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<title>DBO Forums - The concept art from Bungie&#039;s post on the matter...</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>The concept art from Bungie&#039;s post on the matter... (reply)</title>
<content:encoded><![CDATA[<p><a href="http://www.artpad.org/gallery/">Jaime Jones</a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=2806</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2806</guid>
<pubDate>Fri, 22 Feb 2013 23:17:14 +0000</pubDate>
<dc:creator>urk</dc:creator>
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<title>given that touch pad... (reply)</title>
<content:encoded><![CDATA[<p>Red arrows indicate &quot;age&quot;. It means the post was.. *ahem* posted not very long ago and within the last two visits of yours (something like that).</p>
<p><em>Purple</em> indicates &quot;read&quot; (which only stores a few [50? 100? 200?] posts).</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2579</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2579</guid>
<pubDate>Thu, 21 Feb 2013 23:33:14 +0000</pubDate>
<dc:creator>ZackDark</dc:creator>
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<title>Vita? (reply)</title>
<content:encoded><![CDATA[<p>I love my Vita. Finding out I can use it to play PS4 and Gaikai stuff just made me a very, very happy camper. The OLED is gorgeous.</p>
<p>I'm betting on a Vita price drop soon, though.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2498</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2498</guid>
<pubDate>Thu, 21 Feb 2013 15:52:34 +0000</pubDate>
<dc:creator>Beckx</dc:creator>
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<title>Love it! (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
You'd probably enjoy the work of Craig Mullins. This piece is very much in his style.</p>
</blockquote><p>Heh. Just saw your comment. See mine above.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2490</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2490</guid>
<pubDate>Thu, 21 Feb 2013 15:25:26 +0000</pubDate>
<dc:creator>Kermit</dc:creator>
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<title>The concept art from Bungie&#039;s post on the matter... (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Amazing. These guys have as much character as Elites or even more. Loving the concept artwork. I wonder if the game will heavily feature the animated concept pieces. I hope so.</p>
</blockquote><p>Actually, they remind me a lot of Craig Mullins' chapter screens from Marathon.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2489</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2489</guid>
<pubDate>Thu, 21 Feb 2013 15:23:45 +0000</pubDate>
<dc:creator>Kermit</dc:creator>
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<title>Jeans and blazers (reply)</title>
<content:encoded><![CDATA[<p>My thought exactly. LOL!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2488</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2488</guid>
<pubDate>Thu, 21 Feb 2013 15:21:36 +0000</pubDate>
<dc:creator>Kermit</dc:creator>
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<title>given that touch pad... (reply)</title>
<content:encoded><![CDATA[<p>Also why were half of the replies in this thread marked as read (arrow is not read) when I first visited the forum this morning? I definitely had not read anything in this thread yet. Has this happened to anyone else?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2486</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2486</guid>
<pubDate>Thu, 21 Feb 2013 15:17:55 +0000</pubDate>
<dc:creator>stabbim</dc:creator>
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<title>given that touch pad... (reply)</title>
<content:encoded><![CDATA[<p>The same reason they include analog sticks, buttons, and triggers. It's just another input method.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2485</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2485</guid>
<pubDate>Thu, 21 Feb 2013 15:16:44 +0000</pubDate>
<dc:creator>stabbim</dc:creator>
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<title>Thank you for that (reply)</title>
<content:encoded><![CDATA[<p>It was a great first laugh of the day :D</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2484</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2484</guid>
<pubDate>Thu, 21 Feb 2013 14:35:35 +0000</pubDate>
<dc:creator>thebruce</dc:creator>
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<title>PlayStation 4 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>In a nutshell &quot;you were right -- I was wrong&quot;</p>
</blockquote><p><em>marks diary</em></p>
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<link>https://destiny.bungie.org/forum/index.php?id=2473</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2473</guid>
<pubDate>Thu, 21 Feb 2013 13:33:10 +0000</pubDate>
<dc:creator>kapowaz</dc:creator>
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<title>PlayStation 4 (reply)</title>
<content:encoded><![CDATA[<p>Sure am. </p>
<p>And huh. I'm interested to hear what I was right about. It doesn't happen often. Maybe I'll pop by the IRC.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2469</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2469</guid>
<pubDate>Thu, 21 Feb 2013 13:03:21 +0000</pubDate>
<dc:creator>stan</dc:creator>
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<title>Bungie&#039;s status as an exclusive developer.. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Fun fact:</p>
<p>PS2 and Xbox came out at the same time.</p>
<p>Bungie released a game for the PS2, which was Oni.</p>
<p>Bungie was an exclusive developer to Microsoft for an entire decade.</p>
<p>.. they still will have released games for three consecutive Sony consoles (PS2, PS3, PS4).</p>
<p>Technically they've never been Microsoft exclusive :P</p>
</blockquote><p>Well... that's a stretch. Technically the PS2 version of Oni was a port by Rockstar.</p>
<p>If you consider the release history, Bungie basically went from being a Mac-only developer to an Xbox-only developer, with a few intervening anomalies:</p>
<p>Marathon 2 on Windows 95;</p>
<p>Myth 1 &amp; 2 on Windows;</p>
<p>Oni on PC and PlayStation.</p>
<p>Halo 1 port to PC and Mac;</p>
<p>Halo 2 port to Windows Vista.</p>
<p>That's a grand total of six games.</p>
<p>Bungie's total output was:</p>
<p>Gnop, Operation Desert Storm, Minotaur, Pathways Into Darkness, Marathon 1, Marathon 2, Myth 1, Myth 2, Oni, Halo 1, Halo 2, Halo 3, Halo 3: ODST, Halo:Reach</p>
<p>So that's 14 games. Of those, five were Macintosh only (Gnop through Marathon 1), one was Mac-first (Marathon 2) three are still Xbox exclusives (Halo 3, Halo 3: ODST and Halo: Reach) and the othes were Xbox-first (Halo 1, 2).</p>
<p>The true cross-platform releases (as in day and date, simultaneous) were Myth 1, Myth 2, and Oni. (Although I think the PS2 version was late compared to the Mac/PC versions).  In other words, the last 3 games they released before MS bought them.</p>
<p><br />
I think Bungie has always really wanted to be a true cross-platform developer, making games for as many platforms as they can. I think early on, the opportunities were in the Macintosh market, and the principals were familiar with it. Later, circumstances conspired to lead them into the MS exclusive camp, from which they have only recently emerged, because although they became independent in 2007 they had to make two more Halo games to fulfil contractual obligations. </p>
<p>In a way, we're only seeing now what Bungie has always wanted to be, and a lot of what I see described as being part of Destiny sounds like things that were planned for Halo and dropped, or never made it off the drawing board.</p>
<p>It should be interesting to see how this plays out.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2464</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2464</guid>
<pubDate>Thu, 21 Feb 2013 11:04:40 +0000</pubDate>
<dc:creator>narcogen</dc:creator>
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<title>A handful of speculation (reply)</title>
<content:encoded><![CDATA[<p>Could that thing he's holding in his hand be that floating ball / drone out in front of the Spider Tank? The one in his hand seems to have camera lenses on it and I'm guessing it's not a grenade that takes your picture just before it explodes you. :p</p>
<p><img src="https://dl.dropbox.com/u/293710/DestinyBall.png" alt="[image]" /> vs <img src="https://dl.dropbox.com/u/293710/DestinyBall2.png" alt="[image]" /></p>
<p>Not quite exact, I figure the one in the snow is a good bit bigger, but maybe these guys like drones in general?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2423</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2423</guid>
<pubDate>Thu, 21 Feb 2013 05:42:57 +0000</pubDate>
<dc:creator>Ragashingo</dc:creator>
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<title>PlayStation 4 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I'll believe when I actually see a PS4. I mean seriously, who reveals a console without revealing a console? Were they that stung by the 360 jumping them last cycle that they absolutely had to get out in front, even if that meant showing basically nothing?</p>
</blockquote><p>By the way, are you the same stan that used to come to IBO? If so, I had something I've been meaning to tell you since you left whenever that was. In a nutshell &quot;you were right -- I was wrong&quot;</p>
<p>We're on irc.adelais.net now</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2422</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2422</guid>
<pubDate>Thu, 21 Feb 2013 05:42:46 +0000</pubDate>
<dc:creator>HawaiianPig</dc:creator>
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<title>Love it! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I love Bungie's style.   I don't have any artistic knowledge on why, but when I see all these concept pictures and the gameplay clips I automatically love it.   I guess it's because it's new but at the same time has a familiar feel to it.   It's like when you meet a person for the first time but you instantly know you're going to be best friends.   This artwork gives me that wonderful feeling.</p>
</blockquote><p>You'd probably enjoy the work of Craig Mullins. This piece is very much in his style.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2413</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2413</guid>
<pubDate>Thu, 21 Feb 2013 05:30:12 +0000</pubDate>
<dc:creator>Stephen Laughlin</dc:creator>
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<title>PlayStation 4 (reply)</title>
<content:encoded><![CDATA[<p>I'll believe when I actually see a PS4. I mean seriously, who reveals a console without revealing a console? Were they that stung by the 360 jumping them last cycle that they absolutely had to get out in front, even if that meant showing basically nothing?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2380</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2380</guid>
<pubDate>Thu, 21 Feb 2013 04:10:21 +0000</pubDate>
<dc:creator>stan</dc:creator>
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<title>I doubt it (reply)</title>
<content:encoded><![CDATA[<p>I reiterate.  <em>Watch_Dogs</em> was not running on any PlayStation device on showfloor.  It was running on a high-end PC with a similar architecture to the PS4 kit.  I wouldn't be too worried about the graphical performance of the system in the long-term, though.  We had to get through <em>GUN</em> before we got to <em>Red Dead Redemption</em>.  Point being, <em>Watch_Dogs </em>is being designed with a plethora of systems in mind, from current generation to the next.  To see as much improvement graphically even as it is is pretty impressive, especially for an open world game.  I'm hoping that<em> Watch_Dogs</em> turns out great, but new IPs that are cross-generational raise a lot of questions traditionally speaking...which sort of worries me about <em>Destiny</em>, too.</p>
<p><a href="https://twitter.com/GameTrailers/status/304402276158685184">https://twitter.com/GameTrailers/status/304402276158685184</a> </p>
<p><a href="http://winsupersite.com/site-files/winsupersite.com/files/archive/winsupersite.com/content/content/128339/showcase/xbox360_gun_01.jpg">http://winsupersite.com/site-files/winsupersite.com/files/archive/winsupersite.com/content/content/128339/showcase/xb...</a></p>
<p><a href="http://xbox360media.ign.com/xbox360/image/article/104/1045338/red-dead-redemption-20091113061103434.jpg">http://xbox360media.ign.com/xbox360/image/article/104/1045338/red-dead-redemption-20091113061103434.jpg</a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=2379</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2379</guid>
<pubDate>Thu, 21 Feb 2013 04:07:07 +0000</pubDate>
<dc:creator>ExigentContact</dc:creator>
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<title>For some reason... (reply)</title>
<content:encoded><![CDATA[<p>...I want to see them head-swapped with Buck, Romeo, Mickey, and Dutch.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2377</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2377</guid>
<pubDate>Thu, 21 Feb 2013 03:54:49 +0000</pubDate>
<dc:creator>bluerunner</dc:creator>
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<title>I doubt it (reply)</title>
<content:encoded><![CDATA[<p>I just got done watching the Watch_Dogs trailer they showed before checking back here, and all I was thinking was how it looks exactly like games on the PS3 and 360 currently look. Then I saw the &quot;PS3&quot; logo at the end and that answered a lot of questions. Either way this game and Destiny look great, but I absolutely wasn't impressed if this was supposed to be next-gen. Thank goodness it's not. :P</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2375</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2375</guid>
<pubDate>Thu, 21 Feb 2013 03:53:03 +0000</pubDate>
<dc:creator>Avateur</dc:creator>
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<title>Love it! (reply)</title>
<content:encoded><![CDATA[<p>I love Bungie's style.   I don't have any artistic knowledge on why, but when I see all these concept pictures and the gameplay clips I automatically love it.   I guess it's because it's new but at the same time has a familiar feel to it.   It's like when you meet a person for the first time but you instantly know you're going to be best friends.   This artwork gives me that wonderful feeling.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=2374</link>
<guid>https://destiny.bungie.org/forum/index.php?id=2374</guid>
<pubDate>Thu, 21 Feb 2013 03:52:35 +0000</pubDate>
<dc:creator>bluerunner</dc:creator>
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