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<title>DBO Forums - well that&#039;s embarassing</title>
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<description>Bungie.Org talks Destiny</description>
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<title>well that&#039;s embarassing (reply)</title>
<content:encoded><![CDATA[<p>Huh, neat. </p>
<p>I never paid any attention to that before.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25170</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25170</guid>
<pubDate>Sun, 22 Jun 2014 20:35:26 +0000</pubDate>
<category>Gaming</category><dc:creator>Yapok</dc:creator>
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<title>well that&#039;s embarassing (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I wish you (or someone from Bungie) could have told me that every time I asked for it.</p>
<p>Can't say I ever noticed it happening; are there some good examples that you could mention?</p>
</blockquote><p>Good examples?</p>
<p>That inside of that pipe on High Ground has a filter that has a <em>very</em> obvious echo on bangy sounds like gunshots.</p>
<p>The shower area with the pro pipe spawn on Powerhouse makes reloads sound very raspy compared with reloads outside.</p>
<p>Halo's 1 and 2 have some very noticeable filtering, but the most striking sound environment transition that comes immediately to mind is when you enter the banshee pillar on AotCR/TB. Here you go, also threw in the same thing in CEA:</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/IYjuz-I6IwA"></iframe></p>
<p>AotCR/TB are completely loaded with noticeable area filters, though. The control room itself has an extremely aggressive filter which, though it suffers a little clipping, makes the start of the opening cutscene of Two Betrayals sound <em>amazing</em>.</p>
<blockquote><p>How are the filters applied? Is it something done by the CPU, GPU, sound card, digital processor chip on the mother board? Maybe PS4 does it differently than xboxes and Bungie hasn't got it working properly yet.</p>
</blockquote><p>The original Xbox had a sound chip, but I don't know what all it was capable of and whether area reverb effects and such would have been offloaded to it.</p>
<p>For the PS360, it sounds like audio processing is usually a CPU thing. Those consoles have no dedicated audio processing hardware, but their CPUs feature tremendous capacity for patterned parallel computation; PS3's CELL in particular is actually theoretically significantly better at it than the CPUs in PS4 and Xbox One.</p>
<p>As for PS4 and XB1, I have no idea. You could probably do some half-decent audio work on those CPUs. Those consoles also *supposedly* have some dedicated audio processing silicone, but nobody seems to be sure of what it is and what it's for.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25169</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25169</guid>
<pubDate>Sun, 22 Jun 2014 20:02:33 +0000</pubDate>
<category>Gaming</category><dc:creator>uberfoop</dc:creator>
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<title>Does anyone have the A40 wireless MixAmp? (reply)</title>
<content:encoded><![CDATA[<p>Just trying to figure out how to get chat working with PS4.</p>
<p>My A40s sounded amazing while I was playing and provided really amazing surround sound. I was able to whip around and pick up anything that made a sound in any direction. I just haven't figured out how to sort out chat with a PS4. On XB1 I'm definitely good to go with chat since they kept the same system that worked really well with 360. (Oh and they patched it so that Astro chat wasn't getting crazy static)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25167</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25167</guid>
<pubDate>Sun, 22 Jun 2014 18:49:40 +0000</pubDate>
<category>Gaming</category><dc:creator>kidtsunami</dc:creator>
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<title>PS4 Headsets - any recommendations? (reply)</title>
<content:encoded><![CDATA[<p>When I was looking for a set of PS4 headphones for alpha, these came highly recommended.</p>
<p><a href="http://us.playstation.com/ps3/accessories/playstation-gold-wireless-headset.html">http://us.playstation.com/ps3/accessories/playstation-gold-wireless-headset.html</a></p>
<p>They are super comfortable, have a &quot;hidden&quot; mic which I've never gotten a complaint on and actually route 7.1 directly from the PS4 (via a dongle, bluetooth?)</p>
<p>They also seem to turn off my audio output to the TV, but I think that is configurable via the ps4 audio settings.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25166</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25166</guid>
<pubDate>Sun, 22 Jun 2014 16:30:26 +0000</pubDate>
<category>Gaming</category><dc:creator>negabyte</dc:creator>
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<title>PS4 Headsets - any recommendations? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Given the social aspect of Destiny I think that a set of headphones with a microphone is a must. Also I would like to play at night and not keep others awake so I'd also be relying on them for game audio.</p>
<p>Does surround sound work?</p>
</blockquote><p>Astro A40s. Headphones with a mic, and it works with surround sound. They are also very comfortable and sound fantastic.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25165</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25165</guid>
<pubDate>Sun, 22 Jun 2014 16:07:21 +0000</pubDate>
<category>Gaming</category><dc:creator>Cody Miller</dc:creator>
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<title>I would like to hear more from Astro users (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Could people hear you OK? Some reviews suggest that the Astro mikes aren't great.</p>
</blockquote><p>I've never had any complaints.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25161</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25161</guid>
<pubDate>Sun, 22 Jun 2014 10:52:19 +0000</pubDate>
<category>Gaming</category><dc:creator>TTL Demag0gue</dc:creator>
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<title>I would like to hear more from Astro users (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I have an A40 headset I've been using with my PS4, and I've really enjoyed it. My Mixamp died a while back so I hadn't been able to use the headphones and pretty much given them up for a lost cause. The PS4 made them relevant again since I can cut the Mixamp right out of the system. I didn't have any huge issues with game audio overwhelming chat audio, though having to manually adjust those settings is a little tedious.</p>
</blockquote><p>Could people hear you OK? Some reviews suggest that the Astro mikes aren't great.</p>
<p>Ear buds never fit in my ears (they always drop out) so, for daytime use, my ideal solution would be a headset that was very open and so let me hear my surround sound well but still held my mike and has a small speaker near my ear to let me hear team mates talk.</p>
<p>Or perhaps someone should do a mike only package that puts team speak through the surround sound speakers. For daytime use that could be the best of all worlds. I would have proper surround sound with a mike.</p>
<p>Does anyone make such a thing? Is it any good? Anyone here got one?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25160</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25160</guid>
<pubDate>Sun, 22 Jun 2014 09:29:36 +0000</pubDate>
<category>Gaming</category><dc:creator>scarab</dc:creator>
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<title>an example of an area where sound broke down (reply)</title>
<content:encoded><![CDATA[<p>During the Strike when you enter the area with the thread barrier... there is a corrugated metal cargo container that gives you cover whilst you snipe the two snipers on the platform at the back of the area - it's the platform that overlooks the thing that your ghost hacks - it's also near the thread barrier and is a good place to hide during legendary runs as it lets you snipe the snipers in the other waves.</p>
<p>Anyway... the place where sound chops up is the side of the cargo container that gives you cover to snipe the snipers when you first enter the area. It's before you even reach the thing that needs hacking.</p>
<p>PS - How many people noticed the sound chopping up in certain locations? I can't remember if it only happened whilst wearing a headset or if it always happened.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25158</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25158</guid>
<pubDate>Sun, 22 Jun 2014 08:55:21 +0000</pubDate>
<category>Gaming</category><dc:creator>scarab</dc:creator>
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<title>well that&#039;s embarassing (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Bungie has been filtering sounds by location since Halo 1. It's seemingly just baked filters associated with various areas, but it's been there.</p>
<p>I don't know if player voices have been filtered, but in-game (i.e. diegetic) sounds have.</p>
</blockquote><p>I wish you (or someone from Bungie) could have told me that every time I asked for it.</p>
<p>Can't say I ever noticed it happening; are there some good examples that you could mention?</p>
<p>How are the filters applied? Is it something done by the CPU, GPU, sound card, digital processor chip on the mother board? Maybe PS4 does it differently than xboxes and Bungie hasn't got it working properly yet.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25157</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25157</guid>
<pubDate>Sun, 22 Jun 2014 08:45:46 +0000</pubDate>
<category>Gaming</category><dc:creator>scarab</dc:creator>
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<title>??? (reply)</title>
<content:encoded><![CDATA[<p>Bungie has been filtering sounds by location since Halo 1. It's seemingly just baked filters associated with various areas, but it's been there.</p>
<p>I don't know if player voices have been filtered, but in-game (i.e. diegetic) sounds have.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25151</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25151</guid>
<pubDate>Sun, 22 Jun 2014 05:08:13 +0000</pubDate>
<category>Gaming</category><dc:creator>uberfoop</dc:creator>
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<title>I&#039;ve been asking for environment acoustics for ages (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
Talking of Marty... did anyone else hear a nice piece of music and think, &quot;Nice work Marty&quot; and then feel sad because you realize that Marty wasn't part of Bungie now? Made the world feel a bit emptier.</p>
</blockquote><p>Yes. :(</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25150</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25150</guid>
<pubDate>Sun, 22 Jun 2014 04:30:01 +0000</pubDate>
<category>Gaming</category><dc:creator>Kermit</dc:creator>
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<title>I&#039;ve been asking for environment acoustics for ages (reply)</title>
<content:encoded><![CDATA[<p>it's a pity it's not working right yet. There were some places were multiple gunfire sounded very choppy. Hopefully Bungie can iron out the wrinkles in it before launch because it is a neat idea in principle, it's just the implementation that lets it down right now.</p>
<p>I was going to mention it in a thread of my own but never got round to it. Maybe it just needs to be more subtle.</p>
<p>That it happens only in certain places in the game suggests that it is a feature and not a bug. I hope that Marty's departure wont prevent Bungie from sorting this.</p>
<p>Talking of Marty... did anyone else hear a nice piece of music and think, &quot;Nice work Marty&quot; and then feel sad because you realize that Marty wasn't part of Bungie now? Made the world feel a bit emptier.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25149</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25149</guid>
<pubDate>Sun, 22 Jun 2014 03:58:08 +0000</pubDate>
<category>Gaming</category><dc:creator>scarab</dc:creator>
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<title>I would like to hear more from Astro users (reply)</title>
<content:encoded><![CDATA[<p>I have an A40 headset I've been using with my PS4, and I've really enjoyed it. My Mixamp died a while back so I hadn't been able to use the headphones and pretty much given them up for a lost cause. The PS4 made them relevant again since I can cut the Mixamp right out of the system. I didn't have any huge issues with game audio overwhelming chat audio, though having to manually adjust those settings is a little tedious.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25146</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25146</guid>
<pubDate>Sat, 21 Jun 2014 23:28:45 +0000</pubDate>
<category>Gaming</category><dc:creator>TTL Demag0gue</dc:creator>
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<title>I would like to hear more from Astro users (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I had a ton of echo in Destiny (I don't think this is a feature, Xenos.) That dissipated some when I figured out how to make chat headset only (not blended)--this is a specific setting on your PS4 that is not the default. (Thanks, Bones.)</p>
</blockquote><p>I'm not talking about the crappy echo, I had that too at random times. I actually tested it with a friend, you'd walk into a corridor and it would echo and walk out and it would stop, it was very repeatable.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25143</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25143</guid>
<pubDate>Sat, 21 Jun 2014 21:58:23 +0000</pubDate>
<category>Gaming</category><dc:creator>Xenos</dc:creator>
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<title>I would like to hear more from Astro users (reply)</title>
<content:encoded><![CDATA[<blockquote><p>While any headset works with the PS4 (provided it has a 3.5mm jack), <a href="http://www.amazon.com/gp/aw/d/B00I9UKKS0/">this one</a> is highly rated, and on sale for over 50% off today only. Never used it myself, but them reviews...</p>
</blockquote><p>I saw that sale and I am tempted. </p>
<p>On the other hand, I'm invested in my Astros, and they've always worked great with my 360 and PS3.</p>
<p>Note: they have the simulated surround sound that RC mentioned above, but I've never had a problem with it.</p>
<p>I have the A40s wired version with a Mixamp (last gen). I had a friend with the new wireless astros, and I could barely hear him in Destiny.</p>
<p>I had a ton of echo in Destiny (I don't think this is a feature, Xenos.) That dissipated some when I figured out how to make chat headset only (not blended)--this is a specific setting on your PS4 that is not the default. (Thanks, Bones.)</p>
<p>What I found most troubling on the PS4 is that the key Mixamp feature--the ability to adjust the mix between game sounds and chat audio didn't seem to work well. The game audio seemed to stay the same unless I turned it all the way off. (The latter might not be correct--I kept meaning to test it when I wasn't trying to shoot things, but all in all I just remember not being very happy with the way the sound was coming out.) It may have been because other people didn't have their headset only setting on. I don't know, but like others, I found the chat in Destiny less than optimal at times.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25142</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25142</guid>
<pubDate>Sat, 21 Jun 2014 21:42:09 +0000</pubDate>
<category>Gaming</category><dc:creator>Kermit</dc:creator>
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<title>PS4 Headsets - any recommendations? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I think it was in-game. I've never done this stuff before but I think it was in-game. How do you do the other thing?</p>
<p>I found the whole invite thing rather clumsy. I had to use the PSN messaging service to make it happen and it pulls you out of the world.</p>
<p>Bungie really needs to fix the in-game voice chat and the invite experience. It's a major bummer that it doesn't work well - it defeats the purpose of making a social game.</p>
</blockquote><p>You have to start a party on the PS4 dash and invite people there. Yeah I am hoping the crappy voice quality was because it was Alpha. The in game voice chat was cool though because it would take in game environments into account, like echoing slightly in hallways.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25140</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25140</guid>
<pubDate>Sat, 21 Jun 2014 16:53:13 +0000</pubDate>
<category>Gaming</category><dc:creator>Xenos</dc:creator>
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<title>PS4 Headsets - any recommendations? (reply)</title>
<content:encoded><![CDATA[<p>I think it was in-game. I've never done this stuff before but I think it was in-game. How do you do the other thing?</p>
<p>I found the whole invite thing rather clumsy. I had to use the PSN messaging service to make it happen and it pulls you out of the world.</p>
<p>Bungie really needs to fix the in-game voice chat and the invite experience. It's a major bummer that it doesn't work well - it defeats the purpose of making a social game.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25139</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25139</guid>
<pubDate>Sat, 21 Jun 2014 16:40:51 +0000</pubDate>
<category>Gaming</category><dc:creator>scarab</dc:creator>
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<title>PS4 Headsets - any recommendations? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I used a bog standard USB teleconference set from work. They work well in the office but I couldn't make out what people where saying in-game for half of the time. And I even had the game audio cranked right down. It was very frustrating.</p>
</blockquote><p>Was this using the in-game fireteam voicechat in Destiny? Because it was significantly harder to hear people in that than in a party chat on PSN.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25137</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25137</guid>
<pubDate>Sat, 21 Jun 2014 15:44:09 +0000</pubDate>
<category>Gaming</category><dc:creator>Xenos</dc:creator>
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<title>PS4 Headsets - any recommendations? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Does any headset work with the PS4? I had assumed the official headset would tend to work the best with the system. I use a steelseries Siberia on my PC. <a href="http://steelseries.com/us/products/audio/steelseries-siberia-v2-frost-blue?gclid=CPeRuOqLi78CFUOSfgodPQwAxg">http://steelseries.com/us/products/audio/steelseries-siberia-v2-frost-blue?gclid=CPeRuOqLi78CFUOSfgodPQwAxg</a></p>
<p>It has a noise cancelling microphone, which helps keep it from picking up ambient sounds as much.</p>
</blockquote><p>I used a bog standard USB teleconference set from work. They work well in the office but I couldn't make out what people where saying in-game for half of the time. And I even had the game audio cranked right down. It was very frustrating.</p>
<p>I imagine that anything USB or with a 3.5mm audio jack will WORK with any console but I want something that works well.</p>
<p>How long have you has your headset? How does the build quality appear? I've seen inside a fair number of gaming headsets and the mics are often only held in place by the wires that drive them. Price doesn't seem to == quality. It's generally looks and features that get attention.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25136</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25136</guid>
<pubDate>Sat, 21 Jun 2014 15:01:29 +0000</pubDate>
<category>Gaming</category><dc:creator>scarab</dc:creator>
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<title>PS4 Headsets - any recommendations? (reply)</title>
<content:encoded><![CDATA[<p>While any headset works with the PS4 (provided it has a 3.5mm jack), <a href="http://www.amazon.com/gp/aw/d/B00I9UKKS0/">this one</a> is highly rated, and on sale for over 50% off today only. Never used it myself, but them reviews...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25135</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25135</guid>
<pubDate>Sat, 21 Jun 2014 13:49:49 +0000</pubDate>
<category>Gaming</category><dc:creator>Korny</dc:creator>
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