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<title>DBO Forums - I&#039;m... not sure I understand the logic.</title>
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<title>I&#039;m... not sure I understand the logic. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I get the concept of card-based matchmaking; it makes sense for a mode like Trials. I also get the idea that the most efficient balancing will often put the best player on a team with the two worst players, and make that person feel like he&#039;s carrying the whole time... and that Bungie is trying to avoid that, when possible.</p>
</blockquote></blockquote><blockquote><p><br />
I thought the point was the Bungie is not trying to avoid or create that situation - there should be no team balancing in Trials at all.  In which case, this was the (bad) luck of the draw.</p>
</blockquote><p>I&#039;d have to go back and read their recent comments on that - I must have misunderstood.</p>
<p>It feels like more than bad luck - it&#039;s the third Trials week in a row where this has happened to me on the game that WOULD be the 7th win (and while it&#039;s happened in other places in the series, that&#039;s the only consistent place). I mean, 3 data points is STILL bad luck, not a real pattern... but it feels bad, man. (The previous two weeks I tried again, and was successful the second time around. This time, I gave up.)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=180770</link>
<guid>https://destiny.bungie.org/forum/index.php?id=180770</guid>
<pubDate>Wed, 10 May 2023 17:02:42 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<item>
<title>I&#039;m... not sure I understand the logic. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I get the concept of card-based matchmaking; it makes sense for a mode like Trials. I also get the idea that the most efficient balancing will often put the best player on a team with the two worst players, and make that person feel like he&#039;s carrying the whole time... and that Bungie is trying to avoid that, when possible.</p>
</blockquote><p>I thought the point was the Bungie is not trying to avoid or create that situation - there should be no team balancing in Trials at all.  In which case, this was the (bad) luck of the draw.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=180768</link>
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<pubDate>Wed, 10 May 2023 16:55:10 +0000</pubDate>
<category>Destiny</category><dc:creator>squidnh3</dc:creator>
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<title>I&#039;m... not sure I understand the logic.</title>
<content:encoded><![CDATA[<p>This was the (Destinytracker.com-calculated) ELO for the two teams that met in my final Trials game this weekend:</p>
<p><img src="https://destiny.bungie.org/images/matchmaking.png" alt="[image]"  /></p>
<p>I get the concept of card-based matchmaking; it makes sense for a mode like Trials. I also get the idea that the most efficient balancing will often put the best player on a team with the two worst players, and make that person feel like he&#039;s carrying the whole time... and that Bungie is trying to avoid that, when possible.</p>
<p>What I don&#039;t get is this level of stacking. The HIGHEST ELO on the losing team was (significantly) below the LOWEST ELO on the winning team. The chances of a Bravo win was 3%, as calculated by DestinyTracker. I&#039;d probably say it was actually closer to zero.</p>
<p>This would have been my lighthouse game. (I was on the losing team, so it was not.)</p>
<p>Ah, well.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=180767</link>
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<pubDate>Tue, 09 May 2023 05:22:56 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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