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<title>DBO Forums - Portal 2</title>
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<description>Bungie.Org talks Destiny</description>
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<title>Portal 2 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>So what if you made your whole game that way? What if you tried to make that campaign / story experience, but have it be co-op only? Nobody has tried this</p>
</blockquote><p>Technically, the co-op campaign is separate from the single player campaign. But if you want to finish the whole thing, you technically* need 2 ppl</p>
<p><br />
*i believe someone was able to solo it, although that is like someone soloing a raid that was meant for a full fireteam.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=98031</link>
<guid>https://destiny.bungie.org/forum/index.php?id=98031</guid>
<pubDate>Wed, 11 Nov 2015 03:49:59 +0000</pubDate>
<category>Destiny</category><dc:creator>Schedonnardus</dc:creator>
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<title>It&#039;s the social interaction, not the game (reply)</title>
<content:encoded><![CDATA[<p>There are a lot of board games that can be played single player that are otherwise co-op players v. game, and I've known people to run side campaigns of Pen and Paper stuff under circumstances where either their group was unavailable due to real life, or no one else wanted to play a social politics Sidereal Exalted campaign at that point in time. </p>
<p>It is interesting to me, with Destiny Specifically, that I'll actually occupy my idle game time with other games (I still have AssCreed Black Flag to finish, and I've completed a bunch of other games since Destiny came out, and I've been mixing in some Halo 5 here and there) especially when my friends aren't online, but if a group gathers we gather for Destiny nine times out of ten. Usually for a Raid or some Crucible hijinks. Weekends bring coordinated Trials games (sometimes winning 5:0 when we've otherwise given up and are all maining sidearms) and weekdays often have people splitting into Nightfall Teams and King's Fall.</p>
<p>I think that the recent Extra Credits video (<a href="https://www.youtube.com/embed/DfhPNsQtaXo">Here</a>) on Destiny illustrates my feelings on it well, and in a lot of ways for me, Destiny plays out how you're asking for it, albeit in a non-arbitrary fashion.</p>
<p>Referring to Destiny as comfort food sums up my current feelings on the game, and in a greater gaming ecosystem I don't feel terribly subjected to some of the game decisions other people seem to have conflict with.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=98027</link>
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<pubDate>Wed, 11 Nov 2015 02:13:54 +0000</pubDate>
<category>Destiny</category><dc:creator>Harmanimus</dc:creator>
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<title>So vivid in my mind. It has to be a thing now. Make it so. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=98008</link>
<guid>https://destiny.bungie.org/forum/index.php?id=98008</guid>
<pubDate>Tue, 10 Nov 2015 07:56:18 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Also the new music sucks (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Honestly they earned so much goodwill from me for Meat Boy that I can't help but still like them. I didn't know about the Mac port, but  I always wait for reviews anyway so it doesn't really affect me.</p>
</blockquote><p>Mac Port is fixed at windowed 640 x 480. Mac Port does not have gamepad support.</p>
<p>As I said, it's absolutely unplayable, and utterly shameful it exists in such a state.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=98006</link>
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<pubDate>Tue, 10 Nov 2015 07:39:56 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>It&#039;s the social interaction, not the game (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I will occasionally hop into chat with my Destiny playing friends while I do something else and I instantly stop missing Destiny.  The game's focus on fireteams and raid activities has created social peer pressure to continually log on in order to keep from letting your friends down, paired with the fun of playing with your friends.</p>
<p>I remember when I quit WoW, it was like I lost 50 friends all at once.  It was really rough.</p>
</blockquote><p>This is why I think that current online game design paradigm around the social focusing on the internet is ultimately wrong. The correct way is to focus on local multiplayer, or online worlds that aren't &quot;persistent&quot;.</p>
<p>When so much of the social interaction is dependent on other players online, this creates pressure to keep people playing, which in turn leads to grindy and manipulative designs, which in turn leads to having to play all the time which leads to the problem you describe.</p>
<p>I think a true social co-operative game would be a game that's set up like a single player RPG, but would require multiple players. It's not really that far fetched is it? Board games require multiple people. So does Dungeons and Dragons. Or poker.</p>
<p>Raids are the closest thing to this. You have to pre-arrange them. You can't just jump in. So what if you made your whole game that way? What if you tried to make that campaign / story experience, but have it be co-op only? Nobody has tried this, and I think it would preserve the aspect of playing with friends, while completely eliminating the need to gut your game design to manipulate people into spending way more time online than they need to.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=98005</link>
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<pubDate>Tue, 10 Nov 2015 06:46:46 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>A++++ Would Watch! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=98003</link>
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<pubDate>Tue, 10 Nov 2015 06:20:32 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>I wrote this scene for a movie once (reply)</title>
<content:encoded><![CDATA[<p>(A movie that doesn't exist, but this scene does):  Where Rob Riggle and Mark Wahlberg are buddy cops, and they both have to pee, but the urinal is broken because they smashed a bad guy's head against it in an earlier scene, so rob goes past the sink to pee in the toilet, and Mark tries to wait, but the sound of Rob peeing makes him have to pee super bad, so he pees in the sink, but because he's short, instead of standing near it and peeing down, he stands far away from it and arcs in it.  Then Rob finishes and wants to walk out, but Mark's peeing, so Rob (who is really tall) has to duck down to sort of duck-walk under the pee stream to get by, and right as he's about to get past, Mark stops so all the pressure in his pee stream fades and Mark ends up peeing on Rob Riggle.</p>
<p>One day I'm gonna finish this movie, and it's gonna be awesome.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=98002</link>
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<pubDate>Tue, 10 Nov 2015 06:12:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>It won&#039;t help... (reply)</title>
<content:encoded><![CDATA[<p>... you'll still have that mental picture burned into your brain. Forever.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=98001</link>
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<pubDate>Tue, 10 Nov 2015 03:34:20 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>Wait, they can be stunned? (reply)</title>
<content:encoded><![CDATA[<p>All I did was play them like we played Hunters back in H1. Sprint right towards the Warden, jet-boost right under his arm, turn and Scattershot to the back. Rinse, repeat until dead.</p>
<p>Either that or Incendiary Cannon to the face until dead.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=98000</link>
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<pubDate>Tue, 10 Nov 2015 03:23:44 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>How do I unsubscribe? (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=97997</link>
<guid>https://destiny.bungie.org/forum/index.php?id=97997</guid>
<pubDate>Tue, 10 Nov 2015 02:40:49 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>That&#039;s where my mind went, too. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=97995</link>
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<pubDate>Tue, 10 Nov 2015 02:35:17 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>Are Destiny&#039;s &quot;lows&quot; what make it so great? (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
Cut back to Halo 5. After completing the campaign on Heroic, I went back and started a playthrough on Legendary. I got as far as the first battle against the Warden. After banging my head against that encounter for an hour or so, I put the game down and haven't gone back. That was 10 days ago, and I've had absolutely no interest or desire to pick it back up and try again.</p>
</blockquote><p>Man, you were close I bet. I just beat him. I played for a little over an hour maybe? If I can do it, I'm sure you can.</p>
<p>Strategy turned out to be mark him immediately so your team scatters around him. Take out crawlers that spawn in front of him in one shot. Shoot/grenade him until he's paralyzed, Run up platform on the left halfway, shooting him in the back, hope a teammate follows, give teammate the heavy that's up there, then headshot the heck out of him.</p>
<p>One thing I miss terribly are damage bars. Perhaps there are cues I haven't picked up on yet, but every Warden I've killed surprised me when they died.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97994</link>
<guid>https://destiny.bungie.org/forum/index.php?id=97994</guid>
<pubDate>Tue, 10 Nov 2015 02:33:05 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>It&#039;s the social interaction, not the game (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I mean, it's hard to pee in the sink while talking to friends IRL.</p>
</blockquote><p>The only time when I ever pee in the sink is when I have a raging erection and don't feel like contorting myself to get it in the toilet. Does this mean whenever you post here you're… hard?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97993</link>
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<pubDate>Tue, 10 Nov 2015 02:20:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Can confirm, Magnum rules (reply)</title>
<content:encoded><![CDATA[<p>Still would rather use a BR, but damn if it isn't great</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97992</link>
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<pubDate>Tue, 10 Nov 2015 01:48:46 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>It&#039;s the social interaction, not the game (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I mean, it's hard to pee in the sink while talking to friends IRL.</p>
</blockquote><p>Not too hard, apparently.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97988</link>
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<pubDate>Tue, 10 Nov 2015 00:15:05 +0000</pubDate>
<category>Destiny</category><dc:creator>ProbablyLast</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<blockquote><p>So I haven't played multiplayer so I'm sure that makes a big difference. And don't get me wrong, I've loved the magnum on and off depending on the Halo game I'm playing, but so far it just hasn't felt right to me :(</p>
</blockquote><p>Honestly, I initially felt the same way.  It's a pretty &quot;meh&quot; weapon in the campaign (although still useful).  Multiplayer is where it really shines, at least for me.</p>
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<pubDate>Mon, 09 Nov 2015 22:21:40 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>Also the new music sucks (reply)</title>
<content:encoded><![CDATA[<p>Honestly they earned so much goodwill from me for Meat Boy that I can't help but still like them. I didn't know about the Mac port, but  I always wait for reviews anyway so it doesn't really affect me.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97981</link>
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<pubDate>Mon, 09 Nov 2015 22:02:13 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>It&#039;s the social interaction, not the game (reply)</title>
<content:encoded><![CDATA[<p>It's hard being friends on the internet.</p>
<p>When you lose the place you normally interacted with them, it takes a lot of coordination to continue that friendship. It's still better than friends in real life. I mean, it's hard to pee in the sink while talking to friends IRL.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97980</link>
<guid>https://destiny.bungie.org/forum/index.php?id=97980</guid>
<pubDate>Mon, 09 Nov 2015 21:59:45 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>Heck, I've gotten to where I really don't ADS with the Magnum much; it's range is such that it's really effective right on the edge of the range where you feel like maybe you should zoom.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Wait, you <strong>USE</strong> the magnum? I thought the whole point of the magnum was as a placeholder until you picked up the first weapon you saw!</p>
</blockquote></blockquote><blockquote><p><br />
You're joking, right?  </p>
<p>The Halo 5 Magnum destroys.  I have mainly been playing Warzone Assault, so I switch the Magnum for a BR once I hit REQ level 3, but until that point, the Magnum is a beast.  Hell, I've taken out plenty of people with it while they were using a BR or DMR.  Those two weapons are better than the Magnum, but the Magnum is good enough that you're not just automatically screwed.</p>
<p>It's my tool of destruction <a href="https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/service-records/weapons/players/cheapley?gameMode=Warzone">by a pretty wide margin.</a></p>
<p>And by and even <a href="https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/service-records/weapons/players/cheapley?gameMode=Arena">wider margin</a> in Arena.</p>
<p>In short, I love the Magnum.  (:</p>
</blockquote><p>So I haven't played multiplayer so I'm sure that makes a big difference. And don't get me wrong, I've loved the magnum on and off depending on the Halo game I'm playing, but so far it just hasn't felt right to me :(</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97978</link>
<guid>https://destiny.bungie.org/forum/index.php?id=97978</guid>
<pubDate>Mon, 09 Nov 2015 21:32:57 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Heck, I've gotten to where I really don't ADS with the Magnum much; it's range is such that it's really effective right on the edge of the range where you feel like maybe you should zoom.</p>
</blockquote></blockquote><blockquote><p><br />
Wait, you <strong>USE</strong> the magnum? I thought the whole point of the magnum was as a placeholder until you picked up the first weapon you saw!</p>
</blockquote><p>You're joking, right?  </p>
<p>The Halo 5 Magnum destroys.  I have mainly been playing Warzone Assault, so I switch the Magnum for a BR once I hit REQ level 3, but until that point, the Magnum is a beast.  Hell, I've taken out plenty of people with it while they were using a BR or DMR.  Those two weapons are better than the Magnum, but the Magnum is good enough that you're not just automatically screwed.</p>
<p>It's my tool of destruction <a href="https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/service-records/weapons/players/cheapley?gameMode=Warzone">by a pretty wide margin.</a></p>
<p>And by and even <a href="https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/service-records/weapons/players/cheapley?gameMode=Arena">wider margin</a> in Arena.</p>
<p>In short, I love the Magnum.  (:</p>
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<link>https://destiny.bungie.org/forum/index.php?id=97976</link>
<guid>https://destiny.bungie.org/forum/index.php?id=97976</guid>
<pubDate>Mon, 09 Nov 2015 21:17:51 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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