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<title>DBO Forums - One step forward, one step back. Maybe.</title>
<link>https://destiny.bungie.org/forum/</link>
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<title>One step forward, one step back. Maybe. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The idea of switching around your skills to customize yourself to a given mission is great.</p>
</blockquote><p>It worked like this in Borderlands 1 and 2, and it was really, really great.  Do I feel like a Glass Cannon today?  Or perhaps the God of Never Dying?</p>
<p>Though I did it so much my friends teased me for it. &quot;Hold on guys, I gotta Phisto before we go.&quot;</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25581</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25581</guid>
<pubDate>Mon, 30 Jun 2014 13:40:16 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>One step forward, one step back. Maybe. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p><a href="http://m.techradar.com/news/gaming/destiny-s-end-game-content-will-blow-players-minds--1254317">http://m.techradar.com/news/gaming/destiny-s-end-game-content-will-blow-players-minds--1254317</a></p>
</blockquote></blockquote><blockquote><p><br />
I'm pretty intrigued actually. A low level cap is nice. So grinding for exp won't be an issue.</p>
<p>However, is &quot;seeking out better equipment&quot; going to be where the grind's gonna be? After all, you're either going to grind until the random drop is something you want, or grind to get enough money / crucible / vanguard / whatever points to buy the guns you want.</p>
<p>The idea of switching around your skills to customize yourself to a given mission is great.</p>
<p>All in all much happier than before by the looks of it. No guardian trainer necessary :-p</p>
</blockquote><p>I did get the sense that in a few days you'd get to Level 20. So I'm really looking forward to how the end game content works!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25577</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25577</guid>
<pubDate>Mon, 30 Jun 2014 08:28:48 +0000</pubDate>
<category>Destiny</category><dc:creator>kidtsunami</dc:creator>
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<title>Customization does not equal grind (reply)</title>
<content:encoded><![CDATA[<p>I think Bungie has been hitting on the &quot;play your way&quot; aspect pretty hard.  With the ease of getting a class maxed out with good gear, the end game must rely on more the narrative gameplay and messing with the mechanics of it then ensuring you have a burst rifle +5 instead of +4.  </p>
<p>Look at WoW, all the end game content has been shifted away from the tank, dps, heal trifecta that was so prevalent the first few years.  It is a good bet that Bungie is aware of that, and has changed the end game content around so as to encourage players to think instead of kill 100 fallen rats.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25570</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25570</guid>
<pubDate>Sun, 29 Jun 2014 23:48:54 +0000</pubDate>
<category>Destiny</category><dc:creator>Durandal</dc:creator>
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<title>Destiny&#039;s end-game content will &#039;blow players&#039; minds&#039; (reply)</title>
<content:encoded><![CDATA[<p>So, there will be additional game modes to story-mode, exploration, pvp, strike, and raid?  It sounds like this is only a small fraction of game modes they have planned to release.  Maybe the loot grind isn't going to dominate the end-game like I previously thought.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25553</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25553</guid>
<pubDate>Sat, 28 Jun 2014 21:42:22 +0000</pubDate>
<category>Destiny</category><dc:creator>Kalamari</dc:creator>
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<title>One step forward, one step back. Maybe. (reply)</title>
<content:encoded><![CDATA[<blockquote><p><a href="http://m.techradar.com/news/gaming/destiny-s-end-game-content-will-blow-players-minds--1254317">http://m.techradar.com/news/gaming/destiny-s-end-game-content-will-blow-players-minds--1254317</a></p>
</blockquote><p>I'm pretty intrigued actually. A low level cap is nice. So grinding for exp won't be an issue.</p>
<p>However, is &quot;seeking out better equipment&quot; going to be where the grind's gonna be? After all, you're either going to grind until the random drop is something you want, or grind to get enough money / crucible / vanguard / whatever points to buy the guns you want.</p>
<p>The idea of switching around your skills to customize yourself to a given mission is great.</p>
<p>All in all much happier than before by the looks of it. No guardian trainer necessary :-p</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25549</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25549</guid>
<pubDate>Sat, 28 Jun 2014 20:37:53 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Good article. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=25546</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25546</guid>
<pubDate>Sat, 28 Jun 2014 18:29:58 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Destiny&#039;s end-game content will &#039;blow players&#039; minds&#039;</title>
<content:encoded><![CDATA[<p><a href="http://m.techradar.com/news/gaming/destiny-s-end-game-content-will-blow-players-minds--1254317">http://m.techradar.com/news/gaming/destiny-s-end-game-content-will-blow-players-minds--1254317</a></p>
<p>&quot;We've named a raid, but that's just one of the examples of the kind of stuff we want to give player,&quot; he said. &quot;Once they reach what they believe is the peak in the game, then we really just want to blow their minds with a whole bunch of crazy, like, 'Now go try that!'&quot;</p>
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<link>https://destiny.bungie.org/forum/index.php?id=25543</link>
<guid>https://destiny.bungie.org/forum/index.php?id=25543</guid>
<pubDate>Sat, 28 Jun 2014 17:55:19 +0000</pubDate>
<category>Destiny</category><dc:creator>bluerunner</dc:creator>
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