hip fire<br />
</li><li>    Sleeper now gets the 16.5% buff it was supposed to earlier<br />
</li><li>    Fusions are getting a large rework in s15<br />
</li><li>    Breach nade launchers are getting a small change in s15<br />
</li><li>    Scouts and HCs are getting PvE buffs in S15<br />
</li><li>    MGs are getting buffed in S15<br />
</li><li>    Special ammo in PvP is getting changed in S15<br />
</li><li>    Anarchy is getting nerfed in s15<br />
</li><li>    Changes will be made to increase use of Exotic Primaries in s15 in PvE<br />
</li><li>    Bungie has long term plan to fix exotic orb gen and kill trackers without making catalyst for every gun<br />
</li><li>    Next patch also as a bunch of bug fixes, and a trace rifle nerf in momentum control</li></ul><p>Plus, for the comeing patch next week, we will see fixes like...</p>
<blockquote><ul>
<li>Resolved the issue causing players on PlayStation consoles to receive persistent BEAGLE errors. <br />
</li><li>        Assassin’s Cowl no longer clips through a majority of Hunter cloaks. <br />
</li><li>        Gunsmith weapons will no longer be missing masterwork slots. <br />
</li><li>        Armor with glows will properly display their glow when transmogged over another armor set that also has glows.</li></ul></blockquote><p>
 <br />
<strong>Bonus</strong>: </p>
<blockquote><blockquote><p>Wait, didn’t they mentioned that those who obtained previous years solstice glows would have those glows as an ornament for this year solstice? I didn’t catch anything about it in the TWAB</p>
</blockquote></blockquote><blockquote><p>Yep. From the patch notes article going live next Tuesday...</p>
<ul>
<li>Created universal ornaments for previous Solstice of Heroes armor sets.<br />
</li><li>    These ornaments will be available for players who obtained glows for that armor piece in 2018 and/or 2019.<br />
</li><li>    They will be unlocked for all three classes.<br />
</li><li>    Their glow color will change match the player's subclass.</li></ul><p>Note: With limited development time, the team was able to get these ornaments together for players who owned the glows in previous years. They may return for new players to purchase w/ silver or bright dust in the future, but not this year. [<a href="https://dm.reddit.com/r/DestinyTheGame/comments/obrcqu/this_week_at_bungie_7012021/h3poaf8/?context=1000">Link</a>]</p>
</blockquote><p>and</p>
<blockquote><blockquote><p>I'm assuming that the Timelost weapons will be able to equip adept mods. If so, these weapons will be insane. Hezen Vengeance best RL in the game by far.</p>
</blockquote></blockquote><blockquote><p>Yep! Timelost weapons can take Adept mods. [<a href="https://dm.reddit.com/r/DestinyTheGame/comments/obrcqu/this_week_at_bungie_7012021/h3pnvl8/?context=1000">Link</a>]</p>
</blockquote><p><span style="font-size:smaller;">(Which reminds me! I have yet to beat the Vault of Glass in Destiny 2. I'm 1330, but... sure would like to give the Master Difficulty a try!) </span></p>
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<link>https://destiny.bungie.org/forum/index.php?id=175778</link>
<guid>https://destiny.bungie.org/forum/index.php?id=175778</guid>
<pubDate>Thu, 01 Jul 2021 20:15:14 +0000</pubDate>
<category>Destiny</category><dc:creator>INSANEdrive</dc:creator>
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