


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - Xbox Problems.</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Xbox Problems. (reply)</title>
<content:encoded><![CDATA[<p>That sounds like something hardware related...at least from what you&#039;ve described. Other than that, I&#039;ve never heard of something like that happening before.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=181578</link>
<guid>https://destiny.bungie.org/forum/index.php?id=181578</guid>
<pubDate>Sun, 03 Dec 2023 00:33:09 +0000</pubDate>
<category>Gaming</category><dc:creator>Morpheus</dc:creator>
</item>
<item>
<title>Xbox Problems.</title>
<content:encoded><![CDATA[<p>Uh... so this one is interesting, in that even the &quot;receipts&quot; I just so happened to capture are &quot;on fire&quot;. This is most likely some hardware thing, and I&#039;m <em>hoping</em> it&#039;s something I can figure out and fix. </p>
<p><a rel="thumbnail" href="https://i.imgur.com/0wRx0dt.jpg"><img src="https://i.imgur.com/0wRx0dt.jpg" class="thumbnail" alt="[image]"  /></a></p>
<p>So, as you likely figure, and indeed can see in the picture above, I was on Destiny. And, no doubt, you&#039;re noting the wave frame for the audio, in how the signal of it changes so abruptly. I&#039;d like to show the video I&#039;ve captured, but it seems I can&#039;t render it out past that change. Even though I have a contained video file to show, that section is so degraded in bit-rate/data, that the system sees half second &quot;media offline&quot; gaps which stops the render. If it could render, what you see in the video that I see is that data suddenly degrading so the video looks like...</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/4bV_ZJEUC6U"></iframe><br />
<span style="color:#666;"><span style="font-size:smaller;"><em>Hahaha... It&#039;s a Giraffe.</em></span></span></p>
<p>So what did it look like in real time? I&#039;ll also add what I&#039;ve been doing &amp; what I&#039;ve noticed, as I&#039;ve been able to replicate this issue 2 more times after initial.</p>
<p>So I&#039;m playing the game, nothing special, didn&#039;t bump my xbox or anything and suddenly, the frame-rate TANKS intermittently. And I&#039;m getting buzzing and popping, pixilated noise, and just all around loss in quality. I back out of the game I was in, and I&#039;m asking myself; was it the game, was it that mode I was in? Nope, I&#039;m in orbit, and it&#039;s still being weird. Shoot, I don&#039;t exactly understand why, but the data sound is registering on the in game &quot;mic&quot;. I back out to the xbox dashboard. Things seem fine, but then I notice that I&#039;m seeing frame rate dips while ON THE DASHBOARD. I &quot;Nope&quot; the Xbox off in real hurry, hoping that the time honored IT ritual will be enough. Thing is, the Xbox &quot;off&quot; is more of a standby really, and when I jump back on, things still seem a touch weird. Nothing exact, just... &quot;off&quot; so to speak. (Ugh, English.) So I just turn off the whole media center outlet. Let it sit for about 30 seconds, and turn it on.</p>
<p>Jump back onto xbox. Things seem normal. I want to test it. I jump onto Titanfall and run some laps on its single player time trial, just to see if some &quot;physical thing&quot; will happen with it on. All seems fine. I&#039;m playing a game on the Xbox. A decide to test something with an internet connection, so I go and play &quot;Frontier Defense&quot;, the Titanfall hoard mode, basically. Out of 5 rounds, I got to 2, where suddenly... well, lets just say this instance hard crashed the Xbox off. I let it sit there for about half an hour, while I tried to figure my next move.</p>
<p>Turn it back on, everything is fine. I go to check if there is an update for the xbox, and there is. I update the box, and try my loop again. Titanfall laps on its single player time trial. All seems fine. &quot;Frontier Defense&quot;, the Titanfall hoard mode, and... I can hear it. It is there. There is a frame dropped here and there. A slight buzz or pop. The problem is not gone. But, I was able to finish the game.</p>
<p>Came on to my computer to make a clip to show y&#039;all... that did not work and... well. Here we are. Right now, it seems like this only happens when I&#039;m connected in a game online, as I&#039;ve not been able to replicate the issue in a truly offline, single player experience. I also want to be sure that this isn&#039;t some electrical... <em>THING</em>. </p>
<p>I&#039;ll jump back on and make aware any other things as they occur. </p>
<p>So, uh, any ideas here folks? Questions?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=181576</link>
<guid>https://destiny.bungie.org/forum/index.php?id=181576</guid>
<pubDate>Sat, 02 Dec 2023 19:27:58 +0000</pubDate>
<category>Gaming</category><dc:creator>INSANEdrive</dc:creator>
</item>
</channel>
</rss>
