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<title>DBO Forums - Mailsack March 1, 2013</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>From what I understand about the game from what's been said, missions and events will take place every day and at random times, even if you are playing by yourself. So it'll tell you something is happening in an area and you can go fight alien scum by yourself if you want.</p>
</blockquote></blockquote><blockquote><p><br />
If this is how it's designed, this is why I wouldn't get this game. I want to be able to play when I want, not schedule my life around events in the virtual world.</p>
</blockquote><p>There can be cool things about this, though, difficulties aside.</p>
<p>I have fond memories of Planetarion, for instance.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4401</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4401</guid>
<pubDate>Sat, 09 Mar 2013 10:50:55 +0000</pubDate>
<dc:creator>narcogen</dc:creator>
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<title>The Podcast (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I have to say Cody I understand your points a lot better after listening to the podcast on r.net. So I have to say I apologize if you were ever frustrated by me not understanding a lot of your points. I can't say I agree with many of your perspectives, but I respect them a lot more.</p>
</blockquote><p>Me, too. Less prickly in voice.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4316</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4316</guid>
<pubDate>Fri, 08 Mar 2013 17:32:09 +0000</pubDate>
<dc:creator>Kermit</dc:creator>
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<title>The Podcast (reply)</title>
<content:encoded><![CDATA[<p>I have to say Cody I understand your points a lot better after listening to the podcast on r.net. So I have to say I apologize if you were ever frustrated by me not understanding a lot of your points. I can't say I agree with many of your perspectives, but I respect them a lot more.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4302</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4302</guid>
<pubDate>Fri, 08 Mar 2013 07:39:24 +0000</pubDate>
<dc:creator>Xenos</dc:creator>
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<title>Auto-pilot (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I also wonder what it means for the long term playability of the game.  I still like picking up Halo 1 from time to time and playing it.  How much of the game is built into the disc, and how much is time sensitive?  If I want to play it again 12 years from now, how much of the game will I be able to play, and can I play it at all?</p>
</blockquote><p>Bungie themselves have historically been good about supporting their games after their 'core life.' They said the MM and stats of Halo 2 moved into a corner of the servers that were for Halo 3 after that game launched, for example.</p>
<p>Like with Reach, that Daily/Weekly Challenges continue to update, I imagine any time-sensitive events in Destiny will simply loop after they've stopped making/releasing new stuff.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4294</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4294</guid>
<pubDate>Thu, 07 Mar 2013 23:51:34 +0000</pubDate>
<dc:creator>RC</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<p>I also wonder what it means for the long term playability of the game.  I still like picking up Halo 1 from time to time and playing it.  How much of the game is built into the disc, and how much is time sensitive?  If I want to play it again 12 years from now, how much of the game will I be able to play, and can I play it at all?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4269</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4269</guid>
<pubDate>Thu, 07 Mar 2013 19:36:00 +0000</pubDate>
<dc:creator>bluerunner</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
That's actually what I assume the quote about it being for the impatient and distracted is about, yeah it'll be fun for the people who want new content all the time, but it'll also be fun for the people that only have a couple hours a week or can't play everyday. Which both apply to me, sometimes I can play everyday for hours and sometimes I can only play on the weekends for 3-4 hours.</p>
</blockquote><p>You're situation sounds like mine, except I probably have less time overall. Given the presence at Bungie of grizzled ancients who tend to have family responsibilities, I'm hopeful those guys are making a game that they can enjoy playing, too. By that I mean that limited time involvement doesn't translate into a limit on your exposure to cool stuff.</p>
<p>Kerm</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4267</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4267</guid>
<pubDate>Thu, 07 Mar 2013 19:23:11 +0000</pubDate>
<dc:creator>Kermit</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>If this is how it's designed, this is why I wouldn't get this game. I want to be able to play when I want, not schedule my life around events in the virtual world.</p>
</blockquote><p>That's actually what I assume the quote about it being for the impatient and distracted is about, yeah it'll be fun for the people who want new content all the time, but it'll also be fun for the people that only have a couple hours a week or can't play everyday. Which both apply to me, sometimes I can play everyday for hours and sometimes I can only play on the weekends for 3-4 hours.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4260</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4260</guid>
<pubDate>Thu, 07 Mar 2013 17:40:43 +0000</pubDate>
<dc:creator>Xenos</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>From what I understand about the game from what's been said, missions and events will take place every day and at random times, even if you are playing by yourself. So it'll tell you something is happening in an area and you can go fight alien scum by yourself if you want.</p>
</blockquote><p>If this is how it's designed, this is why I wouldn't get this game. I want to be able to play when I want, not schedule my life around events in the virtual world.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4259</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4259</guid>
<pubDate>Thu, 07 Mar 2013 17:36:57 +0000</pubDate>
<dc:creator>Cody Miller</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<p>From what I understand about the game from what's been said, missions and events will take place every day and at random times, even if you are playing by yourself. So it'll tell you something is happening in an area and you can go fight alien scum by yourself if you want.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4248</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4248</guid>
<pubDate>Thu, 07 Mar 2013 06:48:38 +0000</pubDate>
<dc:creator>Xenos</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>About Lone Wolfs enjoying Destiny:</p>
</blockquote><blockquote><blockquote><p><strong>Madness:</strong> Is everything in Destiny made so &quot;lone wolves&quot; like me can enjoy the game as &gt;much as the guys who like to play cooperatively?<br />
You won’t be required to partner with strangers to achieve your goals in Destiny.  &gt;You’ll have all the freedom you need to blaze your own trail.</p>
</blockquote></blockquote><p>That is actually good news, but if that's the case why can't we go lone wolf offline, then go online to play with others? Sorry to keep going back to this, but I'm just generally confused as to why a game which isn't actually supposed to be an MMO (or so Bungie says) needs to connect to the internet all the time.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=4245</link>
<guid>https://destiny.bungie.org/forum/index.php?id=4245</guid>
<pubDate>Thu, 07 Mar 2013 02:50:50 +0000</pubDate>
<dc:creator>Cody Miller</dc:creator>
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<title>This. (reply)</title>
<content:encoded><![CDATA[<p><img src="http://images2.wikia.nocookie.net/__cb20060310225158/lotr/images/b/ba/Smeagol_5.jpg " alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=3972</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3972</guid>
<pubDate>Mon, 04 Mar 2013 01:34:41 +0000</pubDate>
<dc:creator>Malagate</dc:creator>
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<title>This. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>They choose their own questions, so if it had grinding and I didn't want to say it, I wouldn't answer the question. Obviously I'm still speculating, but it's seems illogical they'd answer the question if it had grinding since they don't have to.</p>
</blockquote></blockquote><blockquote><p><br />
Also, I'm pretty surprised that nobody has (publicly) interpreted the 'shiny loot' comment as a wry commentary on the paranoia of the internet...</p>
</blockquote><p>I don't get the connection, so that might be a reason.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3967</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3967</guid>
<pubDate>Mon, 04 Mar 2013 00:01:13 +0000</pubDate>
<dc:creator>General Vagueness</dc:creator>
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<title>This. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>They choose their own questions, so if it had grinding and I didn't want to say it, I wouldn't answer the question. Obviously I'm still speculating, but it's seems illogical they'd answer the question if it had grinding since they don't have to.</p>
</blockquote><p>Also, I'm pretty surprised that nobody has (publicly) interpreted the 'shiny loot' comment as a wry commentary on the paranoia of the internet...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3945</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3945</guid>
<pubDate>Sun, 03 Mar 2013 15:34:28 +0000</pubDate>
<dc:creator>Claude Errera</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>LLamuh: Will competitive gamers have a home in Destiny?<br />
Yes. The most competitive guys at our studio are having a damn good time playing Destiny.   --Josh Hamrick, Senior Designer</p>
</blockquote></blockquote><blockquote><p><br />
I remember a lot of Bungie not being great at games even their own, but that might be outdated now. I know they're not the best at finding glitches, bugs, exploits, etc.</p>
</blockquote><p>I think really what this question is asking is whether the game supports a strong player vs. player gameplay environment, and whether it will be fun. People who work at Bungie enjoying themselves within this environment speaks to it <em>being fun</em> rather than <em>being balanced and exploit-free</em>; the latter is more an issue for large scale testing and QA rather than for individual devs. Either way, an always-online game like this surely means they'll be able to address exploits very rapidly.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3937</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3937</guid>
<pubDate>Sun, 03 Mar 2013 11:45:10 +0000</pubDate>
<dc:creator>kapowaz</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<p>They choose their own questions, so if it had grinding and I didn't want to say it, I wouldn't answer the question. Obviously I'm still speculating, but it's seems illogical they'd answer the question if it had grinding since they don't have to.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3910</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3910</guid>
<pubDate>Sun, 03 Mar 2013 06:01:59 +0000</pubDate>
<dc:creator>Xenos</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I am pretty sure the &quot;Destiny is an action game&quot; was supposed to be a &quot;no it's not a grinding game.&quot;</p>
</blockquote></blockquote><blockquote><p><br />
Which, considering that &quot;grinding&quot; is a negatively-connotated term, is probably the response that you'd receive even from some grind-heavy MMO marketing staff.</p>
</blockquote><p>that's what has me a little concerned-- I'm pretty sure I remember something about confirmation of no grinding last week, but I didn't read a source on that, so I really don't know</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3904</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3904</guid>
<pubDate>Sun, 03 Mar 2013 05:41:18 +0000</pubDate>
<dc:creator>General Vagueness</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I am pretty sure the &quot;Destiny is an action game&quot; was supposed to be a &quot;no it's not a grinding game.&quot;</p>
</blockquote><p>Which, considering that &quot;grinding&quot; is a negatively-connotated term, is probably the response that you'd receive even from some grind-heavy MMO marketing staff.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3898</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3898</guid>
<pubDate>Sun, 03 Mar 2013 04:43:48 +0000</pubDate>
<dc:creator>uberfoop</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Mandroid: Will there be grinding? I hate having to grind for stuff.<br />
Destiny is an action game, so you’ll grind your enemies into dust. </p>
</blockquote></blockquote><blockquote><p><br />
Do you notice how he didn't say no? :\</p>
</blockquote><p>I am pretty sure the &quot;Destiny is an action game&quot; was supposed to be a &quot;no it's not a grinding game.&quot;</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3897</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3897</guid>
<pubDate>Sun, 03 Mar 2013 04:36:24 +0000</pubDate>
<dc:creator>Xenos</dc:creator>
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<title>Mailsack March 1, 2013 *NM* (reply)</title>
<content:encoded><![CDATA[<blockquote><p>…maybe I'm being paranoid.</p>
</blockquote><p>Yes. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3891</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3891</guid>
<pubDate>Sun, 03 Mar 2013 03:51:30 +0000</pubDate>
<dc:creator>Ragashingo</dc:creator>
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<title>Mailsack March 1, 2013 (reply)</title>
<content:encoded><![CDATA[<p>This is going to be a long one.</p>
<blockquote><p>Duardo: What's the scariest part about creating a new universe?<br />
The best sci-fi/fantasy blows people’s minds, while still resonating with them on a deeper, universally relatable level. The entire team at Bungie has spent years figuring out how to best marry these two ideals into one wholly compelling experience.  It’s been daunting, to say the least. But releasing it to the wild – that is the terrifying part.   --Dave Mongan, Senior Writer</p>
</blockquote><p>sci-fi/fantasy... I can't honestly say I'm surprised or enthusiastic :/</p>
<blockquote><p>tyalka93: How much backstory and lore can we expect in Destiny?<br />
Prior to joining the writing team on Destiny, Eric Raab painstakingly helped guide the Halo fiction as part of an external team at Tor Books. He has a wealth of experience curating deep volumes of fiction for other franchises and a stable of supremely talented authors, as well.  When we asked him your question, we expected a digital tome overflowing with carefully wrought prose. Instead, he wrote the following.</p>
</blockquote><blockquote><p>Generations worth. Good luck uncovering it all.   --Eric Raab, Managing Editor</p>
</blockquote><p>well that's good, or at least it sounds good-- that applies to several other answers so I'll skip those</p>
<blockquote><p>Dark Delta 6: What is your favorite alien in Destiny?<br />
There are many to choose from.  Let’s learn about the preferred targets of our panel.</p>
</blockquote><blockquote><p>snip</p>
</blockquote><blockquote><p>I fell in love with the Fallen all the way back in 2009. Partly because there’s just something wonderful about the idea of a nomadic race of once noble houses now scattered to the solar winds. Partly because there’s something primordial and instantly terrifying about squaring off against an unpredictable Fallen Captain, his tattered crimson cape draped over a set of four splayed and angular arms that bristle with sleek firepower.  That said, now that all of the enemy combatant races have been fleshed out more deeply, I’m harder pressed to call out a single enemy as a frontrunner. It’s become too difficult to play favorites. The amount of visual variety has become mind boggling, and our writers have been in overdrive to give each race rich and meaningful motivations that don’t just create distinctions between enemy races, but within them.   --Urk, Classified</p>
</blockquote><p>That does sound good. Also now we know the concepts for at least some of the factions go back to 2009-- that makes sense given the &quot;Destiny awaits&quot; poster giving an impression of the Traveler, but they could've come up with that really early; now we know the game's story was at least partly figured out then. I wonder if there were any other hints about Destiny in ODST or Reach.... We still don't understand the circular code things on a bunch of things in Reach or the dot signs in ODST (I'm kind of disappointed the geomantic figure stuff didn't relate to them at all), and I think some of the license plate numbers in ODST still don't have anything definite associated with them....</p>
<blockquote><p>ll ManBean ll: What's Bungie's favorite thing to do in Destiny?<br />
With so many things to do, we’ll need our panelists to scratch the surface.</p>
</blockquote><blockquote><p>snip</p>
</blockquote><blockquote><p>I just go out to kill stuff for the shiny loot.   --Ben Thompson, Engineer</p>
</blockquote><p>I don't think I like the sound of that.</p>
<blockquote><p>Sit on the Shores of Time on Venus and watch other Guardians run through, leaving behind a body count.   --Nate Hawbaker, Associate Technical Artist</p>
</blockquote><p>This actually has me kind of intrigued.</p>
<blockquote><p>Dramatic entrances.   --Josh Markham, Associate Artist</p>
</blockquote><p>hmm...</p>
<blockquote><p>Camp out in the social areas helping people get to their next destination.   --Kevin Hart, Associate Artist</p>
</blockquote><p>I'm not sure if I like this response or not. Helping people can be nice but it can also be one of the most difficult and frustrating things you'll ever do.</p>
<blockquote><p>Madness: Is everything in Destiny made so &quot;lone wolves&quot; like me can enjoy the game as much as the guys who like to play cooperatively?<br />
You won’t be required to partner with strangers to achieve your goals in Destiny.  You’ll have all the freedom you need to blaze your own trail. </p>
</blockquote><p>That's good to hear (er, read).</p>
<blockquote><p>LLamuh: Will competitive gamers have a home in Destiny?<br />
Yes. The most competitive guys at our studio are having a damn good time playing Destiny.   --Josh Hamrick, Senior Designer</p>
</blockquote><p>hmm :/<br />
I'm not exactly convinced of anything. I remember a lot of Bungie not being great at games even their own, but that might be outdated now. I know they're not the best at finding glitches, bugs, exploits, etc. IDK, maybe I'm being paranoid.</p>
<blockquote><p>Mandroid: Will there be grinding? I hate having to grind for stuff.<br />
Destiny is an action game, so you’ll grind your enemies into dust. </p>
</blockquote><p>Do you notice how he didn't say no? :\</p>
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<link>https://destiny.bungie.org/forum/index.php?id=3886</link>
<guid>https://destiny.bungie.org/forum/index.php?id=3886</guid>
<pubDate>Sun, 03 Mar 2013 03:14:56 +0000</pubDate>
<dc:creator>General Vagueness</dc:creator>
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