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<title>DBO Forums - Same</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
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<title>Same (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=45234</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45234</guid>
<pubDate>Thu, 20 Nov 2014 00:18:58 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
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<title>Dat Lag (reply)</title>
<content:encoded><![CDATA[<p>Or I just got overly frustrated at it. I play good when I'm angry but I play even better when I'm happy so that was my bad. :(</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45182</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45182</guid>
<pubDate>Wed, 19 Nov 2014 18:30:34 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Dat Lag (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>No AFKs for me on PS4 last night in about 8 games.  We did dominate one game to the point where four of the enemy team quit, but in all of our other games everything was down to the wire (that's not true - we got our asses handed to us in one game, but I'm blaming lag for that... There's no way my attack 300 Shadow Price can't kill a 27 with his back to me).</p>
</blockquote></blockquote><blockquote><p><br />
I had this happen in a few games. I was averaging around a 1.25 K/D for most of the Iron Banner I played last night except for a few games that were lag fests. on those I went .5 or less as a level 30 with a 300 Suros. I WAS PISSED.</p>
</blockquote><p>We were having some issues with that in our fireteam too. Raga seemed to get the brunt of it, but there were a couple of times I was ready to fire a controller at my TV.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45176</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45176</guid>
<pubDate>Wed, 19 Nov 2014 18:17:29 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Played a fair bit last night. Not one AFK player (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Obviously thats just anecdotal, but Yeah</p>
</blockquote><p>I played last night and it I noticed zero. Maybe Bungie's detection kicked in? Either that or folks aren't doing it anymore.  I'm guessing the pool is bigger now, and when it first launched it was a different crowd.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45168</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45168</guid>
<pubDate>Wed, 19 Nov 2014 17:58:37 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>No Kidding (reply)</title>
<content:encoded><![CDATA[<blockquote><p>No AFKs for me on PS4 last night in about 8 games.  We did dominate one game to the point where four of the enemy team quit, but in all of our other games everything was down to the wire (that's not true - we got our asses handed to us in one game, but I'm blaming lag for that... There's no way my attack 300 Shadow Price can't kill a 27 with his back to me).</p>
</blockquote><p>I had this happen in a few games. I was averaging around a 1.25 K/D for most of the Iron Banner I played last night except for a few games that were lag fests. on those I went .5 or less as a level 30 with a 300 Suros. I WAS PISSED.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45166</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45166</guid>
<pubDate>Wed, 19 Nov 2014 17:51:12 +0000</pubDate>
<category>Destiny</category><dc:creator>unoudid</dc:creator>
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<title>Yeah, have to agree on the lack of AFKing players (reply)</title>
<content:encoded><![CDATA[<p>No AFKs for me on PS4 last night in about 8 games.  We did dominate one game to the point where four of the enemy team quit, but in all of our other games everything was down to the wire (that's not true - we got our asses handed to us in one game, but I'm blaming lag for that... There's no way my attack 300 Shadow Price can't kill a 27 with his back to me).</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45160</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45160</guid>
<pubDate>Wed, 19 Nov 2014 17:37:14 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>My guess is it was more based on deaths without activity than just on time of inactivity and I might have been kicked sooner if the enemy hadn't looked straight at me and kept running but I'm not going to go back and test that for fear of having the automated systems mark me as a bad player. :)</p>
</blockquote></blockquote><blockquote><p><br />
After playing with me so much, I'm sure they've already done that.</p>
<p>(Also, it sounds like freezing and pretending your AFK when you see an enemy a good defensive strategy, hah!)</p>
</blockquote><p>You saved my derriere a couple of times last night, so I wouldn't sell yourself too short there Mr. Gil.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45153</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45153</guid>
<pubDate>Wed, 19 Nov 2014 17:24:39 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>My guess is it was more based on deaths without activity than just on time of inactivity and I might have been kicked sooner if the enemy hadn't looked straight at me and kept running but I'm not going to go back and test that for fear of having the automated systems mark me as a bad player. :)</p>
</blockquote><p>After playing with me so much, I'm sure they've already done that.</p>
<p>(Also, it sounds like freezing and pretending your AFK when you see an enemy a good defensive strategy, hah!)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45151</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45151</guid>
<pubDate>Wed, 19 Nov 2014 17:21:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>There are almost enough DBO 360ers to fill two fireteams (reply)</title>
<content:encoded><![CDATA[<p>Damn, Represent!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45146</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45146</guid>
<pubDate>Wed, 19 Nov 2014 17:17:21 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Damn! I keep missing you, man! (reply)</title>
<content:encoded><![CDATA[<p>Did the Nightfall, Weekly Heroic, Daily Heroic, HM Raid, and then a ton of IB. I'm pretty sure I spend more time on Destiny on Tuesdays then I do at my 8-5 job.</p>
<p>Hit me up when you play. I saw you were running in a group of 4 for a while. I had a group of 3 or I would have joined you guys.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45144</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45144</guid>
<pubDate>Wed, 19 Nov 2014 17:14:39 +0000</pubDate>
<category>Destiny</category><dc:creator>unoudid</dc:creator>
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<title>Damn! I keep missing you, man! (reply)</title>
<content:encoded><![CDATA[<p>Sorry about that, I thought you were running nightfall last night and not the iron banner or I would have jumped into your game. My bad!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45141</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45141</guid>
<pubDate>Wed, 19 Nov 2014 16:56:01 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Yeah, have to agree on the lack of AFKing players (reply)</title>
<content:encoded><![CDATA[<p>There were a few people who dropped out here or there, but I didn't notice any AFK's, and most of the games I played were competitive, down to the wire thrillers.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45140</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45140</guid>
<pubDate>Wed, 19 Nov 2014 16:54:09 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Same here (reply)</title>
<content:encoded><![CDATA[<p>played IB for probably 4 hours last night and not one AFK player. I did spawn into some games near the end where people had quit though.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45139</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45139</guid>
<pubDate>Wed, 19 Nov 2014 16:53:02 +0000</pubDate>
<category>Destiny</category><dc:creator>unoudid</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Well guess what? Folks just go afk now. Looks like people are queueing up into matchmaking, leaving, then coming back after 5 games and playing to redeem. I've gotten multiple afk teammates every match.</p>
</blockquote><p>Just wondering, did you completely make this up? </p>
<p>It goes against my five-ish hour Iron Banner experience where I saw <em>maybe</em> one AFKer and it goes against the test I just ran where Destiny kicked me back to orbit after just over four minutes of inactivity* and it goes against our knowledge of Bungie building similar anti-AFKer systems into each of their games since at least Halo 3. So yeah, I have to wonder just how truthful you're being here...</p>
<blockquote><p>Why is it I can solve this shit but Bungie can't?</p>
</blockquote><p>Becasue huge, over exaggerated or just plain made up problem are easier to solve than small, minor legitimate ones?</p>
<p> <br />
 <br />
*Interestingly, it kicked me directly after my second inactive death. The enemy team sorta ignored me since my initial spawn was a bit out of the way... My guess is it was more based on deaths without activity than just on time of inactivity and I might have been kicked sooner if the enemy hadn't looked straight at me and kept running but I'm not going to go back and test that for fear of having the automated systems mark me as a bad player. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45138</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45138</guid>
<pubDate>Wed, 19 Nov 2014 16:50:19 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Played a fair bit last night. Not one AFK player (reply)</title>
<content:encoded><![CDATA[<p>Obviously thats just anecdotal, but Yeah</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45117</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45117</guid>
<pubDate>Wed, 19 Nov 2014 13:59:57 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>To me, investment systems can definitely be lazy, stupid game design, especially in mobile games I've seen people play, but Destiny's investment system just feels like an RPG to me.</p>
</blockquote></blockquote><blockquote><p><br />
It's not very RPG like. Have you played the original Deus Ex? It's a real RPG with FPS elements, and does everything from weapon procurement to character building better than Destiny, or really any other game. Destiny has MMORPG elements, and MMORPGs are bad games because the genre is bad.</p>
</blockquote><p>I don't think it's even possible to converse with such a structured statement, hah.</p>
<blockquote><p>Destiny's investment system is lazy because all it does is get in your way. Bungie could just as easily had bounties and strikes come up to suggest things for you to do, since you enjoy that, yet have it not be tied to acquiring exp, rep, ascendant materials, etc. I cannot think of a single thing in your post of elements you enjoy that could not have been done, and done BETTER without investment. You can still build your character and progress your gear.</p>
</blockquote><p>I don't know, as I've never had these investments get in my way. :/</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45108</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45108</guid>
<pubDate>Wed, 19 Nov 2014 06:11:33 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<p>Or to sum up your post: Most RPG devs figured this stuff out six years ago, but Bungie decided to go with extremely outdated WoW and Ultima mechanics.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45098</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45098</guid>
<pubDate>Wed, 19 Nov 2014 04:10:29 +0000</pubDate>
<category>Destiny</category><dc:creator>Avateur</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>To me, investment systems can definitely be lazy, stupid game design, especially in mobile games I've seen people play, but Destiny's investment system just feels like an RPG to me.</p>
</blockquote><p>It's not very RPG like. Have you played the original Deus Ex? It's a real RPG with FPS elements, and does everything from weapon procurement to character building better than Destiny, or really any other game. Destiny has MMORPG elements, and MMORPGs are bad games because the genre is bad.</p>
<p>Destiny's investment system is lazy because all it does is get in your way. Bungie could just as easily had bounties and strikes come up to suggest things for you to do, since you enjoy that, yet have it not be tied to acquiring exp, rep, ascendant materials, etc. I cannot think of a single thing in your post of elements you enjoy that could not have been done, and done BETTER without investment. You can still build your character and progress your gear.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45093</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45093</guid>
<pubDate>Wed, 19 Nov 2014 03:08:42 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<p>No, these problems haven't affected me personally - but most of these patches that have had these unintended affects have <em><strong>just</strong></em> been released. When you have a game with so many variables, like say Skyrim for example, sometimes patches make new mistakes that aren't seen until you have a hundred thousand testers (us) as opposed to a hundred in-house.</p>
<p>Hopefully these new issues that affect you are fixed soon, and in no way am I against pointing these kinds of problems out. But if you want a discussion and not just vent, I could communicate better with you if the posts weren't so <em>loaded</em>, for lack of a better word. :)</p>
<p>To me, investment systems can definitely be lazy, stupid game design, especially in mobile games I've seen people play, but Destiny's investment system just feels like an RPG to me. One that produces problems, but in certain players, not the game itself. It brings out the addicts, the competitors, and especially the impatient, to the point where they're quickly not having fun anymore and are just grinding. Then, instead of sharing about the fun they had that day with the game, or criticize what could be improved, they just vent and complain and act like the fact that they're still playing this shit game at all is a <em>blessing</em> to the developer. Luckily these folks don't hamper my enjoyment in-game. Only on the internet.</p>
<p>But other people can use the same investment system as a skeleton to adventure. To me, leveling and bounties are a make-your-own-mission. &quot;Let's see... I'm going to do the Daily and while I do so I'll beat this boss on heroic, kill 20 enemies in close quarters, and get 100 headshots.&quot;</p>
<p>It makes me play the missions I've played a handful of times differently and in doing so, I find new ways to have fun that I wouldn't normally have because these &quot;suggestions&quot; make me change up my playstyle. Just like if I had to defend Captain Keyes in a room being stormed, I'd switch to my shotgun and play swift and fast to make sure no targets get in close to the Captain. With whatever bounties I have equipped, it has the same kind of effect. I load up my scout rifle to focus on headshots and beef up my armor and knife-throw-chains so I can take down the enemies in close quarters.</p>
<p>Afterwards, I go cash in the bounties and upgrade stuff. But it's just a neat little mission-end screen to me. It's not my point in playing. Of course, I hope we start to see new bounties and I'd love to see more variety in them now that I've played this batch for a while.</p>
<p>As for leveling gear, I've never worried about my Hard Light that I randomly got one day (I really can't remember where I got it). During these bounty adventures and strikes with friends, the gun has slowly been improving. Now that I've reached the last column, I have so much Ascendant Energy that I've gotten unintentionally over the weeks, Hard Light just keeps popping up in power with no grinding.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45080</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45080</guid>
<pubDate>Tue, 18 Nov 2014 23:54:09 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>Once again investment ruins everything (iron banner) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>We seem have to have very different experiences with Destiny as I've never had &quot;constant, mounting problems&quot; with it, every day, as you seem to suggest you have. I also don't view the game as unfinished, but that's not to say it's perfect.</p>
</blockquote><p>To be fair, we are at very different points in the game. When Bungie hastily nerfs the Vex Mythoclast for PvP, but ends up making it bad in PvE, that's an issue. It's an issue where several exotics like Thorn and Pocket Infinity are now having 'unintended' problems. I never had bugs in the Vault of Glass until the Atheon teleport 'fix'. I don't know if these issues affect you, but they certainly are bothersome, especially when many are motivated by shortcomings to the investment system.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=45078</link>
<guid>https://destiny.bungie.org/forum/index.php?id=45078</guid>
<pubDate>Tue, 18 Nov 2014 23:15:26 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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